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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-09-03 13:36:40 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-09-03 13:41:59 +0200
commit6baf530bcb8c405e29841736a5daf881808164fc (patch)
tree4f1b316ad7a69159d23068869781e3df72247936 /core
parentb8977ca333fd0334669de0253f86abf6d401256a (diff)
Fix arm32 detection in Engine.
The `__ARM_ARCH_7A__` and `__ARM_ARCH_7S__` are not enough, since they do not cover e.g. `__ARM_ARCH_8A__` in 32 bit mode, so instead of trying to cover any possible ARM version that can work in 32 bit mode, we can replace it with the `__arm__` macro which is defined for arm32 only (arm64 uses `__aarch64__`).
Diffstat (limited to 'core')
-rw-r--r--core/config/engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/config/engine.cpp b/core/config/engine.cpp
index 94db3612b4..cf9697be07 100644
--- a/core/config/engine.cpp
+++ b/core/config/engine.cpp
@@ -194,7 +194,7 @@ String Engine::get_architecture_name() const {
#elif defined(__aarch64__) || defined(_M_ARM64) || defined(_M_ARM64EC)
return "arm64";
-#elif defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7S__) || defined(_M_ARM)
+#elif defined(__arm__) || defined(_M_ARM)
return "arm32";
#elif defined(__riscv)