diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-01 12:05:18 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-01 12:05:18 +0200 |
commit | 3c4fab295b96c9bd852601531bf35c1ade56b54c (patch) | |
tree | 9adcec083a49ca4935ff70e1257bd492ca88df62 /core | |
parent | 64a88e8ef35d692f31d6114793468623c6756785 (diff) | |
parent | c00427add34f505cff275ea33423f1053423d646 (diff) |
Merge pull request #27789 from Giacom/move_towards
Added move_toward functions for float, Vector2 and Vector3
Diffstat (limited to 'core')
-rw-r--r-- | core/math/expression.cpp | 9 | ||||
-rw-r--r-- | core/math/expression.h | 1 | ||||
-rw-r--r-- | core/math/math_funcs.h | 2 | ||||
-rw-r--r-- | core/math/vector2.cpp | 7 | ||||
-rw-r--r-- | core/math/vector2.h | 1 | ||||
-rw-r--r-- | core/math/vector3.cpp | 7 | ||||
-rw-r--r-- | core/math/vector3.h | 1 | ||||
-rw-r--r-- | core/variant_call.cpp | 4 |
8 files changed, 32 insertions, 0 deletions
diff --git a/core/math/expression.cpp b/core/math/expression.cpp index 079c9b524f..e484e9194d 100644 --- a/core/math/expression.cpp +++ b/core/math/expression.cpp @@ -70,6 +70,7 @@ const char *Expression::func_name[Expression::FUNC_MAX] = { "inverse_lerp", "range_lerp", "smoothstep", + "move_toward", "dectime", "randomize", "randi", @@ -189,6 +190,7 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) { case MATH_LERP: case MATH_INVERSE_LERP: case MATH_SMOOTHSTEP: + case MATH_MOVE_TOWARD: case MATH_DECTIME: case MATH_WRAP: case MATH_WRAPF: @@ -407,6 +409,13 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant VALIDATE_ARG_NUM(2); *r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); } break; + case MATH_MOVE_TOWARD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; case MATH_DECTIME: { VALIDATE_ARG_NUM(0); diff --git a/core/math/expression.h b/core/math/expression.h index f20619f0b6..79f6f3989d 100644 --- a/core/math/expression.h +++ b/core/math/expression.h @@ -68,6 +68,7 @@ public: MATH_INVERSE_LERP, MATH_RANGE_LERP, MATH_SMOOTHSTEP, + MATH_MOVE_TOWARD, MATH_DECTIME, MATH_RANDOMIZE, MATH_RAND, diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 82b5b56c01..0e3bd8a318 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -224,6 +224,8 @@ public: float x = CLAMP((p_weight - p_from) / (p_to - p_from), 0.0f, 1.0f); return x * x * (3.0f - 2.0f * x); } + static _ALWAYS_INLINE_ double move_toward(double p_from, double p_to, double p_delta) { return abs(p_to - p_from) <= p_delta ? p_to : p_from + SGN(p_to - p_from) * p_delta; } + static _ALWAYS_INLINE_ float move_toward(float p_from, float p_to, float p_delta) { return abs(p_to - p_from) <= p_delta ? p_to : p_from + SGN(p_to - p_from) * p_delta; } static _ALWAYS_INLINE_ double linear2db(double p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } static _ALWAYS_INLINE_ float linear2db(float p_linear) { return Math::log(p_linear) * 8.6858896380650365530225783783321; } diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 5c1ea5943d..779a28be66 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -164,6 +164,13 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c return out; } +Vector2 Vector2::move_toward(const Vector2 &p_to, const real_t p_delta) const { + Vector2 v = *this; + Vector2 vd = p_to - v; + real_t len = vd.length(); + return len <= p_delta || len < CMP_EPSILON ? p_to : v + vd / len * p_delta; +} + // slide returns the component of the vector along the given plane, specified by its normal vector. Vector2 Vector2::slide(const Vector2 &p_normal) const { #ifdef MATH_CHECKS diff --git a/core/math/vector2.h b/core/math/vector2.h index a0c6024c9f..78a1641c1e 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -79,6 +79,7 @@ struct Vector2 { _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const; _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const; Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; + Vector2 move_toward(const Vector2 &p_to, const real_t p_delta) const; Vector2 slide(const Vector2 &p_normal) const; Vector2 bounce(const Vector2 &p_normal) const; diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index 1c28934422..73927821cf 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -127,6 +127,13 @@ Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, c return out; } +Vector3 Vector3::move_toward(const Vector3 &p_to, const real_t p_delta) const { + Vector3 v = *this; + Vector3 vd = p_to - v; + real_t len = vd.length(); + return len <= p_delta || len < CMP_EPSILON ? p_to : v + vd / len * p_delta; +} + Vector3::operator String() const { return (rtos(x) + ", " + rtos(y) + ", " + rtos(z)); diff --git a/core/math/vector3.h b/core/math/vector3.h index 21fc09653f..6423147282 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -94,6 +94,7 @@ struct Vector3 { _FORCE_INLINE_ Vector3 slerp(const Vector3 &p_b, real_t p_t) const; Vector3 cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; Vector3 cubic_interpolaten(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_t) const; + Vector3 move_toward(const Vector3 &p_to, const real_t p_delta) const; _FORCE_INLINE_ Vector3 cross(const Vector3 &p_b) const; _FORCE_INLINE_ real_t dot(const Vector3 &p_b) const; diff --git a/core/variant_call.cpp b/core/variant_call.cpp index bffb9485b0..24f12df5db 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -348,6 +348,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(Vector2, linear_interpolate); VCALL_LOCALMEM2R(Vector2, slerp); VCALL_LOCALMEM4R(Vector2, cubic_interpolate); + VCALL_LOCALMEM2R(Vector2, move_toward); VCALL_LOCALMEM1R(Vector2, rotated); VCALL_LOCALMEM0R(Vector2, tangent); VCALL_LOCALMEM0R(Vector2, floor); @@ -389,6 +390,7 @@ struct _VariantCall { VCALL_LOCALMEM2R(Vector3, linear_interpolate); VCALL_LOCALMEM2R(Vector3, slerp); VCALL_LOCALMEM4R(Vector3, cubic_interpolate); + VCALL_LOCALMEM2R(Vector3, move_toward); VCALL_LOCALMEM1R(Vector3, dot); VCALL_LOCALMEM1R(Vector3, cross); VCALL_LOCALMEM1R(Vector3, outer); @@ -1585,6 +1587,7 @@ void register_variant_methods() { ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", REAL, "t", varray()); ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", REAL, "t", varray()); + ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", REAL, "delta", varray()); ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, REAL, "phi", varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray()); ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray()); @@ -1626,6 +1629,7 @@ void register_variant_methods() { ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", REAL, "t", varray()); ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", REAL, "t", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray()); + ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", REAL, "delta", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, dot, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray()); |