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authorJuan Linietsky <reduzio@gmail.com>2016-06-03 10:30:38 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-06-03 10:30:38 -0300
commitc7d45ec085086ab86192a7890b9622320d57b89d (patch)
tree0a764a6a2b7bded960a652c81a4b5a6815dd3c31 /demos/2d/space_shooter/shot.tscn
parentf9af57f3bdb16e015ee10b979fe18cf2195077f9 (diff)
Removed demos
they go to their own project now
Diffstat (limited to 'demos/2d/space_shooter/shot.tscn')
-rw-r--r--demos/2d/space_shooter/shot.tscn103
1 files changed, 0 insertions, 103 deletions
diff --git a/demos/2d/space_shooter/shot.tscn b/demos/2d/space_shooter/shot.tscn
deleted file mode 100644
index 2913eaf5b7..0000000000
--- a/demos/2d/space_shooter/shot.tscn
+++ /dev/null
@@ -1,103 +0,0 @@
-[gd_scene load_steps=6 format=1]
-
-[ext_resource path="res://shot.gd" type="Script" id=1]
-[ext_resource path="res://shoot.png" type="Texture" id=2]
-
-[sub_resource type="RectangleShape2D" id=1]
-
-custom_solver_bias = 0.0
-extents = Vector2( 10, 4 )
-
-[sub_resource type="ColorRamp" id=2]
-
-offsets = FloatArray( 0, 1 )
-colors = ColorArray( 0.238085, 0.881885, 0.983902, 1, 1, 1, 1, 0 )
-
-[sub_resource type="Animation" id=3]
-
-length = 1.0
-loop = false
-step = 0.1
-tracks/0/type = "value"
-tracks/0/path = NodePath("hit_splash:config/emitting")
-tracks/0/interp = 1
-tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.1 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] }
-tracks/1/type = "method"
-tracks/1/path = NodePath(".")
-tracks/1/interp = 1
-tracks/1/keys = { "times":FloatArray( 1 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] }
-tracks/2/type = "value"
-tracks/2/path = NodePath("sprite:visibility/visible")
-tracks/2/interp = 1
-tracks/2/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] }
-
-[node name="shot" type="Area2D"]
-
-input/pickable = true
-shapes/0/shape = SubResource( 1 )
-shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
-shapes/0/trigger = false
-gravity_vec = Vector2( 0, 1 )
-gravity = 98.0
-linear_damp = 0.1
-angular_damp = 1.0
-script/script = ExtResource( 1 )
-
-[node name="visibility" type="VisibilityNotifier2D" parent="."]
-
-transform/pos = Vector2( 1.8353, -0.0742126 )
-transform/scale = Vector2( 1.54149, 0.770745 )
-rect = Rect2( -10, -10, 20, 20 )
-
-[node name="sprite" type="Sprite" parent="."]
-
-texture = ExtResource( 2 )
-
-[node name="collision" type="CollisionShape2D" parent="."]
-
-shape = SubResource( 1 )
-trigger = false
-_update_shape_index = -1
-
-[node name="hit_splash" type="Particles2D" parent="."]
-
-config/amount = 32
-config/lifetime = 0.5
-config/emitting = false
-config/explosiveness = 0.1
-params/direction = 0.0
-params/spread = 180.0
-params/linear_velocity = 50.0
-params/spin_velocity = 0.0
-params/orbit_velocity = 0.0
-params/gravity_direction = 0.0
-params/gravity_strength = 0.0
-params/radial_accel = 0.0
-params/tangential_accel = 0.0
-params/damping = 0.0
-params/initial_angle = 0.0
-params/initial_size = 3.0
-params/final_size = 3.0
-params/hue_variation = 0.0
-params/anim_speed_scale = 1.0
-params/anim_initial_pos = 0.0
-color/color_ramp = SubResource( 2 )
-
-[node name="anim" type="AnimationPlayer" parent="."]
-
-playback/process_mode = 1
-playback/default_blend_time = 0.0
-root/root = NodePath("..")
-anims/splash = SubResource( 3 )
-playback/active = true
-playback/speed = 1.0
-blend_times = [ ]
-autoplay = ""
-
-[connection signal="body_enter" from="." to="." method="_on_shot_body_enter"]
-
-[connection signal="area_enter" from="." to="." method="_on_shot_area_enter"]
-
-[connection signal="exit_screen" from="visibility" to="." method="_on_visibility_exit_screen"]
-
-