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authorJuan Linietsky <reduzio@gmail.com>2014-05-24 01:35:47 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-05-24 01:35:47 -0300
commit1cad087969efefa401a11051343cd0689f660770 (patch)
tree1595dd049bdb7289752012dca4398b2251fb08fa /demos/2d/platformer
parentf9ff086235cd4ff406b136f62fff77b85c0873f9 (diff)
Making Godot Easier to Use..
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
Diffstat (limited to 'demos/2d/platformer')
-rw-r--r--demos/2d/platformer/stage.xml12
1 files changed, 8 insertions, 4 deletions
diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml
index 952c21e936..6a112e02aa 100644
--- a/demos/2d/platformer/stage.xml
+++ b/demos/2d/platformer/stage.xml
@@ -3,10 +3,10 @@
<ext_resource path="res://music.ogg" type="AudioStream"></ext_resource>
<ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
<ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://enemy.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
@@ -160,9 +160,13 @@
<string> "pixel_snap" </string>
<bool> False </bool>
<string> "zoom" </string>
- <real> 0.735092 </real>
+ <real> 0.54036 </real>
+ <string> "use_snap" </string>
+ <bool> False </bool>
<string> "ofs" </string>
- <vector2> 55.9232, 767.661 </vector2>
+ <vector2> 418.81, 615.088 </vector2>
+ <string> "snap" </string>
+ <int> 10 </int>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">