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author | Rémi Verschelde <rverschelde@gmail.com> | 2016-04-02 12:35:23 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-04-02 14:39:08 +0200 |
commit | 23cf6a85bdb904a1833c6015222d9ee69842c1ed (patch) | |
tree | f363b1cf1b6c9deb0549b071514dfc1ee7d5f093 /demos/2d/space_shooter/enemy2.gd | |
parent | 4eb49cc73241e0597174c4bfdfdddaf96dce86af (diff) |
Port 2D demos to TSCN/TRES formats
Part of #4196.
Diffstat (limited to 'demos/2d/space_shooter/enemy2.gd')
-rw-r--r-- | demos/2d/space_shooter/enemy2.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/2d/space_shooter/enemy2.gd b/demos/2d/space_shooter/enemy2.gd index bfdb743103..cd06579d74 100644 --- a/demos/2d/space_shooter/enemy2.gd +++ b/demos/2d/space_shooter/enemy2.gd @@ -17,7 +17,7 @@ func _process(delta): shoot_timeout = SHOOT_INTERVAL # Instance a shot - var shot = preload("res://enemy_shot.scn").instance() + var shot = preload("res://enemy_shot.tscn").instance() # Set pos as "shoot_from" Position2D node shot.set_pos(get_node("shoot_from").get_global_pos()) # Add it to parent, so it has world coordinates |