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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-02-16 12:09:53 +0100
committerAaron Franke <arnfranke@yahoo.com>2021-05-05 22:49:06 -0400
commit4a28f7e44f99e5c8cab13b4eca4819e483469b07 (patch)
tree8abcaccc3fef1311b2f47720c5ba6cc8962ea24c /core
parent758bccf364729474f8ffbcf15a0bb6e9bad02d9c (diff)
Increase the default 2D gravity to 980.0
This makes 2D RigidBody physics feel less floaty out of the box. This closes https://github.com/godotengine/godot-proposals/issues/98.
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