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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-07-26 10:48:47 +0200
committerGitHub <noreply@github.com>2018-07-26 10:48:47 +0200
commit47a7dc7b3c935e3b764f1b32fea50ff3b6d7edc3 (patch)
tree27d0ba4b69492017a5570b3b366355a4dc901984 /core
parent5c8919aac6877f49f8a113557b2e87422eda72c9 (diff)
parent55d976467da4d2ff580240a62ba3e031314fe8ea (diff)
Merge pull request #18282 from aaronfranke/better-mathf
[Core] [Mono] Fix Color missing int export methods, added 64-bit
Diffstat (limited to 'core')
-rw-r--r--core/color.cpp53
-rw-r--r--core/color.h4
-rw-r--r--core/variant_call.cpp12
3 files changed, 67 insertions, 2 deletions
diff --git a/core/color.cpp b/core/color.cpp
index 88e57ec6e2..fcfcf20355 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -49,6 +49,7 @@ uint32_t Color::to_argb32() const {
}
uint32_t Color::to_abgr32() const {
+
uint32_t c = (uint8_t)Math::round(a * 255);
c <<= 8;
c |= (uint8_t)Math::round(b * 255);
@@ -73,6 +74,45 @@ uint32_t Color::to_rgba32() const {
return c;
}
+uint64_t Color::to_abgr64() const {
+
+ uint64_t c = (uint16_t)Math::round(a * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(b * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(g * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(r * 65535);
+
+ return c;
+}
+
+uint64_t Color::to_argb64() const {
+
+ uint64_t c = (uint16_t)Math::round(a * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(r * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(g * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(b * 65535);
+
+ return c;
+}
+
+uint64_t Color::to_rgba64() const {
+
+ uint64_t c = (uint16_t)Math::round(r * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(g * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(b * 65535);
+ c <<= 16;
+ c |= (uint16_t)Math::round(a * 65535);
+
+ return c;
+}
+
float Color::get_h() const {
float min = MIN(r, g);
@@ -200,6 +240,19 @@ Color Color::hex(uint32_t p_hex) {
return Color(r, g, b, a);
}
+Color Color::hex64(uint64_t p_hex) {
+
+ float a = (p_hex & 0xFFFF) / 65535.0;
+ p_hex >>= 16;
+ float b = (p_hex & 0xFFFF) / 65535.0;
+ p_hex >>= 16;
+ float g = (p_hex & 0xFFFF) / 65535.0;
+ p_hex >>= 16;
+ float r = (p_hex & 0xFFFF) / 65535.0;
+
+ return Color(r, g, b, a);
+}
+
static float _parse_col(const String &p_str, int p_ofs) {
int ig = 0;
diff --git a/core/color.h b/core/color.h
index a2015a34d6..c0516e55fe 100644
--- a/core/color.h
+++ b/core/color.h
@@ -55,6 +55,9 @@ struct Color {
uint32_t to_rgba32() const;
uint32_t to_argb32() const;
uint32_t to_abgr32() const;
+ uint64_t to_rgba64() const;
+ uint64_t to_argb64() const;
+ uint64_t to_abgr64() const;
float gray() const;
float get_h() const;
float get_s() const;
@@ -186,6 +189,7 @@ struct Color {
}
static Color hex(uint32_t p_hex);
+ static Color hex64(uint64_t p_hex);
static Color html(const String &p_color);
static bool html_is_valid(const String &p_color);
static Color named(const String &p_name);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index c150ea9c00..20a2929dc0 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -446,8 +446,12 @@ struct _VariantCall {
VCALL_LOCALMEM1(Quat, set_euler);
VCALL_LOCALMEM2(Quat, set_axis_angle);
- VCALL_LOCALMEM0R(Color, to_rgba32);
VCALL_LOCALMEM0R(Color, to_argb32);
+ VCALL_LOCALMEM0R(Color, to_abgr32);
+ VCALL_LOCALMEM0R(Color, to_rgba32);
+ VCALL_LOCALMEM0R(Color, to_argb64);
+ VCALL_LOCALMEM0R(Color, to_abgr64);
+ VCALL_LOCALMEM0R(Color, to_rgba64);
VCALL_LOCALMEM0R(Color, gray);
VCALL_LOCALMEM0R(Color, inverted);
VCALL_LOCALMEM0R(Color, contrasted);
@@ -1613,8 +1617,12 @@ void register_variant_methods() {
ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray());
ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray());
- ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray());
ADDFUNC0R(COLOR, INT, Color, to_argb32, varray());
+ ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray());
+ ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray());
+ ADDFUNC0R(COLOR, INT, Color, to_argb64, varray());
+ ADDFUNC0R(COLOR, INT, Color, to_abgr64, varray());
+ ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray());
ADDFUNC0R(COLOR, REAL, Color, gray, varray());
ADDFUNC0R(COLOR, COLOR, Color, inverted, varray());
ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray());