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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-11-15 16:01:10 +0100
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-11-15 16:01:10 +0100
commit5770e08c2acc0469c275be6cd040ebbb651cb1f3 (patch)
tree22a95dc578bd2206dbd91c78646270d47e0762ba /core
parent6adfc6188c455ebc974a2faf3e86facd4345719e (diff)
Remove property groups for Pause Mode and Script
Each of those only grouped 1 property, making them useless. This closes https://github.com/godotengine/godot-proposals/issues/1840.
Diffstat (limited to 'core')
-rw-r--r--core/object/object.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp
index c3f49856ca..96a41d6852 100644
--- a/core/object/object.cpp
+++ b/core/object/object.cpp
@@ -597,9 +597,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
_get_property_listv(p_list, p_reversed);
if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
-#ifdef TOOLS_ENABLED
- p_list->push_back(PropertyInfo(Variant::NIL, "Script", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
-#endif
p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
}
if (!metadata.empty()) {