diff options
author | Carl Olsson <carl.olsson@gmail.com> | 2015-02-14 06:43:50 +1000 |
---|---|---|
committer | Carl Olsson <carl.olsson@gmail.com> | 2015-02-14 06:43:50 +1000 |
commit | 8bb1e19d7355ac92ec5cfe39fbb6db73d6c0fffe (patch) | |
tree | b98892d157c013ecdbb9d54482ad464377229914 /demos/2d/platformer | |
parent | 9d182e93a3d75396405733109f9f086969c4b19b (diff) |
Replace body_mode property with use_kinematic flag.
Revert 2D Platformer demo's moving platforms to sprite plus body.
Diffstat (limited to 'demos/2d/platformer')
-rw-r--r-- | demos/2d/platformer/moving_platform.png | bin | 0 -> 2143 bytes | |||
-rw-r--r-- | demos/2d/platformer/moving_platform.xml | 119 |
2 files changed, 61 insertions, 58 deletions
diff --git a/demos/2d/platformer/moving_platform.png b/demos/2d/platformer/moving_platform.png Binary files differnew file mode 100644 index 0000000000..f01c6ea37f --- /dev/null +++ b/demos/2d/platformer/moving_platform.png diff --git a/demos/2d/platformer/moving_platform.xml b/demos/2d/platformer/moving_platform.xml index f39b11782c..4d54d6d11c 100644 --- a/demos/2d/platformer/moving_platform.xml +++ b/demos/2d/platformer/moving_platform.xml @@ -1,56 +1,77 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="1.0" version_name="Godot Engine v1.0.stable.custom_build"> - <ext_resource path="res://moving_platform.gd" type="Script"></ext_resource> - <ext_resource path="res://tileset.xml" type="TileSet"></ext_resource> +<resource_file type="PackedScene" subresource_count="4" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> + <ext_resource path="res://moving_platform.*" type="Texture"></ext_resource> + <ext_resource path="res://moving_platform.*" type="Script"></ext_resource> + <resource type="ConvexPolygonShape2D" path="local://1"> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> -88, 24, -88, -24, 88, -24, 88, 24 </vector2_array> + + </resource> <main_resource> <dictionary name="_bundled" shared="false"> <string> "names" </string> - <string_array len="28"> + <string_array len="46"> <string> "moving_platform" </string> <string> "Node2D" </string> - <string> "_import_path" </string> <string> "visibility/visible" </string> <string> "visibility/opacity" </string> <string> "visibility/self_opacity" </string> + <string> "visibility/on_top" </string> <string> "transform/pos" </string> <string> "transform/rot" </string> <string> "transform/scale" </string> - <string> "z/z" </string> - <string> "z/relative" </string> <string> "script/script" </string> <string> "__meta__" </string> <string> "motion" </string> <string> "cycle" </string> <string> "platform" </string> - <string> "TileMap" </string> + <string> "RigidBody2D" </string> + <string> "shape_count" </string> + <string> "shapes/0/shape" </string> + <string> "shapes/0/transform" </string> + <string> "shapes/0/trigger" </string> <string> "mode" </string> - <string> "tile_set" </string> - <string> "cell/size" </string> - <string> "cell/quadrant_size" </string> - <string> "cell/custom_transform" </string> - <string> "cell/half_offset" </string> - <string> "collision/body_mode" </string> - <string> "collision/friction" </string> - <string> "collision/bounce" </string> - <string> "collision/layers" </string> - <string> "tile_data" </string> + <string> "mass" </string> + <string> "friction" </string> + <string> "bounce" </string> + <string> "custom_integrator" </string> + <string> "continuous_cd" </string> + <string> "contacts_reported" </string> + <string> "contact_monitor" </string> + <string> "active" </string> + <string> "can_sleep" </string> + <string> "velocity/linear" </string> + <string> "velocity/angular" </string> + <string> "Sprite" </string> + <string> "texture" </string> + <string> "centered" </string> + <string> "offset" </string> + <string> "flip_h" </string> + <string> "flip_v" </string> + <string> "vframes" </string> + <string> "hframes" </string> + <string> "frame" </string> + <string> "modulate" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "CollisionPolygon2D" </string> + <string> "build_mode" </string> + <string> "polygon" </string> </string_array> <string> "version" </string> <int> 1 </int> <string> "conn_count" </string> <int> 0 </int> <string> "node_count" </string> - <int> 2 </int> + <int> 4 </int> <string> "variants" </string> <array len="17" shared="false"> - <node_path> "" </node_path> <bool> True </bool> <real> 1 </real> <vector2> 0, 0 </vector2> <real> 0 </real> <vector2> 1, 1 </vector2> - <int> 0 </int> - <resource resource_type="Script" path="res://moving_platform.gd"> </resource> + <resource resource_type="Script" path="res://moving_platform.