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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-05-24 19:53:19 +0200 |
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committer | GitHub <noreply@github.com> | 2021-05-24 19:53:19 +0200 |
commit | af03e9c83018b47cb82da67e5f8e277b29b82d66 (patch) | |
tree | 4880b70a38730cde1a0c6879ec94326924190ae7 /core | |
parent | 215e43242c2a5b2ec5a8ccb4d26d716f965cbbd9 (diff) | |
parent | 660952a85773e959664376faf5c09e63aa613092 (diff) |
Merge pull request #48939 from Calinou/screen-orientation-use-enum
Use an enum to represent screen orientation in the Project Settings
Diffstat (limited to 'core')
-rw-r--r-- | core/config/project_settings.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 0d699cdacb..53d13f7429 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1114,7 +1114,8 @@ ProjectSettings::ProjectSettings() { _add_builtin_input_map(); - custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::STRING, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor"); + // Keep the enum values in sync with the `DisplayServer::ScreenOrientation` enum. + custom_prop_info["display/window/handheld/orientation"] = PropertyInfo(Variant::INT, "display/window/handheld/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait,Reverse Landscape,Reverse Portrait,Sensor Landscape,Sensor Portrait,Sensor"); custom_prop_info["rendering/driver/threads/thread_model"] = PropertyInfo(Variant::INT, "rendering/driver/threads/thread_model", PROPERTY_HINT_ENUM, "Single-Unsafe,Single-Safe,Multi-Threaded"); GLOBAL_DEF("physics/2d/run_on_thread", false); GLOBAL_DEF("physics/3d/run_on_thread", false); |