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author | Rémi Verschelde <rverschelde@gmail.com> | 2015-11-23 00:19:00 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2015-11-23 00:19:00 +0100 |
commit | b6c6e2f5e5daa1203807aef6be1b2e44af7f5392 (patch) | |
tree | eb7c82f9293dc03c16ead1b9d311a085e8893653 /demos/2d/dynamic_collision_shapes | |
parent | bcf4aded9a2af5f9ab48f7f279ee2032d0833f16 (diff) |
Make all demo icons 8-bit/color RGB(A)
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
Diffstat (limited to 'demos/2d/dynamic_collision_shapes')
-rw-r--r-- | demos/2d/dynamic_collision_shapes/icon.png | bin | 844 -> 1563 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/demos/2d/dynamic_collision_shapes/icon.png b/demos/2d/dynamic_collision_shapes/icon.png Binary files differindex ac01d401ba..b47506d7c8 100644 --- a/demos/2d/dynamic_collision_shapes/icon.png +++ b/demos/2d/dynamic_collision_shapes/icon.png |