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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-11-17 20:04:29 +0100
committerGitHub <noreply@github.com>2017-11-17 20:04:29 +0100
commit0968c8d2f65f7ac6e0d6b3718ee1028b229b3353 (patch)
treed2265ef6e3273658171104abe9b215f961d17495 /core
parent1feeb3e1c8406caf5497d5fcb40820cbb2d0d165 (diff)
parentd28763a4c1792dc00fde3d151eaea54f9cf2b8a9 (diff)
Merge pull request #12982 from tagcup/aabb_rename
Rename Rect3 to AABB.
Diffstat (limited to 'core')
-rw-r--r--core/global_constants.cpp2
-rw-r--r--core/helper/math_fieldwise.cpp8
-rw-r--r--core/io/marshalls.cpp12
-rw-r--r--core/io/resource_format_binary.cpp12
-rw-r--r--core/math/aabb.cpp (renamed from core/math/rect3.cpp)52
-rw-r--r--core/math/aabb.h (renamed from core/math/rect3.h)54
-rw-r--r--core/math/bsp_tree.cpp6
-rw-r--r--core/math/bsp_tree.h10
-rw-r--r--core/math/camera_matrix.cpp2
-rw-r--r--core/math/camera_matrix.h2
-rw-r--r--core/math/face3.cpp4
-rw-r--r--core/math/face3.h14
-rw-r--r--core/math/geometry.cpp4
-rw-r--r--core/math/octree.h38
-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/quick_hull.h2
-rw-r--r--core/math/transform.h14
-rw-r--r--core/math/triangle_mesh.cpp4
-rw-r--r--core/math/triangle_mesh.h4
-rw-r--r--core/method_ptrcall.h2
-rw-r--r--core/packed_data_container.cpp2
-rw-r--r--core/type_info.h2
-rw-r--r--core/variant.cpp58
-rw-r--r--core/variant.h10
-rw-r--r--core/variant_call.cpp98
-rw-r--r--core/variant_op.cpp60
-rw-r--r--core/variant_parser.cpp10
27 files changed, 244 insertions, 244 deletions
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 7854f342b0..48101c8cf1 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -557,7 +557,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM2D", Variant::TRANSFORM2D);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_PLANE", Variant::PLANE);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_QUAT", Variant::QUAT); // 10
- BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_RECT3", Variant::RECT3);
+ BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_AABB", Variant::AABB);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_BASIS", Variant::BASIS);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_TRANSFORM", Variant::TRANSFORM);
BIND_GLOBAL_ENUM_CONSTANT_CUSTOM("TYPE_COLOR", Variant::COLOR);
diff --git a/core/helper/math_fieldwise.cpp b/core/helper/math_fieldwise.cpp
index 228611f8b3..2cd8a4f392 100644
--- a/core/helper/math_fieldwise.cpp
+++ b/core/helper/math_fieldwise.cpp
@@ -46,8 +46,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
switch (p_source.get_type()) {
- /* clang-format makes a mess of this macro usage */
- /* clang-format off */
+ /* clang-format makes a mess of this macro usage */
+ /* clang-format off */
case Variant::VECTOR2: {
@@ -106,9 +106,9 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const
return target;
}
- case Variant::RECT3: {
+ case Variant::AABB: {
- SETUP_TYPE(Rect3)
+ SETUP_TYPE(AABB)
/**/ TRY_TRANSFER_FIELD("px", position.x)
else TRY_TRANSFER_FIELD("py", position.y)
diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp
index d388a622de..1d9d2dd959 100644
--- a/core/io/marshalls.cpp
+++ b/core/io/marshalls.cpp
@@ -159,7 +159,7 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
r_variant = str;
} break;
- // math types
+ // math types
case Variant::VECTOR2: {
@@ -245,10 +245,10 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int
(*r_len) += 4 * 4;
} break;
- case Variant::RECT3: {
+ case Variant::AABB: {
ERR_FAIL_COND_V(len < (int)4 * 6, ERR_INVALID_DATA);
- Rect3 val;
+ AABB val;
val.position.x = decode_float(&buf[0]);
val.position.y = decode_float(&buf[4]);
val.position.z = decode_float(&buf[8]);
@@ -967,7 +967,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
_encode_string(p_variant, buf, r_len);
} break;
- // math types
+ // math types
case Variant::VECTOR2: {
@@ -1045,10 +1045,10 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
r_len += 4 * 4;
} break;
- case Variant::RECT3: {
+ case Variant::AABB: {
if (buf) {
- Rect3 aabb = p_variant;
+ AABB aabb = p_variant;
encode_float(aabb.position.x, &buf[0]);
encode_float(aabb.position.y, &buf[4]);
encode_float(aabb.position.z, &buf[8]);
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 03c3c5f615..8dc396c362 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -52,7 +52,7 @@ enum {
VARIANT_VECTOR3 = 12,
VARIANT_PLANE = 13,
VARIANT_QUAT = 14,
- VARIANT_RECT3 = 15,
+ VARIANT_AABB = 15,
VARIANT_MATRIX3 = 16,
VARIANT_TRANSFORM = 17,
VARIANT_MATRIX32 = 18,
@@ -196,9 +196,9 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) {
r_v = v;
} break;
- case VARIANT_RECT3: {
+ case VARIANT_AABB: {
- Rect3 v;
+ AABB v;
