diff options
author | Anton Yabchinskiy <arn@bestmx.ru> | 2015-01-05 23:56:24 +0300 |
---|---|---|
committer | Anton Yabchinskiy <arn@bestmx.ru> | 2015-01-05 23:56:24 +0300 |
commit | a7875c586af74302584544d777b189f4cb85c393 (patch) | |
tree | f4929f77383d835b5be8b6e099b9db59000af610 /demos/2d/platformer | |
parent | 4ab1bcde35a02cfe7b25d630720de1cc81ef5a1a (diff) | |
parent | 8c4dd8de3919b789eac1a0f030563008bdcd44f5 (diff) |
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'demos/2d/platformer')
-rw-r--r-- | demos/2d/platformer/player.gd | 3 | ||||
-rw-r--r-- | demos/2d/platformer/player.xml | 173 |
2 files changed, 103 insertions, 73 deletions
diff --git a/demos/2d/platformer/player.gd b/demos/2d/platformer/player.gd index 481f340ab8..b08105212c 100644 --- a/demos/2d/platformer/player.gd +++ b/demos/2d/platformer/player.gd @@ -53,12 +53,15 @@ var enemy func _integrate_forces(s): + + var lv = s.get_linear_velocity() var step = s.get_step() var new_anim=anim var new_siding_left=siding_left + # Get the controls var move_left = Input.is_action_pressed("move_left") var move_right = Input.is_action_pressed("move_right") diff --git a/demos/2d/platformer/player.xml b/demos/2d/platformer/player.xml index c129d01f0d..196881dee4 100644 --- a/demos/2d/platformer/player.xml +++ b/demos/2d/platformer/player.xml @@ -1,13 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="24" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> +<resource_file type="PackedScene" subresource_count="24" version="1.0" version_name="Godot Engine v1.0.rc2.custom_build"> <ext_resource path="res://osb_jump.png" type="Texture"></ext_resource> <ext_resource path="res://bullet.png" type="Texture"></ext_resource> <ext_resource path="res://osb_right.png" type="Texture"></ext_resource> <ext_resource path="res://sound_coin.wav" type="Sample"></ext_resource> - <ext_resource path="res://sound_shoot.wav" type="Sample"></ext_resource> <ext_resource path="res://osb_fire.png" type="Texture"></ext_resource> - <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource> + <ext_resource path="res://sound_shoot.wav" type="Sample"></ext_resource> <ext_resource path="res://osb_left.png" type="Texture"></ext_resource> + <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource> <ext_resource path="res://player.gd" type="Script"></ext_resource> <ext_resource path="res://sound_jump.wav" type="Sample"></ext_resource> <resource type="RayShape2D" path="local://1"> @@ -50,8 +50,8 @@ </resource> <resource type="Animation" path="local://4"> - <string name="resource/name"> "run" </string> - <real name="length"> 1.25 </real> + <string name="resource/name"> "jumping" </string> + <real name="length"> 0.5 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -61,24 +61,21 @@ <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> - <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> + <real_array len="3"> 1, 1, 1 </real_array> <string> "values" </string> - <array len="6" shared="false"> - <int> 0 </int> - <int> 1 </int> - <int> 2 </int> - <int> 3 </int> - <int> 4 </int> - <int> 0 </int> + <array len="3" shared="false"> + <int> 23 </int> + <int> 24 </int> + <int> 23 </int> </array> <string> "times" </string> - <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> + <real_array len="3"> 0, 0.25, 0.5 </real_array> </dictionary> </resource> <resource type="Animation" path="local://5"> - <string name="resource/name"> "run_gun_fire" </string> - <real name="length"> 1.25 </real> + <string name="resource/name"> "idle_weapon" </string> + <real name="length"> 0.5 