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authorgroud <gilles.roudiere@gmail.com>2018-04-25 22:29:39 +0200
committergroud <gilles.roudiere@gmail.com>2018-04-25 22:32:09 +0200
commit0aa8b35ee689fc8b3813ab3d35c85f9cf97775a9 (patch)
treed01588ab07c3f4c33e2ec1d9f58517f23d40a8b8 /core
parent6faa96fb89ab33fe3a6b37eecca1c7cf2934ff75 (diff)
Fixing input strength and the impossibility to erase action events
Diffstat (limited to 'core')
-rw-r--r--core/input_map.cpp2
-rw-r--r--core/input_map.h2
-rw-r--r--core/os/input_event.cpp8
3 files changed, 7 insertions, 5 deletions
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 973edcb5b5..67c0e4eb04 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -98,7 +98,7 @@ List<StringName> InputMap::get_actions() const {
return actions;
}
-List<Ref<InputEvent> >::Element *InputMap::_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
+List<Ref<InputEvent> >::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
for (List<Ref<InputEvent> >::Element *E = p_action.inputs.front(); E; E = E->next()) {
diff --git a/core/input_map.h b/core/input_map.h
index a00be8c859..f497a2b86e 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -55,7 +55,7 @@ private:
mutable Map<StringName, Action> input_map;
- List<Ref<InputEvent> >::Element *_find_event(Action p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
+ List<Ref<InputEvent> >::Element *_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed = NULL, float *p_strength = NULL) const;
Array _get_action_list(const StringName &p_action);
Array _get_actions();
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp
index 5003be77ab..4ebb821a2f 100644
--- a/core/os/input_event.cpp
+++ b/core/os/input_event.cpp
@@ -656,12 +656,14 @@ bool InputEventJoypadMotion::action_match(const Ref<InputEvent> &p_event, bool *
if (jm.is_null())
return false;
- bool match = (axis == jm->axis && (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0));
+ bool match = (axis == jm->axis); // Matches even if not in the same direction, but returns a "not pressed" event.
if (match) {
+ bool same_direction = (((axis_value < 0) == (jm->axis_value < 0)) || jm->axis_value == 0);
+ bool pressed = same_direction ? Math::abs(jm->get_axis_value()) >= p_deadzone : false;
if (p_pressed != NULL)
- *p_pressed = Math::abs(jm->get_axis_value()) >= p_deadzone;
+ *p_pressed = pressed;
if (p_strength != NULL)
- *p_strength = (*p_pressed) ? Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())) : 0.0f;
+ *p_strength = pressed ? CLAMP(Math::inverse_lerp(p_deadzone, 1.0f, Math::abs(jm->get_axis_value())), 0.0f, 1.0f) : 0.0f;
}
return match;
}