v.position.x = f->get_real();
v.position.y = f->get_real();
v.position.z = f->get_real();
@@ -1374,10 +1374,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant &p_property,
f->store_real(val.w);
} break;
- case Variant::RECT3: {
+ case Variant::AABB: {
- f->store_32(VARIANT_RECT3);
- Rect3 val = p_property;
+ f->store_32(VARIANT_AABB);
+ AABB val = p_property;
f->store_real(val.position.x);
f->store_real(val.position.y);
f->store_real(val.position.z);
diff --git a/core/math/rect3.cpp b/core/math/aabb.cpp
index 6f01000f61..737a42b337 100644
--- a/core/math/rect3.cpp
+++ b/core/math/aabb.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* rect3.cpp */
+/* aabb.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -27,25 +27,25 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "rect3.h"
+#include "aabb.h"
#include "print_string.h"
-real_t Rect3::get_area() const {
+real_t AABB::get_area() const {
return size.x * size.y * size.z;
}
-bool Rect3::operator==(const Rect3 &p_rval) const {
+bool AABB::operator==(const AABB &p_rval) const {
return ((position == p_rval.position) && (size == p_rval.size));
}
-bool Rect3::operator!=(const Rect3 &p_rval) const {
+bool AABB::operator!=(const AABB &p_rval) const {
return ((position != p_rval.position) || (size != p_rval.size));
}
-void Rect3::merge_with(const Rect3 &p_aabb) {
+void AABB::merge_with(const AABB &p_aabb) {
Vector3 beg_1, beg_2;
Vector3 end_1, end_2;
@@ -68,7 +68,7 @@ void Rect3::merge_with(const Rect3 &p_aabb) {
size = max - min;
}
-Rect3 Rect3::intersection(const Rect3 &p_aabb) const {
+AABB AABB::intersection(const AABB &p_aabb) const {
Vector3 src_min = position;
Vector3 src_max = position + size;
@@ -78,7 +78,7 @@ Rect3 Rect3::intersection(const Rect3 &p_aabb) const {
Vector3 min, max;
if (src_min.x > dst_max.x || src_max.x < dst_min.x)
- return Rect3();
+ return AABB();
else {
min.x = (src_min.x > dst_min.x) ? src_min.x : dst_min.x;
@@ -86,7 +86,7 @@ Rect3 Rect3::intersection(const Rect3 &p_aabb) const {
}
if (src_min.y > dst_max.y || src_max.y < dst_min.y)
- return Rect3();
+ return AABB();
else {
min.y = (src_min.y > dst_min.y) ? src_min.y : dst_min.y;
@@ -94,17 +94,17 @@ Rect3 Rect3::intersection(const Rect3 &p_aabb) const {
}
if (src_min.z > dst_max.z || src_max.z < dst_min.z)
- return Rect3();
+ return AABB();
else {
min.z = (src_min.z > dst_min.z) ? src_min.z : dst_min.z;
max.z = (src_max.z < dst_max.z) ? src_max.z : dst_max.z;
}
- return Rect3(min, max - min);
+ return AABB(min, max - min);
}
-bool Rect3::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip, Vector3 *r_normal) const {
+bool AABB::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip, Vector3 *r_normal) const {
Vector3 c1, c2;
Vector3 end = position + size;
@@ -147,7 +147,7 @@ bool Rect3::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3
return true;
}
-bool Rect3::intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip, Vector3 *r_normal) const {
+bool AABB::intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip, Vector3 *r_normal) const {
real_t min = 0, max = 1;
int axis = 0;
@@ -205,7 +205,7 @@ bool Rect3::intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vecto
return true;
}
-bool Rect3::intersects_plane(const Plane &p_plane) const {
+bool AABB::intersects_plane(const Plane &p_plane) const {
Vector3 points[8] = {
Vector3(position.x, position.y, position.z),
@@ -232,7 +232,7 @@ bool Rect3::intersects_plane(const Plane &p_plane) const {
return under && over;
}
-Vector3 Rect3::get_longest_axis() const {
+Vector3 AABB::get_longest_axis() const {
Vector3 axis(1, 0, 0);
real_t max_size = size.x;
@@ -249,7 +249,7 @@ Vector3 Rect3::get_longest_axis() const {
return axis;
}
-int Rect3::get_longest_axis_index() const {
+int AABB::get_longest_axis_index() const {
int axis = 0;
real_t max_size = size.x;
@@ -267,7 +267,7 @@ int Rect3::get_longest_axis_index() const {
return axis;
}
-Vector3 Rect3::get_shortest_axis() const {
+Vector3 AABB::get_shortest_axis() const {
Vector3 axis(1, 0, 0);
real_t max_size = size.x;
@@ -284,7 +284,7 @@ Vector3 Rect3::get_shortest_axis() const {
return axis;
}
-int Rect3::get_shortest_axis_index() const {
+int AABB::get_shortest_axis_index() const {
int axis = 0;
real_t max_size = size.x;
@@ -302,25 +302,25 @@ int Rect3::get_shortest_axis_index() const {
return axis;
}
-Rect3 Rect3::merge(const Rect3 &p_with) const {
+AABB AABB::merge(const AABB &p_with) const {
- Rect3 aabb = *this;
+ AABB aabb = *this;
aabb.merge_with(p_with);
return aabb;
}
-Rect3 Rect3::expand(const Vector3 &p_vector) const {
- Rect3 aabb = *this;
+AABB AABB::expand(const Vector3 &p_vector) const {
+ AABB aabb = *this;
aabb.expand_to(p_vector);
return aabb;
}
