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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2019-04-03 21:44:57 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2019-04-03 21:55:42 +0200
commit95ad747deaa474b30c04b01f60634f2be9a5ea18 (patch)
treedd94b5883730b357d9d488880901520eb223e2e4 /core
parent40acc3ecdc4ca63040fec3ea30eead21523bade6 (diff)
Properly explain RPC/RSET mode failure.
_can_call_mode used to call is_network_master/get_network_master internally. This would reset any potential last error set via ERR_EXPLAIN, preventing it from being displayed correctly. _can_call_mode now expects the node master ID to be passed instead.
Diffstat (limited to 'core')
-rw-r--r--core/io/multiplayer_api.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 99aa1cca80..22530ad721 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -64,7 +64,7 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
return false;
}
-_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
+_FORCE_INLINE_ bool _can_call_mode(MultiplayerAPI::RPCMode mode, int p_node_master, int p_remote_id) {
switch (mode) {
case MultiplayerAPI::RPC_MODE_DISABLED: {
@@ -76,11 +76,11 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i
} break;
case MultiplayerAPI::RPC_MODE_MASTERSYNC:
case MultiplayerAPI::RPC_MODE_MASTER: {
- return p_node->is_network_master();
+ return p_node_master == NetworkedMultiplayerPeer::TARGET_PEER_SERVER;
} break;
case MultiplayerAPI::RPC_MODE_PUPPETSYNC:
case MultiplayerAPI::RPC_MODE_PUPPET: {
- return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
+ return p_node_master != NetworkedMultiplayerPeer::TARGET_PEER_SERVER && p_remote_id == p_node_master;
} break;
}
@@ -282,8 +282,9 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_
rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name);
}
- ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
- ERR_FAIL_COND(!_can_call_mode(p_node, rpc_mode, p_from));
+ int node_master_id = p_node->get_network_master();
+ ERR_EXPLAIN("RPC '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is " + itos(node_master_id) + ".");
+ ERR_FAIL_COND(!_can_call_mode(rpc_mode, p_from, node_master_id));
int argc = p_packet[p_offset];
Vector<Variant> args;
@@ -331,8 +332,9 @@ void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p
rset_mode = p_node->get_script_instance()->get_rset_mode(p_name);
}
- ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(p_node->get_network_master()) + ".");
- ERR_FAIL_COND(!_can_call_mode(p_node, rset_mode, p_from));
+ int node_master_id = p_node->get_network_master();
+ ERR_EXPLAIN("RSET '" + String(p_name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rset_mode) + ", master is " + itos(node_master_id) + ".");
+ ERR_FAIL_COND(!_can_call_mode(rset_mode, p_from, node_master_id));
Variant value;
Error err = decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset, NULL, allow_object_decoding || network_peer->is_object_decoding_allowed());