*"> </resource> <dictionary shared="false"> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> @@ -71,22 +92,16 @@ <string> "pixel_snap" </string> <bool> False </bool> <string> "zoom" </string> - <real> 1.850616 </real> - <string> "use_snap" </string> - <bool> True </bool> + <real> 1.360373 </real> <string> "ofs" </string> - <vector2> -406.735, -157.32 </vector2> - <string> "snap" </string> - <int> 32 </int> + <vector2> -210.652, -172.81 </vector2> </dictionary> <string> "3D" </string> <dictionary shared="false"> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> <string> "zfar" </string> <real> 500 </real> <string> "fov" </string> - <real> 179 </real> + <real> 400 </real> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> @@ -96,12 +111,10 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "use_environment" </string> - <bool> False </bool> <string> "use_orthogonal" </string> <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -112,12 +125,10 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> + <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -128,12 +139,10 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> + <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -144,12 +153,10 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "listener" </string> + <string> "use_orthogonal" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -158,18 +165,12 @@ <int> 1 </int> <string> "default_light" </string> <bool> True </bool> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> <string> "show_grid" </string> <bool> True </bool> <string> "show_origin" </string> <bool> True </bool> <string> "znear" </string> <real> 0.1 </real> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -182,17 +183,19 @@ <string> "__editor_plugin_screen__" </string> <string> "2D" </string> </dictionary> - <vector2> -96, -32 </vector2> - <resource resource_type="TileSet" path="res://tileset.xml"> </resource> - <vector2> 64, 64 </vector2> - <int> 16 </int> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 2 </int> <int> 1 </int> - <int_array len="6"> 0, 536870927, 1, 536870926, 2, 15 </int_array> + <resource resource_type="Shape2D" path="local://1"> </resource> + <matrix32> 1, -0, 0, 1, 0, 0 </matrix32> + <bool> False </bool> + <int> 3 </int> + <int> 0 </int> + <resource resource_type="Texture" path="res://moving_platform.*"> </resource> + <color> 1, 1, 1, 1 </color> + <rect2> 0, 0, 0, 0 </rect2> + <vector2_array len="4"> -88, -24, 88, -24, 88, 24, -88, 24 </vector2_array> </array> <string> "nodes" </string> - <int_array len="80"> -1, -1, 1, 0, -1, 13, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 1, 11, 7, 12, 8, 13, 3, 14, 2, 0, 0, 0, 16, 15, -1, 20, 2, 0, 3, 1, 4, 2, 5, 2, 6, 9, 7, 4, 8, 5, 9, 6, 10, 1, 17, 6, 18, 10, 19, 11, 20, 12, 21, 13, 22, 14, 23, 15, 24, 2, 25, 4, 26, 15, 27, 16, 0 </int_array> + <int_array len="150"> -1, -1, 1, 0, -1, 11, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 11, 2, 12, 1, 0, 0, 0, 14, 13, -1, 23, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 15, 7, 16, 8, 17, 9, 18, 10, 19, 11, 20, 1, 21, 1, 22, 3, 23, 10, 24, 10, 25, 12, 26, 10, 27, 0, 28, 0, 29, 2, 30, 3, 0, 1, 0, 31, 31, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 32, 13, 33, 0, 34, 2, 35, 10, 36, 10, 37, 7, 38, 7, 39, 12, 40, 14, 41, 10, 42, 15, 0, 1, 0, 43, 43, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 44, 12, 45, 16, 0 </int_array> <string> "conns" </string> <int_array len="0"> </int_array> </dictionary> |