-Rect3 Rect3::grow(real_t p_by) const {
+AABB AABB::grow(real_t p_by) const {
- Rect3 aabb = *this;
+ AABB aabb = *this;
aabb.grow_by(p_by);
return aabb;
}
-void Rect3::get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const {
+void AABB::get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const {
ERR_FAIL_INDEX(p_edge, 12);
switch (p_edge) {
@@ -394,7 +394,7 @@ void Rect3::get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const {
}
}
-Rect3::operator String() const {
+AABB::operator String() const {
return String() + position + " - " + size;
}
diff --git a/core/math/rect3.h b/core/math/aabb.h
index c3a2f5fbfb..c60213496a 100644
--- a/core/math/rect3.h
+++ b/core/math/aabb.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* rect3.h */
+/* aabb.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -39,7 +39,7 @@
* This is implemented by a point (position) and the box size
*/
-class Rect3 {
+class AABB {
public:
Vector3 position;
Vector3 size;
@@ -60,16 +60,16 @@ public:
const Vector3 &get_size() const { return size; }
void set_size(const Vector3 &p_size) { size = p_size; }
- bool operator==(const Rect3 &p_rval) const;
- bool operator!=(const Rect3 &p_rval) const;
+ bool operator==(const AABB &p_rval) const;
+ bool operator!=(const AABB &p_rval) const;
- _FORCE_INLINE_ bool intersects(const Rect3 &p_aabb) const; /// Both AABBs overlap
- _FORCE_INLINE_ bool intersects_inclusive(const Rect3 &p_aabb) const; /// Both AABBs (or their faces) overlap
- _FORCE_INLINE_ bool encloses(const Rect3 &p_aabb) const; /// p_aabb is completely inside this
+ _FORCE_INLINE_ bool intersects(const AABB &p_aabb) const; /// Both AABBs overlap
+ _FORCE_INLINE_ bool intersects_inclusive(const AABB &p_aabb) const; /// Both AABBs (or their faces) overlap
+ _FORCE_INLINE_ bool encloses(const AABB &p_aabb) const; /// p_aabb is completely inside this
- Rect3 merge(const Rect3 &p_with) const;
- void merge_with(const Rect3 &p_aabb); ///merge with another AABB
- Rect3 intersection(const Rect3 &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
+ AABB merge(const AABB &p_with) const;
+ void merge_with(const AABB &p_aabb); ///merge with another AABB
+ AABB intersection(const AABB &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const;
bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const;
_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const;
@@ -88,26 +88,26 @@ public:
int get_shortest_axis_index() const;
_FORCE_INLINE_ real_t get_shortest_axis_size() const;
- Rect3 grow(real_t p_by) const;
+ AABB grow(real_t p_by) const;
_FORCE_INLINE_ void grow_by(real_t p_amount);
void get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const;
_FORCE_INLINE_ Vector3 get_endpoint(int p_point) const;
- Rect3 expand(const Vector3 &p_vector) const;
+ AABB expand(const Vector3 &p_vector) const;
_FORCE_INLINE_ void project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const;
_FORCE_INLINE_ void expand_to(const Vector3 &p_vector); /** expand to contain a point if necessary */
operator String() const;
- _FORCE_INLINE_ Rect3() {}
- inline Rect3(const Vector3 &p_pos, const Vector3 &p_size)
+ _FORCE_INLINE_ AABB() {}
+ inline AABB(const Vector3 &p_pos, const Vector3 &p_size)
: position(p_pos),
size(p_size) {
}
};
-inline bool Rect3::intersects(const Rect3 &p_aabb) const {
+inline bool AABB::intersects(const AABB &p_aabb) const {
if (position.x >= (p_aabb.position.x + p_aabb.size.x))
return false;
@@ -125,7 +125,7 @@ inline bool Rect3::intersects(const Rect3 &p_aabb) const {
return true;
}
-inline bool Rect3::intersects_inclusive(const Rect3 &p_aabb) const {
+inline bool AABB::intersects_inclusive(const AABB &p_aabb) const {
if (position.x > (p_aabb.position.x + p_aabb.size.x))
return false;
@@ -143,7 +143,7 @@ inline bool Rect3::intersects_inclusive(const Rect3 &p_aabb) const {
return true;
}
-inline bool Rect3::encloses(const Rect3 &p_aabb) const {
+inline bool AABB::encloses(const AABB &p_aabb) const {
Vector3 src_min = position;
Vector3 src_max = position + size;
@@ -159,7 +159,7 @@ inline bool Rect3::encloses(const Rect3 &p_aabb) const {
(src_max.z > dst_max.z));
}
-Vector3 Rect3::get_support(const Vector3 &p_normal) const {
+Vector3 AABB::get_support(const Vector3 &p_normal) const {
Vector3 half_extents = size * 0.5;
Vector3 ofs = position + half_extents;
@@ -171,7 +171,7 @@ Vector3 Rect3::get_support(const Vector3 &p_normal) const {
ofs;
}
-Vector3 Rect3::get_endpoint(int p_point) const {
+Vector3 AABB::get_endpoint(int p_point) const {
switch (p_point) {
case 0: return Vector3(position.x, position.y, position.z);
@@ -187,7 +187,7 @@ Vector3 Rect3::get_endpoint(int p_point) const {
ERR_FAIL_V(Vector3());
}
