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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-08-11 16:12:27 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2022-10-08 13:25:08 +0800
commit5da515773d8edec988b7523ea97cdfd54c3fd16c (patch)
tree1107edc8f9bcff011b9bf789cf0e54bc9d46c28d /core
parent18177828ad97286ca88cbdcfb763c967858d051b (diff)
Add `is_finite` method for checking built-in types
Diffstat (limited to 'core')
-rw-r--r--core/math/aabb.cpp4
-rw-r--r--core/math/aabb.h1
-rw-r--r--core/math/basis.cpp4
-rw-r--r--core/math/basis.h1
-rw-r--r--core/math/math_funcs.h3
-rw-r--r--core/math/plane.cpp4
-rw-r--r--core/math/plane.h1
-rw-r--r--core/math/quaternion.cpp4
-rw-r--r--core/math/quaternion.h1
-rw-r--r--core/math/rect2.cpp4
-rw-r--r--core/math/rect2.h1
-rw-r--r--core/math/transform_2d.cpp4
-rw-r--r--core/math/transform_2d.h1
-rw-r--r--core/math/transform_3d.cpp4
-rw-r--r--core/math/transform_3d.h1
-rw-r--r--core/math/vector2.cpp4
-rw-r--r--core/math/vector2.h1
-rw-r--r--core/math/vector3.cpp4
-rw-r--r--core/math/vector3.h1
-rw-r--r--core/math/vector4.cpp4
-rw-r--r--core/math/vector4.h1
-rw-r--r--core/string/ustring.cpp12
-rw-r--r--core/variant/variant_call.cpp10
-rw-r--r--core/variant/variant_utility.cpp5
24 files changed, 74 insertions, 6 deletions
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index 026f179445..fcf245d2ad 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -76,6 +76,10 @@ bool AABB::is_equal_approx(const AABB &p_aabb) const {
return position.is_equal_approx(p_aabb.position) && size.is_equal_approx(p_aabb.size);
}
+bool AABB::is_finite() const {
+ return position.is_finite() && size.is_finite();
+}
+
AABB AABB::intersection(const AABB &p_aabb) const {
#ifdef MATH_CHECKS
if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
diff --git a/core/math/aabb.h b/core/math/aabb.h
index b9f777c6cf..9d5837ad37 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -63,6 +63,7 @@ struct _NO_DISCARD_ AABB {
bool operator!=(const AABB &p_rval) const;
bool is_equal_approx(const AABB &p_aabb) const;
+ bool is_finite() const;
_FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap
_FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
_FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
diff --git a/core/math/basis.cpp b/core/math/basis.cpp
index 845686f339..9b8188eed8 100644
--- a/core/math/basis.cpp
+++ b/core/math/basis.cpp
@@ -691,6 +691,10 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
return rows[0].is_equal_approx(p_basis.rows[0]) && rows[1].is_equal_approx(p_basis.rows[1]) && rows[2].is_equal_approx(p_basis.rows[2]);
}
+bool Basis::is_finite() const {
+ return rows[0].is_finite() && rows[1].is_finite() && rows[2].is_finite();
+}
+
bool Basis::operator==(const Basis &p_matrix) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
diff --git a/core/math/basis.h b/core/math/basis.h
index cc2924f5ff..69bef5a7be 100644
--- a/core/math/basis.h
+++ b/core/math/basis.h
@@ -134,6 +134,7 @@ struct _NO_DISCARD_ Basis {
}
bool is_equal_approx(const Basis &p_basis) const;
+ bool is_finite() const;
bool operator==(const Basis &p_matrix) const;
bool operator!=(const Basis &p_matrix) const;
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 7fa674a23d..0af529ad98 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -184,6 +184,9 @@ public:
#endif
}
+ static _ALWAYS_INLINE_ bool is_finite(double p_val) { return isfinite(p_val); }
+ static _ALWAYS_INLINE_ bool is_finite(float p_val) { return isfinite(p_val); }
+
static _ALWAYS_INLINE_ double abs(double g) { return absd(g); }
static _ALWAYS_INLINE_ float abs(float g) { return absf(g); }
static _ALWAYS_INLINE_ int abs(int g) { return g > 0 ? g : -g; }
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index 3b2eab4ae2..a5d2fe5628 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -176,6 +176,10 @@ bool Plane::is_equal_approx(const Plane &p_plane) const {
return normal.is_equal_approx(p_plane.normal) && Math::is_equal_approx(d, p_plane.d);
}
+bool Plane::is_finite() const {
+ return normal.is_finite() && Math::is_finite(d);
+}
+
Plane::operator String() const {
return "[N: " + normal.operator String() + ", D: " + String::num_real(d, false) + "]";
}