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -88,24 +85,18 @@ <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> - <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> + <real_array len="1"> 1 </real_array> <string> "values" </string> - <array len="6" shared="false"> - <int> 10 </int> - <int> 11 </int> - <int> 12 </int> - <int> 13 </int> - <int> 14 </int> - <int> 5 </int> + <array len="1" shared="false"> + <int> 25 </int> </array> <string> "times" </string> - <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> + <real_array len="1"> 0 </real_array> </dictionary> </resource> <resource type="Animation" path="local://6"> - <string name="resource/name"> "jumping_weapon" </string> - <real name="length"> 0.5 </real> + <real name="length"> 1.25 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -115,13 +106,18 @@ <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> - <real_array len="1"> 1 </real_array> + <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> <string> "values" </string> - <array len="1" shared="false"> - <int> 26 </int> + <array len="6" shared="false"> + <int> 0 </int> + <int> 1 </int> + <int> 2 </int> + <int> 3 </int> + <int> 4 </int> + <int> 0 </int> </array> <string> "times" </string> - <real_array len="1"> 0 </real_array> + <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> </dictionary> </resource> @@ -148,8 +144,8 @@ </resource> <resource type="Animation" path="local://8"> - <string name="resource/name"> "jumping" </string> - <real name="length"> 0.5 </real> + <string name="resource/name"> "falling" </string> + <real name="length"> 0.01 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -159,20 +155,17 @@ <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> - <real_array len="3"> 1, 1, 1 </real_array> + <real_array len="1"> 1 </real_array> <string> "values" </string> - <array len="3" shared="false"> - <int> 23 </int> - <int> 24 </int> - <int> 23 </int> + <array len="1" shared="false"> + <int> 21 </int> </array> <string> "times" </string> - <real_array len="3"> 0, 0.25, 0.5 </real_array> + <real_array len="1"> 0 </real_array> </dictionary> </resource> <resource type="Animation" path="local://9"> - <string name="resource/name"> "run_weapon" </string> <real name="length"> 1.25 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> @@ -186,11 +179,11 @@ <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> <string> "values" </string> <array len="6" shared="false"> - <int> 5 </int> - <int> 6 </int> - <int> 7 </int> - <int> 8 </int> - <int> 9 </int> + <int> 10 </int> + <int> 11 </int> + <int> 12 </int> + <int> 13 </int> + <int> 14 </int> <int> 5 </int> </array> <string> "times" </string> @@ -199,7 +192,7 @@ </resource> <resource type="Animation" path="local://10"> - <string name="resource/name"> "idle_weapon" </string> + <string name="resource/name"> "falling_weapon" </string> <real name="length"> 0.5 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> @@ -213,7 +206,7 @@ <real_array len="1"> 1 </real_array> <string> "values" </string> <array len="1" shared="false"> - <int> 25 </int> + <int> 26 </int> </array> <string> "times" </string> <real_array len="1"> 0 </real_array> @@ -221,8 +214,7 @@ </resource> <resource type="Animation" path="local://11"> - <string name="resource/name"> "falling_weapon" </string> - <real name="length"> 0.5 </real> + <real name="length"> 1.25 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -232,19 +224,23 @@ <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> - <real_array len="1"> 1 </real_array> + <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> <string> "values" </string> - <array