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authorRémi Verschelde <rverschelde@gmail.com>2019-08-08 10:15:55 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-08-08 10:15:55 +0200
commitb33042507bbccacc0b31be4415613a124e18d9ff (patch)
tree0eca4925ede53c1cc17ed677d223f8eb3ba00516 /core
parent1d5ae6da5b3ac5f5ae8810ed1913c6aec2299227 (diff)
Translation: Fix logic bug finding match for regional locales
The match test was inverted. The rest of the changes are documentation and cleanup. Fixes #26346 and fixes #31192.
Diffstat (limited to 'core')
-rw-r--r--core/translation.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/core/translation.cpp b/core/translation.cpp
index 0b55badc61..a3ff971f45 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -1044,6 +1044,13 @@ StringName TranslationServer::translate(const StringName &p_message) const {
if (!enabled)
return p_message;
+ // Locale can be of the form 'll_CC', i.e. language code and regional code,
+ // e.g. 'en_US', 'en_GB', etc. It might also be simply 'll', e.g. 'en'.
+ // To find the relevant translation, we look for those with locale starting
+ // with the language code, and then if any is an exact match for the long
+ // form. If not found, we fall back to a near match (another locale with
+ // same language code).
+
StringName res;
bool near_match = false;
const CharType *lptr = &locale[0];
@@ -1053,13 +1060,11 @@ StringName TranslationServer::translate(const StringName &p_message) const {
const Ref<Translation> &t = E->get();
String l = t->get_locale();
if (lptr[0] != l[0] || lptr[1] != l[1])
- continue; // locale not match
-
- //near match
- bool match = (l != locale);
+ continue; // Language code does not match.
- if (near_match && !match)
- continue; //only near-match once
+ bool exact_match = (l == locale);
+ if (!exact_match && near_match)
+ continue; // Only near-match once, but keep looking for exact matches.
StringName r = t->get_message(p_message);
@@ -1068,43 +1073,38 @@ StringName TranslationServer::translate(const StringName &p_message) const {
res = r;
- if (match)
+ if (exact_match)
break;
else
near_match = true;
}
- if (!res) {
- //try again with fallback
- if (fallback.length() >= 2) {
-
- const CharType *fptr = &fallback[0];
- near_match = false;
- for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
+ if (!res && fallback.length() >= 2) {
+ // Try again with the fallback locale.
+ const CharType *fptr = &fallback[0];
+ near_match = false;
+ for (const Set<Ref<Translation> >::Element *E = translations.front(); E; E = E->next()) {
- const Ref<Translation> &t = E->get();
- String l = t->get_locale();
- if (fptr[0] != l[0] || fptr[1] != l[1])
- continue; // locale not match
+ const Ref<Translation> &t = E->get();
+ String l = t->get_locale();
+ if (fptr[0] != l[0] || fptr[1] != l[1])
+ continue; // Language code does not match.
- //near match
- bool match = (l != fallback);
+ bool exact_match = (l == fallback);
+ if (!exact_match && near_match)
+ continue; // Only near-match once, but keep looking for exact matches.
- if (near_match && !match)
- continue; //only near-match once
+ StringName r = t->get_message(p_message);
- StringName r = t->get_message(p_message);
+ if (!r)
+ continue;
- if (!r)
- continue;
+ res = r;
- res = r;
-
- if (match)
- break;
- else
- near_match = true;
- }
+ if (exact_match)
+ break;
+ else
+ near_match = true;
}
}