diff --git a/core/math/plane.h b/core/math/plane.h
index 73babfa496..77da59fb27 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -74,6 +74,7 @@ struct _NO_DISCARD_ Plane {
Plane operator-() const { return Plane(-normal, -d); }
bool is_equal_approx(const Plane &p_plane) const;
bool is_equal_approx_any_side(const Plane &p_plane) const;
+ bool is_finite() const;
_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;
diff --git a/core/math/quaternion.cpp b/core/math/quaternion.cpp
index 4a8d29e402..6a5f29f3d8 100644
--- a/core/math/quaternion.cpp
+++ b/core/math/quaternion.cpp
@@ -79,6 +79,10 @@ bool Quaternion::is_equal_approx(const Quaternion &p_quaternion) const {
return Math::is_equal_approx(x, p_quaternion.x) && Math::is_equal_approx(y, p_quaternion.y) && Math::is_equal_approx(z, p_quaternion.z) && Math::is_equal_approx(w, p_quaternion.w);
}
+bool Quaternion::is_finite() const {
+ return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z) && Math::is_finite(w);
+}
+
real_t Quaternion::length() const {
return Math::sqrt(length_squared());
}
diff --git a/core/math/quaternion.h b/core/math/quaternion.h
index 178cfaca70..7aa400aa8c 100644
--- a/core/math/quaternion.h
+++ b/core/math/quaternion.h
@@ -55,6 +55,7 @@ struct _NO_DISCARD_ Quaternion {
}
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Quaternion &p_quaternion) const;
+ bool is_finite() const;
real_t length() const;
void normalize();
Quaternion normalized() const;
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
index 9e78ead816..facf4eb3c4 100644
--- a/core/math/rect2.cpp
+++ b/core/math/rect2.cpp
@@ -38,6 +38,10 @@ bool Rect2::is_equal_approx(const Rect2 &p_rect) const {
return position.is_equal_approx(p_rect.position) && size.is_equal_approx(p_rect.size);
}
+bool Rect2::is_finite() const {
+ return position.is_finite() && size.is_finite();
+}
+
bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
#ifdef MATH_CHECKS
if (unlikely(size.x < 0 || size.y < 0)) {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 50dd2dc1df..9863405d8e 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -207,6 +207,7 @@ struct _NO_DISCARD_ Rect2 {
}
bool is_equal_approx(const Rect2 &p_rect) const;
+ bool is_finite() const;
bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; }
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp
index 2bfefe979f..548a82d254 100644
--- a/core/math/transform_2d.cpp
+++ b/core/math/transform_2d.cpp
@@ -168,6 +168,10 @@ bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
return columns[0].is_equal_approx(p_transform.columns[0]) && columns[1].is_equal_approx(p_transform.columns[1]) && columns[2].is_equal_approx(p_transform.columns[2]);
}
+bool Transform2D::is_finite() const {
+ return columns[0].is_finite() && columns[1].is_finite() && columns[2].is_finite();
+}
+
Transform2D Transform2D::looking_at(const Vector2 &p_target) const {
Transform2D return_trans = Transform2D(get_rotation(), get_origin());
Vector2 target_position = affine_inverse().xform(p_target);
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index f23f32867a..2b11f36535 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -98,6 +98,7 @@ struct _NO_DISCARD_ Transform2D {
void orthonormalize();
Transform2D orthonormalized() const;
bool is_equal_approx(const Transform2D &p_transform) const;
+ bool is_finite() const;
Transform2D looking_at(const Vector2 &p_target) const;
diff --git a/core/math/transform_3d.cpp b/core/math/transform_3d.cpp
index 6741ef4034..3285cbd664 100644
--- a/core/math/transform_3d.cpp
+++ b/core/math/transform_3d.cpp
@@ -174,6 +174,10 @@ bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
+bool Transform3D::is_finite() const {
+ return basis.is_finite() && origin.is_finite();
+}
+
bool Transform3D::operator==(const Transform3D &p_transform) const {
return (basis == p_transform.basis && origin == p_transform.origin);
}
diff --git a/core/math/transform_3d.h b/core/math/transform_3d.h
index 44d6d826f3..cb347aa1c1 100644
--- a/core/math/transform_3d.h
+++ b/core/math/transform_3d.h
@@ -75,6 +75,7 @@ struct _NO_DISCARD_ Transform3D {
void orthogonalize();
Transform3D orthogonalized() const;
bool is_equal_approx(const Transform3D &p_transform) const;
