diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /demos/2d/platformer/tileset_edit.xml | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'demos/2d/platformer/tileset_edit.xml')
-rw-r--r-- | demos/2d/platformer/tileset_edit.xml | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/demos/2d/platformer/tileset_edit.xml b/demos/2d/platformer/tileset_edit.xml new file mode 100644 index 0000000000..4778a8f1e2 --- /dev/null +++ b/demos/2d/platformer/tileset_edit.xml @@ -0,0 +1,285 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="PackedScene" subresource_count="12" version="0.99" version_name="Godot Engine v0.99.3037-pre-beta"> + <ext_resource path="res://tiles_demo.png" type="Texture"></ext_resource> + <resource type="ConvexPolygonShape2D" path="local://0"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 8, 64, 8, 64, 64, 0, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://1"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 8, 56, 8, 56, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://2"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://3"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://4"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="5"> 0, 64, 0, 0, 56, 0, 64, 8, 64, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://5"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://6"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://7"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://8"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 0, 64, 0, 64, 64, 0, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <resource type="ConvexPolygonShape2D" path="local://9"> + <string name="resource/name"> "" </string> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <resource name="script/script"></resource> + </resource> + <main_resource> + <string name="resource/name"> "" </string> + <dictionary name="_bundled"> + <string> "names" </string> + <string_array len="86"> + <string> "Node" </string> + <string> "process/process" </string> + <string> "process/fixed_process" </string> + <string> "process/input" </string> + <string> "process/unhandled_input" </string> + <string> "process/mode" </string> + <string> "script/script" </string> + <string> "__meta__" </string> + <string> "floor" </string> + <string> "Sprite" </string> + <string> "visibility/visible" </string> + <string> "visibility/toplevel" </string> + <string> "visibility/opacity" </string> + <string> "visibility/self_opacity" </string> + <string> "visibility/on_top" </string> + <string> "visibility/blend_mode" </string> + <string> "transform/notify" </string> + <string> "transform/pos" </string> + <string> "transform/rot" </string> + <string> "transform/scale" </string> + <string> "texture" </string> + <string> "centered" </string> + <string> "offset" </string> + <string> "flip_h" </string> + <string> "flip_v" </string> + <string> "vframes" </string> + <string> "hframes" </string> + <string> "frame" </string> + <string> "modulate" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "collision" </string> + <string> "StaticBody2D" </string> + <string> "shape_count" </string> + <string> "shapes/0/shape" </string> + <string> "shapes/0/transform" </string> + <string> "simulate_motion" </string> + <string> "constant_linear_velocity" </string> + <string> "constant_angular_velocity" </string> + <string> "CollisionPolygon2D" </string> + <string> "build_mode" </string> + <string> "polygon" </string> + <string> "edge" </string> + <string> "wall" </string> + <string> "wall_deco" </string> + <string> "corner" </string> + <string> "ramp" </string> + <string> "flowers" </string> + <string> "tree_base" </string> + <string> "tree_mid" </string> + <string> "tree_mid 2" </string> + <string> "tree_top" </string> + <string> "solid" </string> + <string> "ceiling" </string> + <string> "ceiling2wall" </string> + <string> "help" </string> + <string> "Label" </string> + <string> "anchor/left" </string> + <string> "anchor/top" </string> + <string> "anchor/right" </string> + <string> "anchor/bottom" </string> + <string> "margin/left" </string> + <string> "margin/top" </string> + <string> "margin/right" </string> + <string> "margin/bottom" </string> + <string> "hint/tooltip" </string> + <string> "focus_neighbour/left" </string> + <string> "focus_neighbour/top" </string> + <string> "focus_neighbour/right" </string> + <string> "focus_neighbour/bottom" </string> + <string> "focus/ignore_mouse" </string> + <string> "focus/stop_mouse" </string> + <string> "size_flags/horizontal" </string> + <string> "size_flags/vertical" </string> + <string> "size_flags/stretch_ratio" </string> + <string> "range/min" </string> + <string> "range/max" </string> + <string> "range/step" </string> + <string> "range/page" </string> + <string> "range/value" </string> + <string> "range/exp_edit" </string> + <string> "rounded_values" </string> + <string> "text" </string> + <string> "align" </string> + <string> "valign" </string> + <string> "autowrap" </string> + </string_array> + <string> "version" </string> + <int> 1 </int> + <string> "conn_count" </string> + <int> 0 </int> + <string> "node_count" </string> + <int> 36 </int> + <string> "variants" </string> + <array len="66"> + <bool> False </bool> + <int> 0 </int> + <resource name=""></resource> <dictionary> + <string> "__editor_plugin_states__" </string> + <dictionary> + <string> "2D" </string> + <dictionary> + <string> "zoom" </string> + <real> 3.09087 </real> + <string> "ofs" </string> + <vector2> -2.41578, -57.0874 </vector2> + </dictionary> + <string> "3D" </string> + <dictionary> + <string> "zfar" </string> + <real> 