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author | Juan Linietsky <reduzio@gmail.com> | 2019-06-07 13:07:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:26 +0100 |
commit | fd188ddd5176390efb22ed041d8aedad25d81dee (patch) | |
tree | 18766edace54f7e3e5ed5c1efe1223de163cad86 /core | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) |
Initial work on Vulkan:
-Added VulkanContext
-Added an X11 implementation
-Added a rendering device abstraction
-added a Vulkan rendering device abstraction
-Engine does not work, only shows Godot logo (run it from bin/)
Diffstat (limited to 'core')
-rw-r--r-- | core/oa_hash_map.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index 7407c52816..182ed8b116 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -240,6 +240,22 @@ public: return false; } + /** + * returns true if the value was found, false otherwise. + * + * if r_data is not NULL then the value will be written to the object + * it points to. + */ + TValue *lookup_ptr(const TKey &p_key) const { + uint32_t pos = 0; + bool exists = _lookup_pos(p_key, pos); + + if (exists) { + return &values[pos]; + } + return NULL; + } + _FORCE_INLINE_ bool has(const TKey &p_key) const { uint32_t _pos = 0; return _lookup_pos(p_key, _pos); |