+ bool is_finite() const;
bool operator==(const Transform3D &p_transform) const;
bool operator!=(const Transform3D &p_transform) const;
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp
index 56dbba393a..5366587126 100644
--- a/core/math/vector2.cpp
+++ b/core/math/vector2.cpp
@@ -186,6 +186,10 @@ bool Vector2::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y);
}
+bool Vector2::is_finite() const {
+ return Math::is_finite(x) && Math::is_finite(y);
+}
+
Vector2::operator String() const {
return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ")";
}
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 75364f72f0..5775d8e735 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -121,6 +121,7 @@ struct _NO_DISCARD_ Vector2 {
bool is_equal_approx(const Vector2 &p_v) const;
bool is_zero_approx() const;
+ bool is_finite() const;
Vector2 operator+(const Vector2 &p_v) const;
void operator+=(const Vector2 &p_v);
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 55ba509144..b106200c4a 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -139,6 +139,10 @@ bool Vector3::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y) && Math::is_zero_approx(z);
}
+bool Vector3::is_finite() const {
+ return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z);
+}
+
Vector3::operator String() const {
return "(" + String::num_real(x, false) + ", " + String::num_real(y, false) + ", " + String::num_real(z, false) + ")";
}
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 62e810fb4d..19771eb312 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -136,6 +136,7 @@ struct _NO_DISCARD_ Vector3 {
bool is_equal_approx(const Vector3 &p_v) const;
bool is_zero_approx() const;
+ bool is_finite() const;
/* Operators */
diff --git a/core/math/vector4.cpp b/core/math/vector4.cpp
index 9fd980aaff..3b189f7ed4 100644
--- a/core/math/vector4.cpp
+++ b/core/math/vector4.cpp
@@ -64,6 +64,10 @@ bool Vector4::is_zero_approx() const {
return Math::is_zero_approx(x) && Math::is_zero_approx(y) && Math::is_zero_approx(z) && Math::is_zero_approx(w);
}
+bool Vector4::is_finite() const {
+ return Math::is_finite(x) && Math::is_finite(y) && Math::is_finite(z) && Math::is_finite(w);
+}
+
real_t Vector4::length() const {
return Math::sqrt(length_squared());
}
diff --git a/core/math/vector4.h b/core/math/vector4.h
index ac7b6c3aee..7c4bdc1788 100644
--- a/core/math/vector4.h
+++ b/core/math/vector4.h
@@ -71,6 +71,7 @@ struct _NO_DISCARD_ Vector4 {
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
+ bool is_finite() const;
real_t length() const;
void normalize();
Vector4 normalized() const;
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 6218c21cde..e5e7ff357c 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -4651,10 +4651,10 @@ String String::sprintf(const Array &values, bool *error) const {
double value = values[value_index];
bool is_negative = (value < 0);
String str = String::num(ABS(value), min_decimals);
- bool not_numeric = isinf(value) || isnan(value);
+ const bool is_finite = Math::is_finite(value);
// Pad decimals out.
- if (!not_numeric) {
+ if (is_finite) {
str = str.pad_decimals(min_decimals);
}
@@ -4662,7 +4662,7 @@ String String::sprintf(const Array &values, bool *error) const {
// Padding. Leave room for sign later if required.
int pad_chars_count = (is_negative || show_sign) ? min_chars - 1 : min_chars;
- String pad_char = (pad_with_zeros && !not_numeric) ? String("0") : String(" "); // Never pad NaN or inf with zeros
+ String pad_char = (pad_with_zeros && is_finite) ? String("0") : String(" "); // Never pad NaN or inf with zeros
if (left_justified) {
str = str.rpad(pad_chars_count, pad_char);
} else {
@@ -4713,10 +4713,10 @@ String String::sprintf(const Array &values, bool *error) const {
for (int i = 0; i < count; i++) {
double val = vec[i];
String number_str = String::num(ABS(val), min_decimals);
- bool not_numeric = isinf(val) || isnan(val);
+ const bool is_finite = Math::is_finite(val);
// Pad decimals out.
- if (!not_numeric) {
+ if (is_finite) {
number_str = number_str.pad_decimals(min_decimals);
}
@@ -4724,7 +4724,7 @@ String String::sprintf(const Array &values, bool *error) const {
// Padding. Leave room for sign later if required.
