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authorYuri Sizov <11782833+YuriSizov@users.noreply.github.com>2022-11-29 22:55:42 +0300
committerGitHub <noreply@github.com>2022-11-29 22:55:42 +0300
commitcdd99e9bec16db60efd894a06826f6fea139d00d (patch)
tree9320a988d0799871557db59f77c7b6e3bcfd7d07 /core
parentd930b308836af09ea3e3bf4b689ac436977db940 (diff)
parentf21f75eb6f7c7b5aaefd8e1c369fe09e1d91cc68 (diff)
Merge pull request #69338 from akien-mga/pm-fix-hacky-project-rename
Project Manager: Fix hacky code for project rename
Diffstat (limited to 'core')
-rw-r--r--core/config/project_settings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 7aaa9a46b7..d0de39a79d 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -1200,6 +1200,7 @@ ProjectSettings::ProjectSettings() {
// Initialization of engine variables should be done in the setup() method,
// so that the values can be overridden from project.godot or project.binary.
+ CRASH_COND_MSG(singleton != nullptr, "Instantiating a new ProjectSettings singleton is not supported.");
singleton = this;
GLOBAL_DEF_BASIC("application/config/name", "");