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authorJuan Linietsky <reduzio@gmail.com>2015-06-24 13:29:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-06-24 13:29:45 -0300
commit48f1d02da4795ba9d485fe5fe2bea907be2fc467 (patch)
treeae248e1e863bb675026c2cfb8399ac8d23f33ed0 /demos/2d/space_shooter
parent199ad16bbc50d41aaeb76c276947156dafc81481 (diff)
added ability to define signals in script
closes #2175
Diffstat (limited to 'demos/2d/space_shooter')
-rw-r--r--demos/2d/space_shooter/shot.gd1
-rw-r--r--demos/2d/space_shooter/shot.scnbin3990 -> 4079 bytes
2 files changed, 1 insertions, 0 deletions
diff --git a/demos/2d/space_shooter/shot.gd b/demos/2d/space_shooter/shot.gd
index 813587d670..28b67bd26d 100644
--- a/demos/2d/space_shooter/shot.gd
+++ b/demos/2d/space_shooter/shot.gd
@@ -45,3 +45,4 @@ func _on_shot_body_enter( body ):
#hit the tilemap
_hit_something()
pass # replace with function body
+
diff --git a/demos/2d/space_shooter/shot.scn b/demos/2d/space_shooter/shot.scn
index 64c8c25ebe..86a20ffa47 100644
--- a/demos/2d/space_shooter/shot.scn
+++ b/demos/2d/space_shooter/shot.scn
Binary files differ