-bool Rect3::intersects_convex_shape(const Plane *p_planes, int p_plane_count) const {
+bool AABB::intersects_convex_shape(const Plane *p_planes, int p_plane_count) const {
Vector3 half_extents = size * 0.5;
Vector3 ofs = position + half_extents;
@@ -206,7 +206,7 @@ bool Rect3::intersects_convex_shape(const Plane *p_planes, int p_plane_count) co
return true;
}
-bool Rect3::has_point(const Vector3 &p_point) const {
+bool AABB::has_point(const Vector3 &p_point) const {
if (p_point.x < position.x)
return false;
@@ -224,7 +224,7 @@ bool Rect3::has_point(const Vector3 &p_point) const {
return true;
}
-inline void Rect3::expand_to(const Vector3 &p_vector) {
+inline void AABB::expand_to(const Vector3 &p_vector) {
Vector3 begin = position;
Vector3 end = position + size;
@@ -247,7 +247,7 @@ inline void Rect3::expand_to(const Vector3 &p_vector) {
size = end - begin;
}
-void Rect3::project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const {
+void AABB::project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &r_max) const {
Vector3 half_extents(size.x * 0.5, size.y * 0.5, size.z * 0.5);
Vector3 center(position.x + half_extents.x, position.y + half_extents.y, position.z + half_extents.z);
@@ -258,7 +258,7 @@ void Rect3::project_range_in_plane(const Plane &p_plane, real_t &r_min, real_t &
r_max = distance + length;
}
-inline real_t Rect3::get_longest_axis_size() const {
+inline real_t AABB::get_longest_axis_size() const {
real_t max_size = size.x;
@@ -273,7 +273,7 @@ inline real_t Rect3::get_longest_axis_size() const {
return max_size;
}
-inline real_t Rect3::get_shortest_axis_size() const {
+inline real_t AABB::get_shortest_axis_size() const {
real_t max_size = size.x;
@@ -288,7 +288,7 @@ inline real_t Rect3::get_shortest_axis_size() const {
return max_size;
}
-bool Rect3::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const {
+bool AABB::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const {
real_t divx = 1.0 / p_dir.x;
real_t divy = 1.0 / p_dir.y;
@@ -332,7 +332,7 @@ bool Rect3::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, rea
return ((tmin < t1) && (tmax > t0));
}
-void Rect3::grow_by(real_t p_amount) {
+void AABB::grow_by(real_t p_amount) {
position.x -= p_amount;
position.y -= p_amount;
diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp
index be950568cf..bdc040160f 100644
--- a/core/math/bsp_tree.cpp
+++ b/core/math/bsp_tree.cpp
@@ -31,7 +31,7 @@
#include "error_macros.h"
#include "print_string.h"
-void BSP_Tree::from_aabb(const Rect3 &p_aabb) {
+void BSP_Tree::from_aabb(const AABB &p_aabb) {
planes.clear();
@@ -67,7 +67,7 @@ Vector<Plane> BSP_Tree::get_planes() const {
return planes;
}
-Rect3 BSP_Tree::get_aabb() const {
+AABB BSP_Tree::get_aabb() const {
return aabb;
}
@@ -577,7 +577,7 @@ BSP_Tree::BSP_Tree(const PoolVector<Face3> &p_faces, real_t p_error_radius) {
error_radius = p_error_radius;
}
-BSP_Tree::BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const Rect3 &p_aabb, real_t p_error_radius)
+BSP_Tree::BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const AABB &p_aabb, real_t p_error_radius)
: nodes(p_nodes),
planes(p_planes),
aabb(p_aabb),
diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h
index 2e762ba4de..f64a13ce39 100644
--- a/core/math/bsp_tree.h
+++ b/core/math/bsp_tree.h
@@ -30,11 +30,11 @@
#ifndef BSP_TREE_H
#define BSP_TREE_H
+#include "aabb.h"
#include "dvector.h"
#include "face3.h"
#include "method_ptrcall.h"
#include "plane.h"
-#include "rect3.h"
#include "variant.h"
#include "vector.h"
/**
@@ -64,7 +64,7 @@ private:
Vector<Node> nodes;
Vector<Plane> planes;
- Rect3 aabb;
+ AABB aabb;
real_t error_radius;
int _get_points_inside(int p_node, const Vector3 *p_points, int *p_indices, const Vector3 &p_center, const Vector3 &p_half_extents, int p_indices_count) const;
@@ -76,7 +76,7 @@ public:
bool is_empty() const { return nodes.size() == 0; }
Vector<Node> get_nodes() const;
Vector<Plane> get_planes() const;
- Rect3 get_aabb() const;
+ AABB get_aabb() const;
bool point_is_inside(const Vector3 &p_point) const;
int get_points_inside(const Vector3 *p_points, int p_point_count) const;
@@ -85,12 +85,12 @@ public:
operator Variant() const;
- void from_aabb(const Rect3 &p_aabb);
+ void from_aabb(const AABB &p_aabb);
BSP_Tree();
BSP_Tree(const Variant &p_variant);
BSP_Tree(const PoolVector<Face3> &p_faces, real_t p_error_radius = 0);
- BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const Rect3 &p_aabb, real_t p_error_radius = 0);
+ BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const AABB &p_aabb, real_t p_error_radius = 0);
~BSP_Tree();
};
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 2c587762e8..c5f1d57441 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -596,7 +596,7 @@ void CameraMatrix::make_scale(const Vector3 &p_scale) {
