diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2016-04-02 12:35:23 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2016-04-02 14:39:08 +0200 |
commit | 23cf6a85bdb904a1833c6015222d9ee69842c1ed (patch) | |
tree | f363b1cf1b6c9deb0549b071514dfc1ee7d5f093 /demos/2d/platformer/tileset_edit.xml | |
parent | 4eb49cc73241e0597174c4bfdfdddaf96dce86af (diff) |
Port 2D demos to TSCN/TRES formats
Part of #4196.
Diffstat (limited to 'demos/2d/platformer/tileset_edit.xml')
-rw-r--r-- | demos/2d/platformer/tileset_edit.xml | 342 |
1 files changed, 0 insertions, 342 deletions
diff --git a/demos/2d/platformer/tileset_edit.xml b/demos/2d/platformer/tileset_edit.xml deleted file mode 100644 index 3ae9f1bd2a..0000000000 --- a/demos/2d/platformer/tileset_edit.xml +++ /dev/null @@ -1,342 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="14" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://tiles_demo.png" type="Texture" index="0"></ext_resource> - <resource type="ConvexPolygonShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 32, -32, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://2"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, 32, -32, -24, 24, -24, 24, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://3"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://4"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -64, 32, -64, -32, -8, -32, -8, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://5"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="5"> -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://6"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://7"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://8"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, -32, 32, -32, 32, 32, -32, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://9"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://10"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://11"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 24, -32, 24 </vector2_array> - - </resource> - <resource type="ConvexPolygonShape2D" path="local://12"> - <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> -32, -24, 24, -24, 24, 24, -32, 24 </vector2_array> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="49"> - <string> "Node" </string> - <string> "__meta__" </string> - <string> "floor" </string> - <string> "texture" </string> - <string> "region" </string> - <string> "region_rect" </string> - <string> "Sprite" </string> - <string> "collision" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "constant_linear_velocity" </string> - <string> "constant_angular_velocity" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "StaticBody2D" </string> - <string> "CollisionPolygon2D" </string> - <string> "build_mode" </string> - <string> "polygon" </string> - <string> "shape_range" </string> - <string> "trigger" </string> - <string> "edge" </string> - <string> "transform/pos" </string> - <string> "wall" </string> - <string> "wall_deco" </string> - <string> "corner" </string> - <string> "flowers" </string> - <string> "tree_base" </string> - <string> "tree_mid" </string> - <string> "tree_mid 2" </string> - <string> "tree_top" </string> - <string> "solid" </string> - <string> "ceiling" </string> - <string> "ramp" </string> - <string> "ceiling2wall" </string> - <string> "help" </string> - <string> "focus/ignore_mouse" </string> - <string> "focus/stop_mouse" </string> - <string> "size_flags/horizontal" </string> - <string> "text" </string> - <string> "percent_visible" </string> - <string> "lines_skipped" </string> - <string> "max_lines_visible" </string> - <string> "Label" </string> - <string> "platform_floor" </string> - <string> "platform_edge" </string> - </string_array> - <string> "node_count" </string> - <int> 42 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="772"> -1, -1, 0, 0, -1, 1, 1, 0, 0, 0, 0, 6, 2, -1, 3, 3, 1, 4, 2, 5, 3, 0, 1, 0, 18, 7, -1, 10, 8, 4, 9, 5, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 2, 0, 19, 19, -1, 4, 20, 11, 21, 12, 22, 13, 23, 4, 0, 0, 0, 6, 24, -1, 4, 25, 14, 3, 1, 4, 2, 5, 15, 0, 4, 0, 18, 7, -1, 10, 8, 4, 9, 16, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 5, 0, 19, 19, -1, 4, 20, 11, 21, 17, 22, 13, 23, 4, 0, 0, 0, 6, 26, -1, 4, 25, 18, 3, 1, 4, 2, 5, 19, 0, 7, 0, 18, 7, -1, 10, 8, 4, 9, 20, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 8, 0, 19, 19, -1, 4, 20, 11, 21, 21, 22, 13, 23, 4, 0, 0, 0, 6, 27, -1, 4, 25, 22, 3, 1, 4, 2, 5, 23, 0, 10, 0, 18, 7, -1, 10, 8, 4, 9, 24, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 11, 0, 19, 19, -1, 4, 20, 11, 21, 25, 22, 13, 23, 4, 0, 0, 0, 6, 28, -1, 4, 25, 26, 3, 1, 4, 2, 5, 27, 0, 13, 0, 18, 7, -1, 10, 8, 4, 9, 28, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 14, 0, 19, 19, -1, 4, 20, 11, 21, 29, 22, 13, 23, 4, 0, 0, 0, 6, 29, -1, 4, 25, 30, 3, 1, 4, 2, 5, 31, 0, 16, 0, 18, 7, -1, 10, 8, 4, 9, 32, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 17, 0, 19, 19, -1, 4, 20, 11, 21, 33, 22, 13, 23, 4, 0, 0, 0, 6, 30, -1, 4, 25, 34, 3, 1, 4, 2, 5, 35, 0, 19, 0, 18, 7, -1, 10, 8, 4, 9, 36, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 20, 0, 19, 19, -1, 4, 20, 11, 21, 33, 22, 13, 23, 4, 0, 0, 0, 6, 31, -1, 4, 25, 37, 3, 1, 4, 2, 5, 38, 0, 0, 0, 6, 32, -1, 4, 25, 39, 3, 1, 4, 2, 5, 40, 0, 0, 0, 6, 33, -1, 4, 25, 41, 3, 1, 4, 2, 5, 42, 0, 0, 0, 6, 34, -1, 4, 25, 43, 3, 1, 4, 2, 5, 44, 0, 0, 0, 6, 35, -1, 4, 25, 45, 3, 1, 4, 2, 5, 46, 0, 26, 0, 18, 7, -1, 10, 8, 4, 9, 47, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 27, 0, 19, 19, -1, 4, 20, 11, 21, 48, 22, 13, 23, 4, 0, 0, 0, 6, 36, -1, 4, 25, 49, 3, 1, 4, 2, 5, 50, 0, 29, 0, 18, 7, -1, 10, 8, 4, 9, 51, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 30, 0, 19, 19, -1, 4, 20, 11, 21, 52, 22, 13, 23, 4, 0, 0, 0, 6, 37, -1, 4, 25, 53, 3, 1, 4, 2, 5, 54, 0, 32, 0, 18, 7, -1, 10, 8, 4, 9, 55, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 33, 0, 19, 19, -1, 4, 20, 11, 21, 21, 22, 13, 23, 4, 0, 0, 0, 46, 38, -1, 7, 39, 2, 40, 2, 41, 56, 42, 57, 43, 10, 44, 11, 45, 58, 0, 0, 0, 6, 47, -1, 4, 25, 59, 3, 1, 4, 2, 5, 60, 0, 36, 0, 18, 7, -1, 10, 8, 4, 9, 61, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 37, 0, 19, 19, -1, 4, 20, 11, 21, 62, 22, 13, 23, 4, 0, 0, 0, 6, 48, -1, 4, 25, 63, 3, 1, 4, 2, 5, 64, 0, 39, 0, 18, 7, -1, 10, 8, 4, 9, 65, 10, 6, 11, 4, 12, 7, 13, 7, 14, 8, 15, 9, 16, 10, 17, 9, 0, 40, 0, 19, 19, -1, 4, 20, 11, 21, 66, 22, 13, 23, 4, 0 </int_array> - <string> "variants" </string> - <array len="67" shared="false"> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "Script" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -446.534, -87.6905 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 1.670183 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <resource external="0"> </resource> - <bool> True </bool> - <rect2> 0, 0, 64, 64 </rect2> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - 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<vector2_array len="5"> -32, -32, 24, -32, 32, -24, 32, 32, -32, 32 </vector2_array> - <vector2> 128, 192 </vector2> - <rect2> 192, 192, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://6"> </resource> - <vector2_array len="4"> -32, 32, 32, 32, 32, -24, -32, -24 </vector2_array> - <vector2> 192, 192 </vector2> - <rect2> 256, 192, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://7"> </resource> - <vector2> 192, 128 </vector2> - <rect2> 256, 128, 64, 64 </rect2> - <vector2> 192, 64 </vector2> - <rect2> 256, 64, 64, 64 </rect2> - <vector2> 192, 0 </vector2> - <rect2> 256, 0, 64, 64 </rect2> - <vector2> 0, 64 </vector2> - <rect2> 0, 64, 64, 64 </rect2> - <vector2> 0, 128 </vector2> - <rect2> 384, 64, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://8"> </resource> - <vector2_array len="4"> 32, -32, 32, 32, -32, 32, -32, -32 </vector2_array> - <vector2> 256, 224 </vector2> - <rect2> 128, 128, 64, 128 </rect2> - <resource resource_type="Shape2D" path="local://9"> </resource> - <vector2_array len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array> - <vector2> 0, 192 </vector2> - <rect2> 448, 64, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://10"> </resource> - <int> 2 </int> - <string> "This scene serves as a tool for editing the tileset.
Nodes (sprites) and their respective collisions
are edited here. 

To create a tileset from this, a "TileSet" resoucre 
must be created. Use the helper in:

 Scene -< Convert To -< TileSet

This will save a tileset. Saving over it will merge your changes.

Finally, the saved tileset resource (tileset.xml in this
 case), can be opened to be used into a TileMap node
 for editing a tile map.
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