500 </real> + <string> "fov" </string> + <real> 45 </real> + <string> "window_mode" </string> + <int> 0 </int> + <string> "window_0" </string> + <dictionary> + <string> "distance" </string> + <real> 4 </real> + <string> "default_light" </string> + <bool> True </bool> + <string> "x_rot" </string> + <real> 0.337 </real> + <string> "y_rot" </string> + <real> -0.575 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <string> "znear" </string> + <real> 0.1 </real> + </dictionary> + </dictionary> + <string> "__editor_run_settings__" </string> + <dictionary> + <string> "custom_args" </string> + <string> "-l $scene" </string> + <string> "run_mode" </string> + <int> 0 </int> + </dictionary> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + </dictionary> + <bool> True </bool> + <real> 1 </real> + <vector2> 0, 0 </vector2> + <real> 0 </real> + <vector2> 1, 1 </vector2> + <resource resource_type="Texture" path="res://tiles_demo.png"> </resource> + <int> 1 </int> + <color> 1, 1, 1, 1 </color> + <rect2> 0, 0, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://0"> </resource> + <matrix32> 1, -0, 0, 1, 0, 0 </matrix32> + <int> 2 </int> + <vector2_array len="4"> 64, 8, 64, 64, 0, 64, 0, 8 </vector2_array> + <vector2> 64, 0 </vector2> + <rect2> 64, 0, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://1"> </resource> + <vector2_array len="4"> 0, 8, 56, 8, 56, 64, 0, 64 </vector2_array> + <vector2> 64, 64 </vector2> + <rect2> 64, 64, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://2"> </resource> + <vector2_array len="4"> 0, 0, 56, 0, 56, 64, 0, 64 </vector2_array> + <vector2> 64, 128 </vector2> + <rect2> 320, 128, 128, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://3"> </resource> + <vector2> 64, 192 </vector2> + <rect2> 64, 128, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://4"> </resource> + <vector2_array len="5"> 0, 0, 56, 0, 64, 8, 64, 64, 0, 64 </vector2_array> + <vector2> 256, 192 </vector2> + <rect2> 128, 128, 64, 128 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://5"> </resource> + <vector2_array len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array> + <vector2> 128, 192 </vector2> + <rect2> 192, 192, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://6"> </resource> + <vector2_array len="4"> 0, 64, 64, 64, 64, 8, 0, 8 </vector2_array> + <vector2> 192, 192 </vector2> + <rect2> 256, 192, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://7"> </resource> + <vector2> 192, 128 </vector2> + <rect2> 256, 128, 64, 64 </rect2> + <vector2> 192, 64 </vector2> + <rect2> 256, 64, 64, 64 </rect2> + <vector2> 192, 0 </vector2> + <rect2> 256, 0, 64, 64 </rect2> + <vector2> 0, 64 </vector2> + <rect2> 0, 64, 64, 64 </rect2> + <vector2> 0, 128 </vector2> + <rect2> 384, 64, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://8"> </resource> + <vector2_array len="4"> 64, 0, 64, 64, 0, 64, 0, 0 </vector2_array> + <vector2> 0, 192 </vector2> + <rect2> 448, 64, 64, 64 </rect2> + <resource resource_type="ConvexPolygonShape2D" path="local://9"> </resource> + <real> 296 </real> + <real> 8 </real> + <real> 596 </real> + <real> 125 </real> + <string> "" </string> + <node_path> "" </node_path> + <real> 14 </real> + <string> "This scene serves as a tool for editing the tileset. Nodes (sprites) and their respective collisions are edited here. To create a tileset from this, a "TileSet" resoucre must be created. this resource adds a menu which allows generating of the tileset data from the scene. or optionally merge it if one already exists (by looking at identical tile names). Finally, the saved tileset resource (tileset.xml in this case), can be opened to be used into a TileMap node for editing a tile map. " </string> + </array> + <string> "nodes" </string> + <int_array len="1906"> -1, -1, 0, 0, -1, 7, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 6, 2, 7, 3, 0, 0, 0, 9, 8, -1, 27, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 0, 17, 6, 18, 7, 19, 8, 20, 9, 21, 0, 22, 6, 23, 0, 24, 0, 25, 10, 26, 10, 27, 1, 28, 11, 29, 4, 30, 12, 6, 2, 0, 1, 0, 32, 31, -1, 22, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 4, 17, 6, 18, 7, 19, 8, 33, 10, 34, 13, 35, 14, 36, 0, 37, 6, 38, 7, 6, 2, 0, 2, 0, 39, 39, -1, 18, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 4, 17, 6, 18, 7, 19, 8, 40, 15, 41, 16, 6, 2, 0, 0, 0, 9, 42, -1, 27, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 0, 17, 17, 18, 7, 19, 8, 20, 9, 21, 0, 22, 6, 23, 0, 24, 0, 25, 10, 26, 10, 27, 1, 28, 11, 29, 4, 30, 18, 6, 2, 0, 4, 0, 32, 31, -1, 22, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 4, 17, 6, 18, 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28, 11, 29, 4, 30, 56, 6, 2, 0, 32, 0, 32, 31, -1, 22, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 4, 17, 6, 18, 7, 19, 8, 33, 10, 34, 57, 35, 14, 36, 0, 37, 6, 38, 7, 6, 2, 0, 33, 0, 39, 39, -1, 18, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 4, 17, 6, 18, 7, 19, 8, 40, 15, 41, 24, 6, 2, 0, 0, 0, 56, 55, -1, 42, 1, 0, 2, 0, 3, 0, 4, 0, 5, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 4, 15, 1, 16, 0, 57, 1, 58, 1, 59, 1, 60, 1, 61, 58, 62, 59, 63, 60, 64, 61, 65, 62, 66, 63, 67, 63, 68, 63, 69, 63, 70, 4, 71, 4, 72, 15, 73, 1, 74, 5, 75, 7, 76, 64, 77, 5, 78, 64, 79, 7, 80, 0, 81, 0, 82, 65, 83, 1, 84, 1, 85, 0, 6, 2, 0 </int_array> + <string> "conns" </string> + <int_array len="0"> </int_array> + </dictionary> + <resource name="script/script"></resource> + </main_resource> +</resource_file>
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