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author | Juan Linietsky <red@kyoko> | 2015-04-17 16:18:46 -0300 |
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committer | Juan Linietsky <red@kyoko> | 2015-04-17 16:18:46 -0300 |
commit | b56badf77b652abca012dd4dbd4932a03e4139dd (patch) | |
tree | ef378123abe70e4262d8baa5a5f92a809b2d1f83 /demos/2d/lights_shadows/engine.cfg | |
parent | 3b434eacde58450965708c3eafb6b22eb2a99361 (diff) |
-Added android immersive mode, fixes #303
Diffstat (limited to 'demos/2d/lights_shadows/engine.cfg')
-rw-r--r-- | demos/2d/lights_shadows/engine.cfg | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg index bb9d1ef256..7e028c3556 100644 --- a/demos/2d/lights_shadows/engine.cfg +++ b/demos/2d/lights_shadows/engine.cfg @@ -3,6 +3,10 @@ name="2D Lighting" main_scene="res://light_shadows.scn" +[display] + +stretch_mode="2d" + [rasterizer] shadow_filter=2 |