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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-06-18 16:14:08 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-07-04 09:47:49 +0300
commit329923c6accccf7d39b0ec954f8e3b8384bbe1bc (patch)
tree0334329d786d5951eddcac07c07f8223728baef9 /core
parent5b3b06187b79ff859bb7da81362d2234c6e64a50 (diff)
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, to avoid potential hash collisions.
Diffstat (limited to 'core')
-rw-r--r--core/templates/lru.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/templates/lru.h b/core/templates/lru.h
index 48ba318b12..55130cbeb0 100644
--- a/core/templates/lru.h
+++ b/core/templates/lru.h
@@ -35,7 +35,7 @@
#include "hash_map.h"
#include "list.h"
-template <class TKey, class TData>
+template <class TKey, class TData, class Hasher = HashMapHasherDefault, class Comparator = HashMapComparatorDefault<TKey>>
class LRUCache {
private:
struct Pair {
@@ -52,7 +52,7 @@ private:
typedef typename List<Pair>::Element *Element;
List<Pair> _list;
- HashMap<TKey, Element> _map;
+ HashMap<TKey, Element, Hasher, Comparator> _map;
size_t capacity;
public: