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authorThomas Herzog <thomas.herzog@mail.com>2017-09-04 23:44:23 +0200
committerGitHub <noreply@github.com>2017-09-04 23:44:23 +0200
commit84c33cfe6b58be18ba4913ab0da91ca84ac3993e (patch)
tree2c8fd66a57bf41932eefd68d645d96e2be58f1c8 /core
parent4405de570db9b16396b61deb85bdf2d3a97dd719 (diff)
parent95a0886f93cfb6fab6cfb8fc904527bc0b6d4599 (diff)
Merge pull request #10860 from karroffel/bob-the-string-builder
added StringBuilder class
Diffstat (limited to 'core')
-rw-r--r--core/string_builder.cpp94
-rw-r--r--core/string_builder.h79
2 files changed, 173 insertions, 0 deletions
diff --git a/core/string_builder.cpp b/core/string_builder.cpp
new file mode 100644
index 0000000000..18c710ed2d
--- /dev/null
+++ b/core/string_builder.cpp
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* string_builder.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "string_builder.h"
+
+#include <string.h>
+
+StringBuilder &StringBuilder::append(const String &p_string) {
+
+ strings.push_back(p_string);
+ appended_strings.push_back(-1);
+
+ string_length += p_string.length();
+
+ return *this;
+}
+
+StringBuilder &StringBuilder::append(const char *p_cstring) {
+
+ int32_t len = strlen(p_cstring);
+
+ c_strings.push_back(p_cstring);
+ appended_strings.push_back(len);
+
+ string_length += len;
+
+ return *this;
+}
+
+String StringBuilder::as_string() const {
+
+ CharType *buffer = memnew_arr(CharType, string_length);
+
+ int current_position = 0;
+
+ int godot_string_elem = 0;
+ int c_string_elem = 0;
+
+ for (int i = 0; i < appended_strings.size(); i++) {
+ if (appended_strings[i] == -1) {
+ // Godot string
+ const String &s = strings[godot_string_elem];
+
+ memcpy(buffer + current_position, s.ptr(), s.length() * sizeof(CharType));
+
+ current_position += s.length();
+
+ godot_string_elem++;
+ } else {
+
+ const char *s = c_strings[c_string_elem];
+
+ for (int32_t j = 0; j < appended_strings[i]; j++) {
+ buffer[current_position + j] = s[j];
+ }
+
+ current_position += appended_strings[i];
+
+ c_string_elem++;
+ }
+ }
+
+ String final_string = String(buffer, string_length);
+
+ memdelete_arr(buffer);
+
+ return final_string;
+}
diff --git a/core/string_builder.h b/core/string_builder.h
new file mode 100644
index 0000000000..7cf2f07872
--- /dev/null
+++ b/core/string_builder.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* string_builder.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef STRING_BUILDER_H
+#define STRING_BUILDER_H
+
+#include "core/ustring.h"
+
+#include "core/vector.h"
+
+class StringBuilder {
+
+ uint32_t string_length = 0;
+
+ Vector<String> strings;
+ Vector<const char *> c_strings;
+
+ // -1 means it's a Godot String
+ // a natural number means C string.
+ Vector<int32_t> appended_strings;
+
+public:
+ StringBuilder &append(const String &p_string);
+ StringBuilder &append(const char *p_cstring);
+
+ _FORCE_INLINE_ StringBuilder &operator+(const String &p_string) {
+ return append(p_string);
+ }
+
+ _FORCE_INLINE_ StringBuilder &operator+(const char *p_cstring) {
+ return append(p_cstring);
+ }
+
+ _FORCE_INLINE_ void operator+=(const String &p_string) {
+ append(p_string);
+ }
+
+ _FORCE_INLINE_ void operator+=(const char *p_cstring) {
+ append(p_cstring);
+ }
+
+ _FORCE_INLINE_ int num_strings_appended() const {
+ return appended_strings.size();
+ }
+
+ String as_string() const;
+
+ _FORCE_INLINE_ operator String() const {
+ return as_string();
+ }
+};
+
+#endif // STRING_BUILDER_H