int pad_chars_count = val < 0 ? min_chars - 1 : min_chars;
- String pad_char = (pad_with_zeros && !not_numeric) ? String("0") : String(" "); // Never pad NaN or inf with zeros
+ String pad_char = (pad_with_zeros && is_finite) ? String("0") : String(" "); // Never pad NaN or inf with zeros
if (left_justified) {
number_str = number_str.rpad(pad_chars_count, pad_char);
} else {
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 1831f7b72a..900e3d8e77 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1606,6 +1606,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector2, is_normalized, sarray(), varray());
bind_method(Vector2, is_equal_approx, sarray("to"), varray());
bind_method(Vector2, is_zero_approx, sarray(), varray());
+ bind_method(Vector2, is_finite, sarray(), varray());
bind_method(Vector2, posmod, sarray("mod"), varray());
bind_method(Vector2, posmodv, sarray("modv"), varray());
bind_method(Vector2, project, sarray("b"), varray());
@@ -1653,6 +1654,7 @@ static void _register_variant_builtin_methods() {
bind_method(Rect2, has_area, sarray(), varray());
bind_method(Rect2, has_point, sarray("point"), varray());
bind_method(Rect2, is_equal_approx, sarray("rect"), varray());
+ bind_method(Rect2, is_finite, sarray(), varray());
bind_method(Rect2, intersects, sarray("b", "include_borders"), varray(false));
bind_method(Rect2, encloses, sarray("b"), varray());
bind_method(Rect2, intersection, sarray("b"), varray());
@@ -1695,6 +1697,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector3, is_normalized, sarray(), varray());
bind_method(Vector3, is_equal_approx, sarray("to"), varray());
bind_method(Vector3, is_zero_approx, sarray(), varray());
+ bind_method(Vector3, is_finite, sarray(), varray());
bind_method(Vector3, inverse, sarray(), varray());
bind_method(Vector3, clamp, sarray("min", "max"), varray());
bind_method(Vector3, snapped, sarray("step"), varray());
@@ -1759,6 +1762,7 @@ static void _register_variant_builtin_methods() {
bind_method(Vector4, inverse, sarray(), varray());
bind_method(Vector4, is_equal_approx, sarray("with"), varray());
bind_method(Vector4, is_zero_approx, sarray(), varray());
+ bind_method(Vector4, is_finite, sarray(), varray());
/* Vector4i */
@@ -1775,6 +1779,7 @@ static void _register_variant_builtin_methods() {
bind_method(Plane, normalized, sarray(), varray());
bind_method(Plane, center, sarray(), varray());
bind_method(Plane, is_equal_approx, sarray("to_plane"), varray());
+ bind_method(Plane, is_finite, sarray(), varray());
bind_method(Plane, is_point_over, sarray("point"), varray());
bind_method(Plane, distance_to, sarray("point"), varray());
bind_method(Plane, has_point, sarray("point", "tolerance"), varray(CMP_EPSILON));
@@ -1790,6 +1795,7 @@ static void _register_variant_builtin_methods() {
bind_method(Quaternion, normalized, sarray(), varray());
bind_method(Quaternion, is_normalized, sarray(), varray());
bind_method(Quaternion, is_equal_approx, sarray("to"), varray());
+ bind_method(Quaternion, is_finite, sarray(), varray());
bind_method(Quaternion, inverse, sarray(), varray());
bind_method(Quaternion, log, sarray(), varray());
bind_method(Quaternion, exp, sarray(), varray());
@@ -1909,6 +1915,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform2D, is_finite, sarray(), varray());
bind_method(Transform2D, set_rotation, sarray("rotation"), varray());
bind_method(Transform2D, set_scale, sarray("scale"), varray());
bind_method(Transform2D, set_skew, sarray("skew"), varray());
@@ -1929,6 +1936,7 @@ static void _register_variant_builtin_methods() {
bind_method(Basis, tdotz, sarray("with"), varray());
bind_method(Basis, slerp, sarray("to", "weight"), varray());
bind_method(Basis, is_equal_approx, sarray("b"), varray());
+ bind_method(Basis, is_finite, sarray(), varray());
bind_method(Basis, get_rotation_quaternion, sarray(), varray());
bind_static_method(Basis, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
bind_static_method(Basis, from_scale, sarray("scale"), varray());
@@ -1943,6 +1951,7 @@ static void _register_variant_builtin_methods() {
bind_method(AABB, has_surface, sarray(), varray());
bind_method(AABB, has_point, sarray("point"), varray());
bind_method(AABB, is_equal_approx, sarray("aabb"), varray());
+ bind_method(AABB, is_finite, sarray(), varray());
bind_method(AABB, intersects, sarray("with"), varray());
bind_method(AABB, encloses, sarray("with"), varray());
bind_method(AABB, intersects_plane, sarray("plane"), varray());
@@ -1975,6 +1984,7 @@ static void _register_variant_builtin_methods() {
bind_method(Transform3D, looking_at, sarray("target", "up"), varray(Vector3(0, 1, 0)));
bind_method(Transform3D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform3D, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform3D, is_finite, sarray(), varray());
/* Projection */
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 670b66d53e..3843c32bcc 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -310,6 +310,10 @@ struct VariantUtilityFunctions {
return Math::is_zero_approx(x);
}
+ static inline bool is_finite(double x) {
+ return Math::is_finite(x);
+ }
+
static inline double ease(float x, float curve) {
return Math::ease(x, curve);
}
@@ -1420,6 +1424,7 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(is_equal_approx, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(is_zero_approx, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
+ FUNCBINDR(is_finite, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(ease, sarray("x", "curve"), Variant::UTILITY_FUNC_TYPE_MATH);
FUNCBINDR(step_decimals, sarray("x"), Variant::UTILITY_FUNC_TYPE_MATH);