matrix[2][2] = p_scale.z;
}
-void CameraMatrix::scale_translate_to_fit(const Rect3 &p_aabb) {
+void CameraMatrix::scale_translate_to_fit(const AABB &p_aabb) {
Vector3 min = p_aabb.position;
Vector3 max = p_aabb.position + p_aabb.size;
diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h
index 3145d73356..15d6b8128e 100644
--- a/core/math/camera_matrix.h
+++ b/core/math/camera_matrix.h
@@ -86,7 +86,7 @@ struct CameraMatrix {
operator String() const;
- void scale_translate_to_fit(const Rect3 &p_aabb);
+ void scale_translate_to_fit(const AABB &p_aabb);
void make_scale(const Vector3 &p_scale);
int get_pixels_per_meter(int p_for_pixel_width) const;
operator Transform() const;
diff --git a/core/math/face3.cpp b/core/math/face3.cpp
index e1b172e491..070ce77db4 100644
--- a/core/math/face3.cpp
+++ b/core/math/face3.cpp
@@ -189,13 +189,13 @@ ClockDirection Face3::get_clock_dir() const {
return (normal.dot(vertex[0]) >= 0) ? CLOCKWISE : COUNTERCLOCKWISE;
}
-bool Face3::intersects_aabb(const Rect3 &p_aabb) const {
+bool Face3::intersects_aabb(const AABB &p_aabb) const {
/** TEST PLANE **/
if (!p_aabb.intersects_plane(get_plane()))
return false;
-/** TEST FACE AXIS */
+ /** TEST FACE AXIS */
#define TEST_AXIS(m_ax) \
{ \
diff --git a/core/math/face3.h b/core/math/face3.h
index 8e4a25fb7a..561fa31238 100644
--- a/core/math/face3.h
+++ b/core/math/face3.h
@@ -30,8 +30,8 @@
#ifndef FACE3_H
#define FACE3_H
+#include "aabb.h"
#include "plane.h"
-#include "rect3.h"
#include "transform.h"
#include "vector3.h"
@@ -76,16 +76,16 @@ public:
void get_support(const Vector3 &p_normal, const Transform &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const;
void project_range(const Vector3 &p_normal, const Transform &p_transform, real_t &r_min, real_t &r_max) const;
- Rect3 get_aabb() const {
+ AABB get_aabb() const {
- Rect3 aabb(vertex[0], Vector3());
+ AABB aabb(vertex[0], Vector3());
aabb.expand_to(vertex[1]);
aabb.expand_to(vertex[2]);
return aabb;
}
- bool intersects_aabb(const Rect3 &p_aabb) const;
- _FORCE_INLINE_ bool intersects_aabb2(const Rect3 &p_aabb) const;
+ bool intersects_aabb(const AABB &p_aabb) const;
+ _FORCE_INLINE_ bool intersects_aabb2(const AABB &p_aabb) const;
operator String() const;
inline Face3() {}
@@ -96,7 +96,7 @@ public:
}
};
-bool Face3::intersects_aabb2(const Rect3 &p_aabb) const {
+bool Face3::intersects_aabb2(const AABB &p_aabb) const {
Vector3 perp = (vertex[0] - vertex[2]).cross(vertex[0] - vertex[1]);
@@ -256,6 +256,6 @@ bool Face3::intersects_aabb2(const Rect3 &p_aabb) const {
return true;
}
-//this sucks...
+ //this sucks...
#endif // FACE3_H
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index 7c8fb6f17d..39bd34f03c 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -300,7 +300,7 @@ enum _CellFlags {
static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z, const Vector3 &voxelsize, const Face3 &p_face) {
- Rect3 aabb(Vector3(x, y, z), Vector3(len_x, len_y, len_z));
+ AABB aabb(Vector3(x, y, z), Vector3(len_x, len_y, len_z));
aabb.position = aabb.position * voxelsize;
aabb.size = aabb.size * voxelsize;
@@ -575,7 +575,7 @@ PoolVector<Face3> Geometry::wrap_geometry(PoolVector<Face3> p_array, real_t *p_e
PoolVector<Face3>::Read facesr = p_array.read();
const Face3 *faces = facesr.ptr();
- Rect3 global_aabb;
+ AABB global_aabb;
for (int i = 0; i < face_count; i++) {
diff --git a/core/math/octree.h b/core/math/octree.h
index 95a67943fd..6acd4c5f75 100644
--- a/core/math/octree.h
+++ b/core/math/octree.h
@@ -30,10 +30,10 @@
#ifndef OCTREE_H
#define OCTREE_H
+#include "aabb.h"
#include "list.h"
#include "map.h"
#include "print_string.h"
-#include "rect3.h"
#include "variant.h"
#include "vector3.h"
@@ -106,7 +106,7 @@ private:
struct Octant {
// cached for FAST plane check
- Rect3 aabb;
+ AABB aabb;
uint64_t last_pass;
Octant *parent;
@@ -152,8 +152,8 @@ private:
OctreeElementID _id;
Octant *common_parent;
- Rect3 aabb;
- Rect3 container_aabb;
+ AABB aabb;
+ AABB container_aabb;
List<PairData *, AL> pair_list;
@@ -334,7 +334,7 @@ private:
}
void _insert_element(Element *p_element, Octant *p_octant);
- void _ensure_valid_root(const Rect3 &p_aabb);
+ void _ensure_valid_root(const AABB &p_aabb);
bool _remove_element_from_octant(Element *p_element, Octant *p_octant, Octant *p_limit = NULL);
void _remove_element(Element *p_element);
void _pair_element(Element *p_element, Octant *p_octant);
@@ -351,7 +351,7 @@ private:
};
void _cull_convex(Octant *p_octant, _CullConvexData *p_cull);
- void _cull_aabb(Octant *p_octant, const Rect3 &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
