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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2018-05-26 10:28:28 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2018-05-29 20:26:41 +0200
commit4524153b6ece766e496d7b9c1a4f9216ea9e34cc (patch)
tree52b1f06af979cafe86dff346bcf10db4c981c1a5 /core
parent1400f6fdc444650ebf37c83bb4164e25e641bab1 (diff)
New sync RPC modes to match all combinations
Diffstat (limited to 'core')
-rw-r--r--core/io/multiplayer_api.cpp9
-rw-r--r--core/io/multiplayer_api.h3
2 files changed, 12 insertions, 0 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index de98a195e4..846c89510e 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -42,6 +42,9 @@ _FORCE_INLINE_ bool _should_call_local(MultiplayerAPI::RPCMode mode, bool is_mas
case MultiplayerAPI::RPC_MODE_REMOTE: {
//do nothing also, no need to call local
} break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
case MultiplayerAPI::RPC_MODE_SYNC: {
//call it, sync always results in call
return true;
@@ -67,12 +70,15 @@ _FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, i
case MultiplayerAPI::RPC_MODE_REMOTE: {
return true;
} break;
+ case MultiplayerAPI::RPC_MODE_REMOTESYNC:
case MultiplayerAPI::RPC_MODE_SYNC: {
return true;
} break;
+ case MultiplayerAPI::RPC_MODE_MASTERSYNC:
case MultiplayerAPI::RPC_MODE_MASTER: {
return p_node->is_network_master();
} break;
+ case MultiplayerAPI::RPC_MODE_SLAVESYNC:
case MultiplayerAPI::RPC_MODE_SLAVE: {
return !p_node->is_network_master() && p_remote_id == p_node->get_network_master();
} break;
@@ -797,6 +803,9 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_SYNC);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_SLAVE);
+ BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
+ BIND_ENUM_CONSTANT(RPC_MODE_SLAVESYNC);
}
MultiplayerAPI::MultiplayerAPI() {
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index f9284a0bde..ef56c4c7f2 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -94,6 +94,9 @@ public:
RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves
+ RPC_MODE_REMOTESYNC, // Same as RPC_MODE_SYNC, compatibility
+ RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
+ RPC_MODE_SLAVESYNC, // Using rpc() on it will call method / set property in all slave peers and locally
};
void poll();