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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-14 18:21:06 +0100
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-11-14 19:35:19 +0100
commit3b14f0334c9857a11ec8060562186aae5fe8cae0 (patch)
treee12329102802f089e2122b7c0673f993d32887df /core
parent963ffd8b944db768a9b7d09eeec025907f50843c (diff)
Remove redundant Variant-types initializations
Diffstat (limited to 'core')
-rw-r--r--core/config/project_settings.cpp6
-rw-r--r--core/string/ustring.cpp2
-rw-r--r--core/variant/variant_call.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 4d2006d42a..473e4a0a89 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -82,7 +82,7 @@ String ProjectSettings::get_imported_files_path() const {
// Returns the features that a project must have when opened with this build of Godot.
// This is used by the project manager to provide the initial_settings for config/features.
const PackedStringArray ProjectSettings::get_required_features() {
- PackedStringArray features = PackedStringArray();
+ PackedStringArray features;
features.append(VERSION_BRANCH);
#ifdef REAL_T_IS_DOUBLE
features.append("Double Precision");
@@ -115,7 +115,7 @@ const PackedStringArray ProjectSettings::_get_supported_features() {
// Returns the features that this project needs but this build of Godot lacks.
const PackedStringArray ProjectSettings::get_unsupported_features(const PackedStringArray &p_project_features) {
- PackedStringArray unsupported_features = PackedStringArray();
+ PackedStringArray unsupported_features;
PackedStringArray supported_features = singleton->_get_supported_features();
for (int i = 0; i < p_project_features.size(); i++) {
if (!supported_features.has(p_project_features[i])) {
@@ -1251,7 +1251,7 @@ ProjectSettings::ProjectSettings() {
GLOBAL_DEF_RST("audio/general/3d_panning_strength", 1.0f);
custom_prop_info["audio/general/3d_panning_strength"] = PropertyInfo(Variant::FLOAT, "audio/general/3d_panning_strength", PROPERTY_HINT_RANGE, "0,4,0.01");
- PackedStringArray extensions = PackedStringArray();
+ PackedStringArray extensions;
extensions.push_back("gd");
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extensions.push_back("cs");
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 2ba389fc4d..d0d7b613ef 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -2839,7 +2839,7 @@ String String::substr(int p_from, int p_chars) const {
return String(*this);
}
- String s = String();
+ String s;
s.copy_from_unchecked(&get_data()[p_from], p_chars);
return s;
}
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 91af2bab85..a231a956bf 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -2438,7 +2438,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
- Transform3D identity_transform = Transform3D();
+ Transform3D identity_transform;
Transform3D flip_x_transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
Transform3D flip_y_transform = Transform3D(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
Transform3D flip_z_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
@@ -2447,7 +2447,7 @@ static void _register_variant_builtin_methods() {
_VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Y", flip_y_transform);
_VariantCall::add_variant_constant(Variant::TRANSFORM3D, "FLIP_Z", flip_z_transform);
- Basis identity_basis = Basis();
+ Basis identity_basis;
Basis flip_x_basis = Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
Basis flip_y_basis = Basis(1, 0, 0, 0, -1, 0, 0, 0, 1);
Basis flip_z_basis = Basis(1, 0, 0, 0, 1, 0, 0, 0, -1);