+ void _cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
void _cull_segment(Octant *p_octant, const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
void _cull_point(Octant *p_octant, const Vector3 &p_point, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask);
@@ -370,8 +370,8 @@ private:
}
public:
- OctreeElementID create(T *p_userdata, const Rect3 &p_aabb = Rect3(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
- void move(OctreeElementID p_id, const Rect3 &p_aabb);
+ OctreeElementID create(T *p_userdata, const AABB &p_aabb = AABB(), int p_subindex = 0, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
+ void move(OctreeElementID p_id, const AABB &p_aabb);
void set_pairable(OctreeElementID p_id, bool p_pairable = false, uint32_t p_pairable_type = 0, uint32_t pairable_mask = 1);
void erase(OctreeElementID p_id);
@@ -380,7 +380,7 @@ public:
int get_subindex(OctreeElementID p_id) const;
int cull_convex(const Vector<Plane> &p_convex, T **p_result_array, int p_result_max, uint32_t p_mask = 0xFFFFFFFF);
- int cull_aabb(const Rect3 &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF);
+ int cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF);
int cull_segment(const Vector3 &p_from, const Vector3 &p_to, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF);
int cull_point(const Vector3 &p_point, T **p_result_array, int p_result_max, int *p_subindex_array = NULL, uint32_t p_mask = 0xFFFFFFFF);
@@ -479,7 +479,7 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct
} else {
/* check againt AABB where child should be */
- Rect3 aabb = p_octant->aabb;
+ AABB aabb = p_octant->aabb;
aabb.size *= 0.5;
if (i & 1)
@@ -535,12 +535,12 @@ void Octree<T, use_pairs, AL>::_insert_element(Element *p_element, Octant *p_oct
}
template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_ensure_valid_root(const Rect3 &p_aabb) {
+void Octree<T, use_pairs, AL>::_ensure_valid_root(const AABB &p_aabb) {
if (!root) {
// octre is empty
- Rect3 base(Vector3(), Vector3(1.0, 1.0, 1.0) * unit_size);
+ AABB base(Vector3(), Vector3(1.0, 1.0, 1.0) * unit_size);
while (!base.encloses(p_aabb)) {
@@ -563,7 +563,7 @@ void Octree<T, use_pairs, AL>::_ensure_valid_root(const Rect3 &p_aabb) {
} else {
- Rect3 base = root->aabb;
+ AABB base = root->aabb;
while (!base.encloses(p_aabb)) {
@@ -793,7 +793,7 @@ void Octree<T, use_pairs, AL>::_remove_element(Element *p_element) {
}
template <class T, bool use_pairs, class AL>
-OctreeElementID Octree<T, use_pairs, AL>::create(T *p_userdata, const Rect3 &p_aabb, int p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
+OctreeElementID Octree<T, use_pairs, AL>::create(T *p_userdata, const AABB &p_aabb, int p_subindex, bool p_pairable, uint32_t p_pairable_type, uint32_t p_pairable_mask) {
// check for AABB validity
#ifdef DEBUG_ENABLED
@@ -833,7 +833,7 @@ OctreeElementID Octree<T, use_pairs, AL>::create(T *p_userdata, const Rect3 &p_a
}
template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const Rect3 &p_aabb) {
+void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const AABB &p_aabb) {
#ifdef DEBUG_ENABLED
// check for AABB validity
@@ -859,7 +859,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const Rect3 &p_aabb) {
if (old_has_surf) {
_remove_element(&e); // removing
e.common_parent = NULL;
- e.aabb = Rect3();
+ e.aabb = AABB();
_optimize();
} else {
_ensure_valid_root(p_aabb); // inserting
@@ -886,7 +886,7 @@ void Octree<T, use_pairs, AL>::move(OctreeElementID p_id, const Rect3 &p_aabb) {
return;
}
- Rect3 combined = e.aabb;
+ AABB combined = e.aabb;
combined.merge_with(p_aabb);
_ensure_valid_root(combined);
@@ -1072,7 +1072,7 @@ void Octree<T, use_pairs, AL>::_cull_convex(Octant *p_octant, _CullConvexData *p
}
template <class T, bool use_pairs, class AL>
-void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const Rect3 &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
+void Octree<T, use_pairs, AL>::_cull_aabb(Octant *p_octant, const AABB &p_aabb, T **p_result_array, int *p_result_idx, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
if (*p_result_idx == p_result_max)
return; //pointless
@@ -1313,7 +1313,7 @@ int Octree<T, use_pairs, AL>::cull_convex(const Vector<Plane> &p_convex, T **p_r
}
template <class T, bool use_pairs, class AL>
-int Octree<T, use_pairs, AL>::cull_aabb(const Rect3 &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
+int Octree<T, use_pairs, AL>::cull_aabb(const AABB &p_aabb, T **p_result_array, int p_result_max, int *p_subindex_array, uint32_t p_mask) {
if (!root)
return 0;
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index e0137b6921..946d9f6b79 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -38,7 +38,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