len="1" shared="false"> - <int> 26 </int> + <array len="6" shared="false"> + <int> 5 </int> + <int> 6 </int> + <int> 7 </int> + <int> 8 </int> + <int> 9 </int> + <int> 5 </int> </array> <string> "times" </string> - <real_array len="1"> 0 </real_array> + <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> </dictionary> </resource> <resource type="Animation" path="local://12"> - <string name="resource/name"> "falling" </string> - <real name="length"> 0.01 </real> + <real name="length"> 0.5 </real> <bool name="loop"> True </bool> <real name="step"> 0.25 </real> <string name="tracks/0/type"> "value" </string> @@ -257,7 +253,7 @@ <real_array len="1"> 1 </real_array> <string> "values" </string> <array len="1" shared="false"> - <int> 21 </int> + <int> 26 </int> </array> <string> "times" </string> <real_array len="1"> 0 </real_array> @@ -294,9 +290,10 @@ <main_resource> <dictionary name="_bundled" shared="false"> <string> "names" </string> - <string_array len="170"> + <string_array len="180"> <string> "player" </string> <string> "RigidBody2D" </string> + <string> "_import_path" </string> <string> "visibility/visible" </string> <string> "visibility/opacity" </string> <string> "visibility/self_opacity" </string> @@ -311,6 +308,7 @@ <string> "shapes/1/shape" </string> <string> "shapes/1/transform" </string> <string> "shapes/1/trigger" </string> + <string> "layers" </string> <string> "mode" </string> <string> "mass" </string> <string> "friction" </string> @@ -319,7 +317,7 @@ <string> "continuous_cd" </string> <string> "contacts_reported" </string> <string> "contact_monitor" </string> - <string> "active" </string> + <string> "sleeping" </string> <string> "can_sleep" </string> <string> "velocity/linear" </string> <string> "velocity/angular" </string> @@ -354,6 +352,8 @@ <string> "config/flip_h" </string> <string> "config/flip_v" </string> <string> "config/texture" </string> + <string> "config/h_frames" </string> + <string> "config/v_frames" </string> <string> "params/direction" </string> <string> "params/spread" </string> <string> "params/linear_velocity" </string> @@ -364,9 +364,12 @@ <string> "params/radial_accel" </string> <string> "params/tangential_accel" </string> <string> "params/damping" </string> + <string> "params/initial_angle" </string> <string> "params/initial_size" </string> <string> "params/final_size" </string> <string> "params/hue_variation" </string> + <string> "params/anim_speed_scale" </string> + <string> "params/anim_initial_pos" </string> <string> "randomness/direction" </string> <string> "randomness/spread" </string> <string> "randomness/linear_velocity" </string> @@ -377,9 +380,12 @@ <string> "randomness/radial_accel" </string> <string> "randomness/tangential_accel" </string> <string> "randomness/damping" </string> + <string> "randomness/initial_angle" </string> <string> "randomness/initial_size" </string> <string> "randomness/final_size" </string> <string> "randomness/hue_variation" </string> + <string> "randomness/anim_speed_scale" </string> + <string> "randomness/anim_initial_pos" </string> <string> "color_phases/count" </string> <string> "phase_0/pos" </string> <string> "phase_0/color" </string> @@ -396,15 +402,15 @@ <string> "playback/default_blend_time" </string> <string> "root/root" </string> <string> "anims/idle" </string> - <string> "anims/run" </string> - <string> "anims/standing_weapon_ready" </string> - <string> "anims/jumping_weapon" </string> - <string> "anims/crouch" </string> <string> "anims/jumping" </string> - <string> "anims/run_weapon" </string> <string> "anims/idle_weapon" </string> - <string> "anims/falling_weapon" </string> + <string> "anims/run" </string> + <string> "anims/crouch" </string> <string> "anims/falling" </string> + <string> "anims/standing_weapon_ready" </string> + <string> "anims/falling_weapon" </string> + <string> "anims/run_weapon" </string> + <string> "anims/jumping_weapon" </string> <string> "playback/active" </string> <string> "playback/speed" </string> <string> "blend_times" </string> @@ -473,7 +479,8 @@ <string> "node_count" </string> <int> 14 </int> <string> "variants" </string> - <array len="71" shared="false"> + <array len="72" shared="false"> + <node_path> "" </node_path> <bool> True </bool> <real> 1 </real> <bool> False </bool> @@ -485,6 +492,7 @@ <matrix32> 1, -0, 0, 1.76469, 0.291992, -12.1587 </matrix32> <resource resource_type="Shape2D" path="local://2"> </resource> <matrix32> 1, -0, 0, 1, 0, 0 </matrix32> + <int> 1 </int> <real> 3 </real> <int> 0 </int> <int> 3 </int> @@ -507,11 +515,17 @@ <bool> False </bool> <string> "zoom" </string> <real> 2.272073 </real> + <string> "use_snap" </string> + <bool> False </bool> <string> "ofs" </string> <vector2> -181.946, -86.2812 </vector2> + <string> "snap" </string> + <int> 10 </int> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> <string> "zfar" </string> <real> 500 </real> <string> "fov" </string> @@ -525,10 +539,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> + <string> "listener" </string> + <bool> True </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -539,10 +555,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -553,10 +571,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -567,10 +587,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -579,12 +601,18 @@ <int> 1 </int> <string> "default_light" </string> <bool> True </bool> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> <string> "show_grid" </string> <bool> True </bool> <string> "show_origin" </string> <bool> True </bool> <string> "znear" </string> <real> 0.1 </real> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -595,14 +623,13 @@ <int> 0 </int> </dictionary> <string> "__editor_plugin_screen__" </string> - <string> "3D" </string> + <string> "Script" </string> </dictionary> <resource resource_type="Texture" path="res://robot_demo.png"> </resource> <int> 16 </int> <color> 1, 1, 1, 1 </color> <rect2> 0, 0, 0, 0 </rect2> <real> 0.363636 </real> - <int> 1 </int> <vector2> 20.7312, 3.21187 </vector2> <real> 83.450417 </real> <int> 4 </int> @@ -654,7 +681,7 @@ <string> "shoot" </string> </array> <string> "nodes" </string> - <int_array len="572"> -1, -1, 1, 0, -1, 28, 2, 0, 3, 1, 4, 1, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 8, 12, 2, 13, 9, 14, 10, 15, 2, 16, 6, 17, 11, 18, 4, 19, 4, 20, 0, 21, 12, 22, 13, 23, 2, 24, 0, 25, 0, 26, 3, 27, 4, 28, 14, 29, 15, 0, 0, 0, 31, 30, -1, 18, 2, 0, 3, 1, 4, 1, 5, 2, 6, 3, 7, 4, 8, 5, 32, 16, 33, 0, 34, 3, 35, 2, 36, 2, 37, 6, 38, 17, 39, 12, 40, 18, 41, 2, 42, 19, 0, 1, 0, 44, 43, -1, 57, 2, 0, 3, 1, 4, 20, 5, 2, 45, 21, 6, 22, 7, 23, 8, 5, 46, 24, 47, 25, 48, 1, 49, 4, 50, 25, 51, 2, 52, 3, 53, 3, 54, 2, 55, 26, 56, 2, 57, 2, 58, 27, 59, 4, 60, 28, 61, 29, 62, 1, 63, 4, 64, 4, 65, 30, 66, 4, 67, 4, 68, 4, 69, 31, 70, 31, 71, 4, 72, 4, 73, 4, 74, 4, 75, 31, 76, 4, 77, 4, 78, 4, 79, 4, 80, 4, 81, 4, 82, 4, 83, 4, 84, 4, 85, 6, 86, 4, 87, 18, 88, 1, 89, 32, 90, 1, 91, 33, 92, 1, 93, 34, 94, 35, 0, 0, 0, 96, 95, -1, 17, 97, 21, 98, 4, 99, 36, 100, 37, 101, 38, 102, 39, 103, 40, 104, 41, 105, 42, 106, 43, 107, 44, 108, 45, 109, 46, 110, 0, 111, 31, 112, 47, 113, 48, 0, 0, 0, 115, 114, -1, 22, 