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authormarcelofg55 <marcelofg55@gmail.com>2016-06-02 18:56:28 -0300
committermarcelofg55 <marcelofg55@gmail.com>2016-06-02 18:56:28 -0300
commit4e0f2389c3a79f1e558ee13e6d51e7dbe531368e (patch)
treea8bd2b831ae005a614d2a5c8a56ea4bccec3d59e /demos/2d/space_shooter/asteroid.gd
parentbb223869e0d016d372d8f3d98b3d5680cc069368 (diff)
parentbc25492e636a82a30d77aa1b37edede0a2a9182f (diff)
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'demos/2d/space_shooter/asteroid.gd')
-rw-r--r--demos/2d/space_shooter/asteroid.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/demos/2d/space_shooter/asteroid.gd b/demos/2d/space_shooter/asteroid.gd
index 9f6734e122..ab71f413eb 100644
--- a/demos/2d/space_shooter/asteroid.gd
+++ b/demos/2d/space_shooter/asteroid.gd
@@ -10,7 +10,7 @@ var speed_y = 0.0
var destroyed = false
-func _process(delta):
+func _fixed_process(delta):
translate(Vector2(SPEED, speed_y)*delta)
@@ -23,7 +23,7 @@ func destroy():
return
destroyed = true
get_node("anim").play("explode")
- set_process(false)
+ set_fixed_process(false)
get_node("sfx").play("sound_explode")
# Accumulate points
get_node("/root/game_state").points += 1
@@ -34,7 +34,7 @@ func is_enemy():
func _on_visibility_enter_screen():
- set_process(true)
+ set_fixed_process(true)
# Make it spin!
get_node("anim").play("spin")