/* CREATE AABB VOLUME */
- Rect3 aabb;
+ AABB aabb;
for (int i = 0; i < p_points.size(); i++) {
if (i == 0) {
diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h
index 47ed22615b..f014d0decc 100644
--- a/core/math/quick_hull.h
+++ b/core/math/quick_hull.h
@@ -30,9 +30,9 @@
#ifndef QUICK_HULL_H
#define QUICK_HULL_H
+#include "aabb.h"
#include "geometry.h"
#include "list.h"
-#include "rect3.h"
#include "set.h"
class QuickHull {
diff --git a/core/math/transform.h b/core/math/transform.h
index 566bf482a9..4d91869121 100644
--- a/core/math/transform.h
+++ b/core/math/transform.h
@@ -30,9 +30,9 @@
#ifndef TRANSFORM_H
#define TRANSFORM_H
+#include "aabb.h"
#include "matrix3.h"
#include "plane.h"
-#include "rect3.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -80,8 +80,8 @@ public:
_FORCE_INLINE_ Plane xform(const Plane &p_plane) const;
_FORCE_INLINE_ Plane xform_inv(const Plane &p_plane) const;
- _FORCE_INLINE_ Rect3 xform(const Rect3 &p_aabb) const;
- _FORCE_INLINE_ Rect3 xform_inv(const Rect3 &p_aabb) const;
+ _FORCE_INLINE_ AABB xform(const AABB &p_aabb) const;
+ _FORCE_INLINE_ AABB xform_inv(const AABB &p_aabb) const;
void operator*=(const Transform &p_transform);
Transform operator*(const Transform &p_transform) const;
@@ -153,14 +153,14 @@ _FORCE_INLINE_ Plane Transform::xform_inv(const Plane &p_plane) const {
return Plane(normal, d);
}
-_FORCE_INLINE_ Rect3 Transform::xform(const Rect3 &p_aabb) const {
+_FORCE_INLINE_ AABB Transform::xform(const AABB &p_aabb) const {
/* define vertices */
Vector3 x = basis.get_axis(0) * p_aabb.size.x;
Vector3 y = basis.get_axis(1) * p_aabb.size.y;
Vector3 z = basis.get_axis(2) * p_aabb.size.z;
Vector3 pos = xform(p_aabb.position);
//could be even further optimized
- Rect3 new_aabb;
+ AABB new_aabb;
new_aabb.position = pos;
new_aabb.expand_to(pos + x);
new_aabb.expand_to(pos + y);
@@ -172,7 +172,7 @@ _FORCE_INLINE_ Rect3 Transform::xform(const Rect3 &p_aabb) const {
return new_aabb;
}
-_FORCE_INLINE_ Rect3 Transform::xform_inv(const Rect3 &p_aabb) const {
+_FORCE_INLINE_ AABB Transform::xform_inv(const AABB &p_aabb) const {
/* define vertices */
Vector3 vertices[8] = {
@@ -186,7 +186,7 @@ _FORCE_INLINE_ Rect3 Transform::xform_inv(const Rect3 &p_aabb) const {
Vector3(p_aabb.position.x, p_aabb.position.y, p_aabb.position.z)
};
- Rect3 ret;
+ AABB ret;
ret.position = xform_inv(vertices[0]);
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 3b246cb183..5f57c7c26a 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -44,7 +44,7 @@ int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, in
return -1;
}
- Rect3 aabb;
+ AABB aabb;
aabb = p_bb[p_from]->aabb;
for (int i = 1; i < p_size; i++) {
@@ -166,7 +166,7 @@ void TriangleMesh::create(const PoolVector<Vector3> &p_faces) {
valid = true;
}
-Vector3 TriangleMesh::get_area_normal(const Rect3 &p_aabb) const {
+Vector3 TriangleMesh::get_area_normal(const AABB &p_aabb) const {
uint32_t *stack = (uint32_t *)alloca(sizeof(int) * max_depth);
diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h
index 2bf67fffcb..4bd9fecf37 100644
--- a/core/math/triangle_mesh.h
+++ b/core/math/triangle_mesh.h
@@ -47,7 +47,7 @@ class TriangleMesh : public Reference {
struct BVH {
- Rect3 aabb;
+ AABB aabb;
Vector3 center; //used for sorting
int left;
int right;
@@ -88,7 +88,7 @@ public:
bool is_valid() const;
bool intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_point, Vector3 &r_normal) const;
bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_normal) const;
- Vector3 get_area_normal(const Rect3 &p_aabb) const;
+ Vector3 get_area_normal(const AABB &p_aabb) const;
PoolVector<Face3> get_faces() const;
void create(const PoolVector<Vector3> &p_faces);
diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h
index 2875eb912f..d819dfbc27 100644
--- a/core/method_ptrcall.h
+++ b/core/method_ptrcall.h
@@ -119,7 +119,7 @@ MAKE_PTRARG_BY_REFERENCE(Vector3);
MAKE_PTRARG(Transform2D);
MAKE_PTRARG_BY_REFERENCE(Plane);
MAKE_PTRARG(Quat);
-MAKE_PTRARG_BY_REFERENCE(Rect3);
+MAKE_PTRARG_BY_REFERENCE(AABB);
MAKE_PTRARG_BY_REFERENCE(Basis);
MAKE_PTRARG_BY_REFERENCE(Transform);
MAKE_PTRARG_BY_REFERENCE(Color);
diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp
index ad8438e416..3748df12f7 100644
--- a/core/packed_data_container.cpp
+++ b/core/packed_data_container.cpp
@@ -234,7 +234,7 @@ uint32_t PackedDataContainer::_pack(const Variant &p_data, Vector<uint8_t> &tmpd
case Variant::TRANSFORM2D:
case Variant::PLANE:
case Variant::QUAT:
- case Variant::RECT3:
+ case Variant::AABB:
case Variant::BASIS:
case Variant::TRANSFORM:
case Variant::POOL_BYTE_ARRAY:
diff --git a/core/type_info.h b/core/type_info.h
index 9fb80af0eb..24d96c51e8 100644