2, 0, 3, 1, 4, 1, 5, 2, 6, 3, 7, 4, 8, 5, 33, 0, 116, 2, 117, 0, 118, 4, 119, 5, 120, 12, 121, 12, 122, 49, 123, 49, 124, 0, 125, 0, 126, 50, 127, 50, 128, 50, 129, 50, 0, 0, 0, 131, 130, -1, 7, 2, 0, 3, 1, 4, 1, 5, 2, 6, 51, 7, 4, 8, 5, 0, 0, 0, 132, 132, -1, 9, 2, 0, 3, 1, 4, 1, 5, 2, 6, 52, 7, 4, 8, 53, 133, 7, 134, 2, 0, 0, 0, 136, 135, -1, 14, 137, 13, 138, 54, 139, 4, 140, 1, 141, 4, 142, 4, 143, 4, 144, 55, 145, 55, 146, 55, 147, 55, 148, 6, 149, 4, 150, 4, 0, 0, 0, 151, 151, -1, 9, 2, 0, 3, 1, 4, 1, 5, 2, 6, 3, 7, 4, 8, 5, 152, 12, 153, 56, 0, 0, 0, 155, 154, -1, 4, 156, 12, 34, 3, 157, 4, 158, 5, 0, 9, 0, 160, 159, -1, 13, 2, 0, 3, 1, 4, 1, 5, 2, 6, 57, 7, 4, 8, 58, 161, 59, 162, 60, 163, 60, 164, 0, 165, 61, 166, 21, 0, 9, 0, 160, 167, -1, 13, 2, 0, 3, 1, 4, 1, 5, 2, 6, 62, 7, 4, 8, 58, 161, 63, 162, 60, 163, 60, 164, 0, 165, 64, 166, 21, 0, 9, 0, 160, 168, -1, 13, 2, 0, 3, 1, 4, 1, 5, 2, 6, 65, 7, 4, 8, 58, 161, 66, 162, 60, 163, 60, 164, 2, 165, 67, 166, 21, 0, 9, 0, 160, 169, -1, 13, 2, 0, 3, 1, 4, 1, 5, 2, 6, 68, 7, 4, 8, 58, 161, 69, 162, 60, 163, 60, 164, 2, 165, 70, 166, 21, 0 </int_array> + <int_array len="618"> -1, -1, 1, 0, -1, 30, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 8, 12, 9, 13, 3, 14, 10, 15, 11, 16, 3, 17, 12, 18, 7, 19, 13, 20, 5, 21, 5, 22, 1, 23, 14, 24, 15, 25, 3, 26, 3, 27, 1, 28, 4, 29, 5, 30, 16, 31, 17, 0, 0, 0, 33, 32, -1, 19, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 34, 18, 35, 1, 36, 4, 37, 3, 38, 3, 39, 7, 40, 19, 41, 14, 42, 20, 43, 3, 44, 21, 0, 1, 0, 46, 45, -1, 66, 2, 0, 3, 1, 4, 2, 5, 22, 6, 3, 47, 12, 7, 23, 8, 24, 9, 6, 48, 25, 49, 26, 50, 2, 51, 5, 52, 26, 53, 3, 54, 4, 55, 4, 56, 3, 57, 27, 58, 3, 59, 3, 60, 28, 61, 12, 62, 12, 63, 5, 64, 29, 65, 30, 66, 2, 67, 5, 68, 5, 69, 31, 70, 5, 71, 5, 72, 5, 73, 5, 74, 32, 75, 32, 76, 5, 77, 2, 78, 5, 79, 5, 80, 5, 81, 5, 82, 32, 83, 5, 84, 5, 85, 5, 86, 5, 87, 5, 88, 5, 89, 5, 90, 5, 91, 5, 92, 5, 93, 5, 94, 5, 95, 7, 96, 5, 97, 20, 98, 2, 99, 33, 100, 2, 101, 34, 102, 2, 103, 35, 104, 36, 0, 0, 0, 106, 105, -1, 18, 2, 0, 107, 12, 108, 5, 109, 37, 110, 38, 111, 39, 112, 40, 113, 41, 114, 42, 115, 43, 116, 44, 117, 45, 118, 46, 119, 47, 120, 1, 121, 32, 122, 48, 123, 49, 0, 0, 0, 125, 124, -1, 23, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 35, 1, 126, 3, 127, 1, 128, 5, 129, 6, 130, 14, 131, 14, 132, 50, 133, 50, 134, 1, 135, 1, 136, 51, 137, 51, 138, 51, 139, 51, 0, 0, 0, 141, 140, -1, 8, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 52, 8, 5, 9, 6, 0, 0, 0, 142, 142, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 53, 8, 5, 9, 54, 143, 8, 144, 3, 0, 0, 0, 146, 145, -1, 15, 2, 0, 147, 15, 148, 55, 149, 5, 150, 2, 151, 5, 152, 5, 153, 5, 154, 56, 155, 56, 156, 56, 157, 56, 158, 7, 159, 5, 160, 5, 0, 0, 0, 161, 161, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 162, 14, 163, 57, 0, 0, 0, 165, 164, -1, 5, 2, 0, 166, 14, 36, 4, 167, 5, 168, 6, 0, 9, 0, 170, 169, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 58, 8, 5, 9, 59, 171, 60, 172, 61, 173, 61, 174, 1, 175, 62, 176, 12, 0, 9, 0, 170, 177, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 63, 8, 5, 9, 59, 171, 64, 172, 61, 173, 61, 174, 1, 175, 65, 176, 12, 0, 9, 0, 170, 178, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 66, 8, 5, 9, 59, 171, 67, 172, 61, 173, 61, 174, 3, 175, 68, 176, 12, 0, 9, 0, 170, 179, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 69, 8, 5, 9, 59, 171, 70, 172, 61, 173, 61, 174, 3, 175, 71, 176, 12, 0 </int_array> <string> "conns" </string> <int_array len="0"> </int_array> </dictionary> |