diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-13 10:08:52 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-13 10:36:44 +0100 |
commit | 386968ea97d4ceeb004cc05a7aa740aa7abe6ca9 (patch) | |
tree | 4ad2333ba23b1cbe7db9e213e9d7702606ea42a6 /core | |
parent | d661ca53575142582254f56afd5f92563db6dd9f (diff) |
Remove obsolete GLES3 backend
Due to the port to Vulkan and complete redesign of the rendering backend,
the `drivers/gles3` code is no longer usable in this state and is not
planned to be ported to the new architecture.
The GLES2 backend is kept (while still disabled and non-working) as it
will eventually be ported to serve as the low-end renderer for Godot 4.0.
Some GLES3 features might be selectively ported to the updated GLES2
backend if there's a need for them, and extensions we can use for that.
So long, OpenGL driver bugs!
Diffstat (limited to 'core')
-rw-r--r-- | core/bind/core_bind.cpp | 2 | ||||
-rw-r--r-- | core/bind/core_bind.h | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 1dc48a95a0..5b25300dbd 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -1410,7 +1410,7 @@ void _OS::_bind_methods() { ADD_PROPERTY_DEFAULT("window_size", Vector2()); BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES2); - BIND_ENUM_CONSTANT(VIDEO_DRIVER_GLES3); + BIND_ENUM_CONSTANT(VIDEO_DRIVER_VULKAN); BIND_ENUM_CONSTANT(DAY_SUNDAY); BIND_ENUM_CONSTANT(DAY_MONDAY); diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 015bcd965e..22cb4a3828 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -104,7 +104,6 @@ protected: public: enum VideoDriver { - VIDEO_DRIVER_GLES3, VIDEO_DRIVER_GLES2, VIDEO_DRIVER_VULKAN, }; |