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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-06-17 21:07:04 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-17 21:07:04 +0200 |
commit | 0daa868ab432d71442b76fa9bcfe3723abfc8718 (patch) | |
tree | 867000091ec5caa8d2afbe45039423baf951f958 /core | |
parent | a95e9af688ac0af147e8e44c0c247fa0405d93c8 (diff) | |
parent | 04d5626bc0ee8c6d900a9a8fdb63d29e8ec59211 (diff) |
Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress
Disable VRAM compression by default for small textures in Detect 3D
Diffstat (limited to 'core')
-rw-r--r-- | core/config/project_settings.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index c65a2a5bc6..28fbc78501 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1250,6 +1250,9 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF_INTERNAL("application/config/features", PackedStringArray()); GLOBAL_DEF_INTERNAL("internationalization/locale/translation_remaps", PackedStringArray()); GLOBAL_DEF_INTERNAL("internationalization/locale/translations", PackedStringArray()); + + GLOBAL_DEF("rendering/textures/vram_compression/minimum_size", 512); + custom_prop_info["rendering/textures/vram_compression/minimum_size"] = PropertyInfo(Variant::INT, "rendering/textures/vram_compression/minimum_size", PROPERTY_HINT_RANGE, "16,16384,1"); } ProjectSettings::~ProjectSettings() { |