diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-20 13:03:46 -0300 |
commit | 83d9a692be648668b5b363f2424c619e15639843 (patch) | |
tree | 387b30810994b282c795fdd011f53f0b7eb93ace /demos/2d/platformer/enemy.xml | |
parent | 3f9e5afe68df1e3b4bcf34a21468ed55a57a7973 (diff) | |
parent | 889d21e0049a0e84d6d44db9b80193f93fd62f17 (diff) |
Ability to visually debug geometry visually:
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
Diffstat (limited to 'demos/2d/platformer/enemy.xml')
-rw-r--r-- | demos/2d/platformer/enemy.xml | 343 |
1 files changed, 174 insertions, 169 deletions
diff --git a/demos/2d/platformer/enemy.xml b/demos/2d/platformer/enemy.xml index 470797db46..ad3a70931d 100644 --- a/demos/2d/platformer/enemy.xml +++ b/demos/2d/platformer/enemy.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="11" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> - <ext_resource path="res://sound_explode.*" type="Sample"></ext_resource> - <ext_resource path="res://enemy.*" type="Texture"></ext_resource> - <ext_resource path="res://enemy.*" type="Script"></ext_resource> - <ext_resource path="res://sound_hit.*" type="Sample"></ext_resource> - <ext_resource path="res://bullet.*" type="Texture"></ext_resource> +<resource_file type="PackedScene" subresource_count="12" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> + <ext_resource path="res://bullet.png" type="Texture" index="2"></ext_resource> + <ext_resource path="res://enemy.gd" type="Script" index="0"></ext_resource> + <ext_resource path="res://enemy.png" type="Texture" index="1"></ext_resource> + <ext_resource path="res://sound_hit.wav" type="Sample" index="4"></ext_resource> + <ext_resource path="res://sound_explode.wav" type="Sample" index="3"></ext_resource> <resource type="CircleShape2D" path="local://1"> <real name="custom_solver_bias"> 0 </real> <real name="radius"> 14 </real> @@ -21,6 +21,8 @@ <dictionary name="tracks/0/keys" shared="false"> <string> "cont" </string> <bool> False </bool> + <string> "times" </string> + <real_array len="10"> 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 </real_array> <string> "transitions" </string> <real_array len="10"> 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 </real_array> <string> "values" </string> @@ -36,8 +38,33 @@ <int> 7 </int> <int> 5 </int> </array> + </dictionary> + + </resource> + <resource type="Animation" path="local://4"> + <string name="resource/name"> "walk" </string> + <real name="length"> 1.25 </real> + <bool name="loop"> True </bool> + <real name="step"> 0.25 </real> + <string name="tracks/0/type"> "value" </string> + <node_path name="tracks/0/path"> "sprite:frame" </node_path> + <int name="tracks/0/interp"> 1 </int> + <dictionary name="tracks/0/keys" shared="false"> + <string> "cont" </string> + <bool> False </bool> <string> "times" </string> - <real_array len="10"> 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 </real_array> + <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> + <string> "transitions" </string> + <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> + <string> "values" </string> + <array len="6" shared="false"> + <int> 0 </int> + <int> 1 </int> + <int> 2 </int> + <int> 3 </int> + <int> 4 </int> + <int> 0 </int> + </array> </dictionary> </resource> @@ -52,6 +79,8 @@ <dictionary name="tracks/0/keys" shared="false"> <string> "cont" </string> <bool> True </bool> + <string> "times" </string> + <real_array len="2"> 3.58422, 4.33851 </real_array> <string> "transitions" </string> <real_array len="2"> 1, 1 </real_array> <string> "values" </string> @@ -59,8 +88,6 @@ <real> 1 </real> <real> 0 </real> </array> - <string> "times" </string> - <real_array len="2"> 3.58422, 4.33851 </real_array> </dictionary> <string name="tracks/1/type"> "value" </string> <node_path name="tracks/1/path"> "sprite:frame" </node_path> @@ -68,14 +95,14 @@ <dictionary name="tracks/1/keys" shared="false"> <string> "cont" </string> <bool> True </bool> + <string> "times" </string> + <real_array len="1"> 0 </real_array> <string> "transitions" </string> <real_array len="1"> 1 </real_array> <string> "values" </string> <array len="1" shared="false"> <int> 4 </int> </array> - <string> "times" </string> - <real_array len="1"> 0 </real_array> </dictionary> <string name="tracks/2/type"> "value" </string> <node_path name="tracks/2/path"> "Particles2D:config/emitting" </node_path> @@ -83,19 +110,21 @@ <dictionary name="tracks/2/keys" shared="false"> <string> "cont" </string> <bool> False </bool> + <string> "times" </string> + <real_array len="1"> 3.47394 </real_array> <string> "transitions" </string> <real_array len="1"> 1 </real_array> <string> "values" </string> <array len="1" shared="false"> <bool> True </bool> </array> - <string> "times" </string> - <real_array len="1"> 3.47394 </real_array> </dictionary> <string name="tracks/3/type"> "method" </string> <node_path name="tracks/3/path"> "." </node_path> <int name="tracks/3/interp"> 1 </int> <dictionary name="tracks/3/keys" shared="false"> + <string> "times" </string> + <real_array len="2"> 3.20357, 5.07305 </real_array> <string> "transitions" </string> <real_array len="2"> 1, 1 </real_array> <string> "values" </string> @@ -115,36 +144,12 @@ <string> "_die" </string> </dictionary> </array> - <string> "times" </string> - <real_array len="2"> 3.20357, 5.07305 </real_array> </dictionary> </resource> - <resource type="Animation" path="local://4"> - <string name="resource/name"> "walk" </string> - <real name="length"> 1.25 </real> - <bool name="loop"> True </bool> - <real name="step"> 0.25 </real> - <string name="tracks/0/type"> "value" </string> - <node_path name="tracks/0/path"> "sprite:frame" </node_path> - <int name="tracks/0/interp"> 1 </int> - <dictionary name="tracks/0/keys" shared="false"> - <string> "cont" </string> - <bool> False </bool> - <string> "transitions" </string> - <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array> - <string> "values" </string> - <array len="6" shared="false"> - <int> 0 </int> - <int> 1 </int> - <int> 2 </int> - <int> 3 </int> - <int> 4 </int> - <int> 0 </int> - </array> - <string> "times" </string> - <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array> - </dictionary> + <resource type="ColorRamp" path="local://6"> + <real_array name="offsets" len="2"> 0, 1 </real_array> + <color_array name="colors" len="2"> 1, 0.884956, 0.823009, 1, 0.768627, 0.389381, 0, 0 </color_array> </resource> <resource type="SampleLibrary" path="local://5"> @@ -154,7 +159,7 @@ <string> "pitch" </string> <real> 1 </real> <string> "sample" </string> - <resource resource_type="Sample" path="res://sound_explode.*"> </resource> + <resource external="3"> </resource> </dictionary> <dictionary name="samples/hit" shared="false"> <string> "db" </string> @@ -162,24 +167,21 @@ <string> "pitch" </string> <real> 1 </real> <string> "sample" </string> - <resource resource_type="Sample" path="res://sound_hit.*"> </resource> + <resource external="4"> </resource> </dictionary> </resource> <main_resource> <dictionary name="_bundled" shared="false"> + <string> "conn_count" </string> + <int> 0 </int> + <string> "conns" </string> + <int_array len="0"> </int_array> <string> "names" </string> - <string_array len="132"> + <string_array len="107"> <string> "enemy" </string> <string> "RigidBody2D" </string> - <string> "visibility/visible" </string> - <string> "visibility/opacity" </string> - <string> "visibility/self_opacity" </string> - <string> "visibility/on_top" </string> - <string> "transform/pos" </string> - <string> "transform/rot" </string> - <string> "transform/scale" </string> - <string> "shape_count" </string> + <string> "input/pickable" </string> <string> "shapes/0/shape" </string> <string> "shapes/0/transform" </string> <string> "shapes/0/trigger" </string> @@ -189,71 +191,71 @@ <string> "shapes/2/shape" </string> <string> "shapes/2/transform" </string> <string> "shapes/2/trigger" </string> + <string> "collision/layers" </string> + <string> "collision/mask" </string> <string> "mode" </string> <string> "mass" </string> <string> "friction" </string> <string> "bounce" </string> + <string> "gravity_scale" </string> <string> "custom_integrator" </string> <string> "continuous_cd" </string> <string> "contacts_reported" </string> <string> "contact_monitor" </string> - <string> "active" </string> + <string> "sleeping" </string> <string> "can_sleep" </string> <string> "velocity/linear" </string> <string> "velocity/angular" </string> + <string> "damp_override/linear" </string> + <string> "damp_override/angular" </string> <string> "script/script" </string> <string> "__meta__" </string> <string> "enabler" </string> <string> "VisibilityEnabler2D" </string> + <string> "transform/pos" </string> + <string> "transform/scale" </string> <string> "rect" </string> <string> "enabler/pause_animations" </string> <string> "enabler/freeze_bodies" </string> + <string> "enabler/pause_particles" </string> + <string> "enabler/process_parent" </string> + <string> "enabler/fixed_process_parent" </string> <string> "anim" </string> <string> "AnimationPlayer" </string> <string> "playback/process_mode" </string> <string> "playback/default_blend_time" </string> <string> "root/root" </string> <string> "anims/idle" </string> - <string> "anims/explode" </string> <string> "anims/walk" </string> + <string> "anims/explode" </string> <string> "playback/active" </string> <string> "playback/speed" </string> <string> "blend_times" </string> <string> "autoplay" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "CollisionShape2D 2" </string> - <string> "CollisionShape2D 3" </string> <string> "sprite" </string> <string> "Sprite" </string> <string> "texture" </string> - <string> "centered" </string> - <string> "offset" </string> - <string> "flip_h" </string> - <string> "flip_v" </string> - <string> "vframes" </string> <string> "hframes" </string> <string> "frame" </string> - <string> "modulate" </string> - <string> "region" </string> - <string> "region_rect" </string> + <string> "CollisionShape2D" </string> + <string> "shape" </string> + <string> "trigger" </string> + <string> "_update_shape_index" </string> + <string> "CollisionShape2D 2" </string> + <string> "CollisionShape2D 3" </string> <string> "raycast_left" </string> <string> "RayCast2D" </string> <string> "enabled" </string> <string> "cast_to" </string> + <string> "layer_mask" </string> <string> "raycast_right" </string> <string> "Particles2D" </string> + <string> "visibility/self_opacity" </string> <string> "visibility/blend_mode" </string> <string> "config/amount" </string> <string> "config/lifetime" </string> - <string> "config/time_scale" </string> - <string> "config/preprocess" </string> <string> "config/emit_timeout" </string> <string> "config/emitting" </string> - <string> "config/offset" </string> - <string> "config/half_extents" </string> - <string> "config/local_space" </string> <string> "config/explosiveness" </string> <string> "config/texture" </string> <string> "params/direction" </string> @@ -266,32 +268,14 @@ <string> "params/radial_accel" </string> <string> "params/tangential_accel" </string> <string> "params/damping" </string> + <string> "params/initial_angle" </string> <string> "params/initial_size" </string> <string> "params/final_size" </string> <string> "params/hue_variation" </string> - <string> "randomness/direction" </string> - <string> "randomness/spread" </string> - <string> "randomness/linear_velocity" </string> + <string> "params/anim_speed_scale" </string> + <string> "params/anim_initial_pos" </string> <string> "randomness/spin_velocity" </string> - <string> "randomness/orbit_velocity" </string> - <string> "randomness/gravity_direction" </string> - <string> "randomness/gravity_strength" </string> - <string> "randomness/radial_accel" </string> - <string> "randomness/tangential_accel" </string> - <string> "randomness/damping" </string> - <string> "randomness/initial_size" </string> - <string> "randomness/final_size" </string> - <string> "randomness/hue_variation" </string> - <string> "color_phases/count" </string> - <string> "phase_0/pos" </string> - <string> "phase_0/color" </string> - <string> "phase_1/pos" </string> - <string> "phase_1/color" </string> - <string> "phase_2/pos" </string> - <string> "phase_2/color" </string> - <string> "phase_3/pos" </string> - <string> "phase_3/color" </string> - <string> "emission_points" </string> + <string> "color/color_ramp" </string> <string> "sound" </string> <string> "SamplePlayer2D" </string> <string> "params/volume_db" </string> @@ -303,125 +287,154 @@ <string> "config/samples" </string> <string> "config/pitch_random" </string> </string_array> - <string> "version" </string> - <int> 1 </int> - <string> "conn_count" </string> - <int> 0 </int> <string> "node_count" </string> <int> 11 </int> + <string> "nodes" </string> + <int_array len="285"> -1, -1, 1, 0, -1, 29, 2, 0, 3, 1, 4, 2, 5, 0, 6, 1, 7, 3, 8, 0, 9, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 6, 15, 7, 16, 8, 17, 8, 18, 7, 19, 0, 20, 9, 21, 10, 22, 0, 23, 0, 24, 11, 25, 12, 26, 8, 27, 13, 28, 13, 29, 14, 30, 15, 0, 0, 0, 32, 31, -1, 8, 33, 16, 34, 17, 35, 18, 36, 11, 37, 11, 38, 11, 39, 0, 40, 0, 0, 0, 0, 42, 41, -1, 10, 43, 5, 44, 8, 45, 19, 46, 20, 47, 21, 48, 22, 49, 11, 50, 23, 51, 24, 52, 25, 0, 0, 0, 54, 53, -1, 3, 55, 26, 56, 27, 57, 10, 0, 0, 0, 58, 58, -1, 4, 33, 28, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 62, -1, 4, 33, 30, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 63, -1, 4, 33, 31, 59, 1, 60, 0, 61, 29, 0, 0, 0, 65, 64, -1, 4, 33, 32, 66, 11, 67, 33, 68, 5, 0, 0, 0, 65, 69, -1, 4, 33, 34, 66, 11, 67, 33, 68, 5, 0, 0, 0, 70, 70, -1, 26, 71, 35, 72, 5, 73, 36, 74, 