diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-02-04 16:05:30 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-02-04 16:05:30 +0100 |
commit | 8495be9cece924b22a8148ce335d04836027bc40 (patch) | |
tree | 7808ce5fd0594fe76526a9192b497c418c36ce63 /core | |
parent | 721c32ee2bb15ca16692dee848fc3190ed0b6a49 (diff) | |
parent | 5f56d385b04f4054ec86605fcda56ffeed4ca5f4 (diff) |
Merge pull request #57621 from akien-mga/core-split-rect2i-own-header
Diffstat (limited to 'core')
-rw-r--r-- | core/math/camera_matrix.cpp | 4 | ||||
-rw-r--r-- | core/math/camera_matrix.h | 10 | ||||
-rw-r--r-- | core/math/rect2.cpp | 10 | ||||
-rw-r--r-- | core/math/rect2.h | 217 | ||||
-rw-r--r-- | core/math/rect2i.cpp | 42 | ||||
-rw-r--r-- | core/math/rect2i.h | 244 | ||||
-rw-r--r-- | core/math/transform_2d.cpp | 2 | ||||
-rw-r--r-- | core/math/transform_2d.h | 6 | ||||
-rw-r--r-- | core/variant/method_ptrcall.h | 1 | ||||
-rw-r--r-- | core/variant/variant.h | 3 |
10 files changed, 321 insertions, 218 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index 2902ca59b9..f5d746ef0f 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -30,7 +30,11 @@ #include "camera_matrix.h" +#include "core/math/aabb.h" #include "core/math/math_funcs.h" +#include "core/math/plane.h" +#include "core/math/rect2.h" +#include "core/math/transform_3d.h" #include "core/string/print_string.h" float CameraMatrix::determinant() const { diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index da1aba7562..4b7a4c9346 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -31,8 +31,14 @@ #ifndef CAMERA_MATRIX_H #define CAMERA_MATRIX_H -#include "core/math/rect2.h" -#include "core/math/transform_3d.h" +#include "core/math/math_defs.h" +#include "core/math/vector3.h" + +class AABB; +class Plane; +class Transform3D; +struct Rect2; +struct Vector2; struct CameraMatrix { enum Planes { diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp index 9047c19434..d6e20bdc3c 100644 --- a/core/math/rect2.cpp +++ b/core/math/rect2.cpp @@ -28,7 +28,11 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/math/transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D +#include "rect2.h" + +#include "core/math/rect2i.h" +#include "core/math/transform_2d.h" +#include "core/string/ustring.h" bool Rect2::is_equal_approx(const Rect2 &p_rect) const { return position.is_equal_approx(p_rect.position) && size.is_equal_approx(p_rect.size); @@ -278,6 +282,6 @@ Rect2::operator String() const { return "[P: " + position.operator String() + ", S: " + size + "]"; } -Rect2i::operator String() const { - return "[P: " + position.operator String() + ", S: " + size + "]"; +Rect2::operator Rect2i() const { + return Rect2i(position, size); } diff --git a/core/math/rect2.h b/core/math/rect2.h index b14c69302c..980dc99415 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -31,8 +31,10 @@ #ifndef RECT2_H #define RECT2_H -#include "core/math/vector2.h" // also includes math_funcs and ustring +#include "core/math/vector2.h" +class String; +struct Rect2i; struct Transform2D; struct _NO_DISCARD_ Rect2 { @@ -179,6 +181,7 @@ struct _NO_DISCARD_ Rect2 { return new_rect; } + inline bool has_point(const Point2 &p_point) const { #ifdef MATH_CHECKS if (unlikely(size.x < 0 || size.y < 0)) { @@ -201,6 +204,7 @@ struct _NO_DISCARD_ Rect2 { return true; } + bool is_equal_approx(const Rect2 &p_rect) const; bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; } @@ -351,6 +355,7 @@ struct _NO_DISCARD_ Rect2 { } operator String() const; + operator Rect2i() const; Rect2() {} Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) : @@ -363,214 +368,4 @@ struct _NO_DISCARD_ Rect2 { } }; -struct _NO_DISCARD_ Rect2i { - Point2i position; - Size2i size; - - const Point2i &get_position() const { return position; } - void set_position(const Point2i &p_position) { position = p_position; } - const Size2i &get_size() const { return size; } - void set_size(const Size2i &p_size) { size = p_size; } - - int get_area() const { return size.width * size.height; } - - _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); } - - inline bool intersects(const Rect2i &p_rect) const { -#ifdef MATH_CHECKS - if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { - ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); - } -#endif - if (position.x >= (p_rect.position.x + p_rect.size.width)) { - return false; - } - if ((position.x + size.width) <= p_rect.position.x) { - return false; - } - if (position.y >= (p_rect.position.y + p_rect.size.height)) { - return false; - } - if ((position.y + size.height) <= p_rect.position.y) { - return false; - } - - return true; - } - - inline bool encloses(const Rect2i &p_rect) const { -#ifdef MATH_CHECKS - if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { - ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); - } -#endif - return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && - ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) && - ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); - } - - _FORCE_INLINE_ bool has_no_area() const { - return (size.x <= 0 || size.y <= 0); - } - - // Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection - inline Rect2i intersection(const Rect2i &p_rect) const { - Rect2i new_rect = p_rect; - - if (!intersects(new_rect)) { - return Rect2i(); - } - - new_rect.position.x = MAX(p_rect.position.x, position.x); - new_rect.position.y = MAX(p_rect.position.y, position.y); - - Point2i p_rect_end = p_rect.position + p_rect.size; - Point2i end = position + size; - - new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; - new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; - - return new_rect; - } - - inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect -#ifdef MATH_CHECKS - if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { - ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); - } -#endif - Rect2i new_rect; - - new_rect.position.x = MIN(p_rect.position.x, position.x); - new_rect.position.y = MIN(p_rect.position.y, position.y); - - new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); - new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); - - new_rect.size = new_rect.size - new_rect.position; //make relative again - - return new_rect; - } - bool has_point(const Point2i &p_point) const { -#ifdef MATH_CHECKS - if (unlikely(size.x < 0 || size.y < 0)) { - ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); - } -#endif - if (p_point.x < position.x) { - return false; - } - if (p_point.y < position.y) { - return false; - } - - if (p_point.x >= (position.x + size.x)) { - return false; - } - if (p_point.y >= (position.y + size.y)) { - return false; - } - - return true; - } - - bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; } - bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; } - - Rect2i grow(int p_amount) const { - Rect2i g = *this; - g.position.x -= p_amount; - g.position.y -= p_amount; - g.size.width += p_amount * 2; - g.size.height += p_amount * 2; - return g; - } - - inline Rect2i grow_side(Side p_side, int p_amount) const { - Rect2i g = *this; - g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0, - (SIDE_TOP == p_side) ? p_amount : 0, - (SIDE_RIGHT == p_side) ? p_amount : 0, - (SIDE_BOTTOM == p_side) ? p_amount : 0); - return g; - } - - inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const { - return grow_side(Side(p_side), p_amount); - } - - inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const { - Rect2i g = *this; - g.position.x -= p_left; - g.position.y -= p_top; - g.size.width += p_left + p_right; - g.size.height += p_top + p_bottom; - - return g; - } - - _FORCE_INLINE_ Rect2i expand(const Vector2i &p_vector) const { - Rect2i r = *this; - r.expand_to(p_vector); - return r; - } - - inline void expand_to(const Point2i &p_vector) { -#ifdef MATH_CHECKS - if (unlikely(size.x < 0 || size.y < 0)) { - ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); - } -#endif - Point2i begin = position; - Point2i end = position + size; - - if (p_vector.x < begin.x) { - begin.x = p_vector.x; - } - if (p_vector.y < begin.y) { - begin.y = p_vector.y; - } - - if (p_vector.x > end.x) { - end.x = p_vector.x; - } - if (p_vector.y > end.y) { - end.y = p_vector.y; - } - - position = begin; - size = end - begin; - } - - _FORCE_INLINE_ Rect2i abs() const { - return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); - } - - _FORCE_INLINE_ void set_end(const Vector2i &p_end) { - size = p_end - position; - } - - _FORCE_INLINE_ Vector2i get_end() const { - return position + size; - } - - operator String() const; - - operator Rect2() const { return Rect2(position, size); } - - Rect2i() {} - Rect2i(const Rect2 &p_r2) : - position(p_r2.position), - size(p_r2.size) { - } - Rect2i(int p_x, int p_y, int p_width, int p_height) : - position(Point2i(p_x, p_y)), - size(Size2i(p_width, p_height)) { - } - Rect2i(const Point2i &p_pos, const Size2i &p_size) : - position(p_pos), - size(p_size) { - } -}; - #endif // RECT2_H diff --git a/core/math/rect2i.cpp b/core/math/rect2i.cpp new file mode 100644 index 0000000000..0782c450d0 --- /dev/null +++ b/core/math/rect2i.cpp @@ -0,0 +1,42 @@ +/*************************************************************************/ +/* rect2i.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "rect2i.h" + +#include "core/math/rect2.h" +#include "core/string/ustring.h" + +Rect2i::operator String() const { + return "[P: " + position.operator String() + ", S: " + size + "]"; +} + +Rect2i::operator Rect2() const { + return Rect2(position, size); +} diff --git a/core/math/rect2i.h b/core/math/rect2i.h new file mode 100644 index 0000000000..b9159e161d --- /dev/null +++ b/core/math/rect2i.h @@ -0,0 +1,244 @@ +/*************************************************************************/ +/* rect2i.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RECT2I_H +#define RECT2I_H + +#include "core/math/vector2.h" + +class String; +struct Rect2; + +struct _NO_DISCARD_ Rect2i { + Point2i position; + Size2i size; + + const Point2i &get_position() const { return position; } + void set_position(const Point2i &p_position) { position = p_position; } + const Size2i &get_size() const { return size; } + void set_size(const Size2i &p_size) { size = p_size; } + + int get_area() const { return size.width * size.height; } + + _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); } + + inline bool intersects(const Rect2i &p_rect) const { +#ifdef MATH_CHECKS + if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { + ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); + } +#endif + if (position.x >= (p_rect.position.x + p_rect.size.width)) { + return false; + } + if ((position.x + size.width) <= p_rect.position.x) { + return false; + } + if (position.y >= (p_rect.position.y + p_rect.size.height)) { + return false; + } + if ((position.y + size.height) <= p_rect.position.y) { + return false; + } + + return true; + } + + inline bool encloses(const Rect2i &p_rect) const { +#ifdef MATH_CHECKS + if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { + ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); + } +#endif + return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && + ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) && + ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); + } + + _FORCE_INLINE_ bool has_no_area() const { + return (size.x <= 0 || size.y <= 0); + } + + // Returns the instersection between two Rect2is or an empty Rect2i if there is no intersection + inline Rect2i intersection(const Rect2i &p_rect) const { + Rect2i new_rect = p_rect; + + if (!intersects(new_rect)) { + return Rect2i(); + } + + new_rect.position.x = MAX(p_rect.position.x, position.x); + new_rect.position.y = MAX(p_rect.position.y, position.y); + + Point2i p_rect_end = p_rect.position + p_rect.size; + Point2i end = position + size; + + new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; + new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; + + return new_rect; + } + + inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect +#ifdef MATH_CHECKS + if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { + ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); + } +#endif + Rect2i new_rect; + + new_rect.position.x = MIN(p_rect.position.x, position.x); + new_rect.position.y = MIN(p_rect.position.y, position.y); + + new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); + new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); + + new_rect.size = new_rect.size - new_rect.position; //make relative again + + return new_rect; + } + bool has_point(const Point2i &p_point) const { +#ifdef MATH_CHECKS + if (unlikely(size.x < 0 || size.y < 0)) { + ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); + } +#endif + if (p_point.x < position.x) { + return false; + } + if (p_point.y < position.y) { + return false; + } + + if (p_point.x >= (position.x + size.x)) { + return false; + } + if (p_point.y >= (position.y + size.y)) { + return false; + } + + return true; + } + + bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; } + bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; } + + Rect2i grow(int p_amount) const { + Rect2i g = *this; + g.position.x -= p_amount; + g.position.y -= p_amount; + g.size.width += p_amount * 2; + g.size.height += p_amount * 2; + return g; + } + + inline Rect2i grow_side(Side p_side, int p_amount) const { + Rect2i g = *this; + g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0, + (SIDE_TOP == p_side) ? p_amount : 0, + (SIDE_RIGHT == p_side) ? p_amount : 0, + (SIDE_BOTTOM == p_side) ? p_amount : 0); + return g; + } + + inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const { + return grow_side(Side(p_side), p_amount); + } + + inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const { + Rect2i g = *this; + g.position.x -= p_left; + g.position.y -= p_top; + g.size.width += p_left + p_right; + g.size.height += p_top + p_bottom; + + return g; + } + + _FORCE_INLINE_ Rect2i expand(const Vector2i &p_vector) const { + Rect2i r = *this; + r.expand_to(p_vector); + return r; + } + + inline void expand_to(const Point2i &p_vector) { +#ifdef MATH_CHECKS + if (unlikely(size.x < 0 || size.y < 0)) { + ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size."); + } +#endif + Point2i begin = position; + Point2i end = position + size; + + if (p_vector.x < begin.x) { + begin.x = p_vector.x; + } + if (p_vector.y < begin.y) { + begin.y = p_vector.y; + } + + if (p_vector.x > end.x) { + end.x = p_vector.x; + } + if (p_vector.y > end.y) { + end.y = p_vector.y; + } + + position = begin; + size = end - begin; + } + + _FORCE_INLINE_ Rect2i abs() const { + return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); + } + + _FORCE_INLINE_ void set_end(const Vector2i &p_end) { + size = p_end - position; + } + + _FORCE_INLINE_ Vector2i get_end() const { + return position + size; + } + + operator String() const; + operator Rect2() const; + + Rect2i() {} + Rect2i(int p_x, int p_y, int p_width, int p_height) : + position(Point2i(p_x, p_y)), + size(Size2i(p_width, p_height)) { + } + Rect2i(const Point2i &p_pos, const Size2i &p_size) : + position(p_pos), + size(p_size) { + } +}; + +#endif // RECT2I_H diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index 0201cf575c..e6e24e9b32 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -30,6 +30,8 @@ #include "transform_2d.h" +#include "core/string/ustring.h" + void Transform2D::invert() { // FIXME: this function assumes the basis is a rotation matrix, with no scaling. // Transform2D::affine_inverse can handle matrices with scaling, so GDScript should eventually use that. diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h index 6c2d51bd9b..ddbcc049a1 100644 --- a/core/math/transform_2d.h +++ b/core/math/transform_2d.h @@ -31,7 +31,11 @@ #ifndef TRANSFORM_2D_H #define TRANSFORM_2D_H -#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring +#include "core/math/math_funcs.h" +#include "core/math/rect2.h" +#include "core/math/vector2.h" + +class String; struct _NO_DISCARD_ Transform2D { // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper": diff --git a/core/variant/method_ptrcall.h b/core/variant/method_ptrcall.h index 75a93ac4c8..d0acf60c22 100644 --- a/core/variant/method_ptrcall.h +++ b/core/variant/method_ptrcall.h @@ -31,7 +31,6 @@ #ifndef METHOD_PTRCALL_H #define METHOD_PTRCALL_H -#include "core/math/transform_2d.h" #include "core/object/object_id.h" #include "core/typedefs.h" #include "core/variant/variant.h" diff --git a/core/variant/variant.h b/core/variant/variant.h index 36fa755647..c8b3aa702f 100644 --- a/core/variant/variant.h +++ b/core/variant/variant.h @@ -39,8 +39,11 @@ #include "core/math/face3.h" #include "core/math/plane.h" #include "core/math/quaternion.h" +#include "core/math/rect2.h" +#include "core/math/rect2i.h" #include "core/math/transform_2d.h" #include "core/math/transform_3d.h" +#include "core/math/vector2.h" #include "core/math/vector3.h" #include "core/math/vector3i.h" #include "core/object/object_id.h" |