37, 75, 37, 76, 0, 77, 38, 78, 39, 79, 8, 80, 40, 81, 41, 82, 42, 83, 8, 84, 8, 85, 43, 86, 8, 87, 8, 88, 8, 89, 8, 90, 42, 91, 23, 92, 8, 93, 7, 94, 8, 95, 7, 96, 44, 0, 0, 0, 98, 97, -1, 8, 99, 8, 100, 7, 101, 7, 102, 45, 103, 7, 104, 46, 105, 47, 106, 8, 0 </int_array> <string> "variants" </string> - <array len="51" shared="false"> - <bool> True </bool> - <real> 1 </real> - <vector2> 0, 0 </vector2> - <real> 0 </real> - <vector2> 1, 1 </vector2> - <int> 3 </int> + <array len="48" shared="false"> + <bool> False </bool> <resource resource_type="Shape2D" path="local://1"> </resource> <matrix32> 1, -0, 0, 1, -1.08072, -2.16144 </matrix32> - <bool> False </bool> <matrix32> 1, -0, 0, 1, 6.48431, 3.24216 </matrix32> <matrix32> 1, -0, 0, 1, -12.495, 3.53415 </matrix32> + <int> 1 </int> <int> 2 </int> + <real> 1 </real> + <real> 0 </real> + <int> 0 </int> <int> 4 </int> - <resource resource_type="Script" path="res://enemy.*"> </resource> + <bool> True </bool> + <vector2> 0, 0 </vector2> + <real> -1 </real> + <resource external="0"> </resource> <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> - <string> "Script" </string> - <dictionary shared="false"> - <string> "current" </string> - <int> 0 </int> - <string> "sources" </string> - <array len="1" shared="false"> - <string> "res://enemy.gd" </string> - </array> - </dictionary> <string> "2D" </string> <dictionary shared="false"> - <string> "pixel_snap" </string> + <string> "ofs" </string> + <vector2> -227.625, -197.9 </vector2> + <string> "snap_grid" </string> + <bool> False </bool> + <string> "snap_offset" </string> + <vector2> 0, 0 </vector2> + <string> "snap_pixel" </string> + <bool> False </bool> + <string> "snap_relative" </string> + <bool> False </bool> + <string> "snap_rotation" </string> <bool> False </bool> + <string> "snap_rotation_offset" </string> + <real> 0 </real> + <string> "snap_rotation_step" </string> + <real> 0.261799 </real> + <string> "snap_show_grid" </string> + <bool> False </bool> + <string> "snap_step" </string> + <vector2> 10, 10 </vector2> <string> "zoom" </string> <real> 1.108033 </real> - <string> "ofs" </string> - <vector2> -227.625, -197.9 </vector2> </dictionary> <string> "3D" </string> <dictionary shared="false"> - <string> "zfar" </string> - <real> 500 </real> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> + <string> "default_light" </string> + <bool> True </bool> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> <string> "fov" </string> <real> 45 </real> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> + <string> "viewport_mode" </string> + <int> 1 </int> <string> "viewports" </string> <array len="4" shared="false"> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> True </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> <dictionary shared="false"> <string> "distance" </string> <real> 4 </real> + <string> "listener" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + <string> "use_environment" </string> + <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "x_rot" </string> <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "use_environment" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> </dictionary> </array> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "default_light" </string> - <bool> True </bool> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> + <string> "zfar" </string> + <real> 500 </real> <string> "znear" </string> <real> 0.1 </real> </dictionary> + <string> "Anim" </string> + <dictionary shared="false"> + <string> "visible" </string> + <bool> False </bool> + </dictionary> </dictionary> <string> "__editor_run_settings__" </string> <dictionary shared="false"> @@ -430,28 +443,24 @@ <string> "run_mode" </string> <int> 0 </int> </dictionary> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> </dictionary> <vector2> 16.2569, 11.0034 </vector2> <vector2> 23.5056, 10.8629 </vector2> <rect2> -10, -10, 20, 20 </rect2> - <int> 1 </int> <node_path> ".." </node_path> <resource resource_type="Animation" path="local://2"> </resource> - <resource resource_type="Animation" path="local://3"> </resource> <resource resource_type="Animation" path="local://4"> </resource> + <resource resource_type="Animation" path="local://3"> </resource> <real> 3 </real> <array len="0" shared="false"> </array> <string> "" </string> + <resource external="1"> </resource> + <int> 8 </int> <vector2> -1.08072, -2.16144 </vector2> + <int> -1 </int> <vector2> 6.48431, 3.24216 </vector2> <vector2> -12.495, 3.53415 </vector2> - 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