--- a/core/type_info.h
+++ b/core/type_info.h
@@ -82,7 +82,7 @@ MAKE_TYPE_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
MAKE_TYPE_INFO(Quat, Variant::QUAT)
-MAKE_TYPE_INFO(Rect3, Variant::RECT3)
+MAKE_TYPE_INFO(AABB, Variant::AABB)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
MAKE_TYPE_INFO(Transform, Variant::TRANSFORM)
MAKE_TYPE_INFO(Color, Variant::COLOR)
diff --git a/core/variant.cpp b/core/variant.cpp
index f70e4a5218..1dca494492 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -66,7 +66,7 @@ String Variant::get_type_name(Variant::Type p_type) {
return "String";
} break;
- // math types
+ // math types
case VECTOR2: {
@@ -94,9 +94,9 @@ String Variant::get_type_name(Variant::Type p_type) {
} break;*/
- case RECT3: {
+ case AABB: {
- return "Rect3";
+ return "AABB";
} break;
case QUAT: {
@@ -722,7 +722,7 @@ bool Variant::is_zero() const {
} break;
- // math types
+ // math types
case VECTOR2: {
@@ -754,9 +754,9 @@ bool Variant::is_zero() const {
} break;*/
- case RECT3: {
+ case AABB: {
- return *_data._rect3 == Rect3();
+ return *_data._aabb == ::AABB();
} break;
case QUAT: {
@@ -931,7 +931,7 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
} break;
- // math types
+ // math types
case VECTOR2: {
@@ -954,9 +954,9 @@ void Variant::reference(const Variant &p_variant) {
memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
} break;
- case RECT3: {
+ case AABB: {
- _data._rect3 = memnew(Rect3(*p_variant._data._rect3));
+ _data._aabb = memnew(::AABB(*p_variant._data._aabb));
} break;
case QUAT: {
@@ -1079,9 +1079,9 @@ void Variant::clear() {
memdelete(_data._transform2d);
} break;
- case RECT3: {
+ case AABB: {
- memdelete(_data._rect3);
+ memdelete(_data._aabb);
} break;
case BASIS: {
@@ -1426,7 +1426,7 @@ Variant::operator String() const {
case PLANE:
return operator Plane();
//case QUAT:
- case RECT3: return operator Rect3();
+ case AABB: return operator ::AABB();
case QUAT: return "(" + operator Quat() + ")";
case BASIS: {
@@ -1617,12 +1617,12 @@ Variant::operator Plane() const {
else
return Plane();
}
-Variant::operator Rect3() const {
+Variant::operator ::AABB() const {
- if (type == RECT3)
- return *_data._rect3;
+ if (type == AABB)
+ return *_data._aabb;
else
- return Rect3();
+ return ::AABB();
}
Variant::operator Basis() const {
@@ -2188,10 +2188,10 @@ Variant::Variant(const Plane &p_plane) {
type = PLANE;
memnew_placement(_data._mem, Plane(p_plane));
}
-Variant::Variant(const Rect3 &p_aabb) {
+Variant::Variant(const ::AABB &p_aabb) {
- type = RECT3;
- _data._rect3 = memnew(Rect3(p_aabb));
+ type = AABB;
+ _data._aabb = memnew(::AABB(p_aabb));
}
Variant::Variant(const Basis &p_matrix) {
@@ -2501,7 +2501,7 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem);
} break;
- // math types
+ // math types
case VECTOR2: {
@@ -2524,9 +2524,9 @@ void Variant::operator=(const Variant &p_variant) {
*reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
} break;
- case RECT3: {
+ case AABB: {
- *_data._rect3 = *(p_variant._data._rect3);
+ *_data._aabb = *(p_variant._data._aabb);
} break;
case QUAT: {
@@ -2641,7 +2641,7 @@ uint32_t Variant::hash() const {
return reinterpret_cast<const String *>(_data._mem)->hash();
} break;
- // math types
+ // math types
case VECTOR2: {
@@ -2686,13 +2686,13 @@ uint32_t Variant::hash() const {
} break;*/
- case RECT3: {
+ case AABB: {
uint32_t hash = 5831;
for (int i = 0; i < 3; i++) {
- hash = hash_djb2_one_float(_data._rect3->position[i], hash);
- hash = hash_djb2_one_float(_data._rect3->size[i], hash);
+ hash = hash_djb2_one_float(_data._aabb->position[i], hash);
+ hash = hash_djb2_one_float(_data._aabb->size[i], hash);
}
return hash;
@@ -2952,9 +2952,9 @@ bool Variant::hash_compare(const Variant &p_variant) const {
(hash_compare_scalar(l->d, r->d));
} break;
- case RECT3: {
- const Rect3 *l = _data._rect3;
- const Rect3 *r = p_variant._data._rect3;
+ case AABB: {
+ const ::AABB *l = _data._aabb;
+ const ::AABB *r = p_variant._data._aabb;
return (hash_compare_vector3(l->position, r->position) &&
(hash_compare_vector3(l->size, r->size)));
diff --git a/core/variant.h b/core/variant.h
index 45066af401..8ba4d576cf 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -34,6 +34,7 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
+#include "aabb.h"
#include "array.h"
#include "color.h"
#include "dictionary.h"
@@ -45,7 +46,6 @@
#include "node_path.h"
#include "plane.h"
#include "quat.h"
-#include "rect3.h"
#include "ref_ptr.h"
#include "rid.h"
#include "transform.h"
@@ -89,7 +89,7 @@ public:
TRANSFORM2D,
PLANE,
QUAT, // 10
- RECT3,
+ AABB,
BASIS,
TRANSFORM,
@@ -136,7 +136,7 @@ private:
int64_t _int;
double _real;
Transform2D *_transform2d;
- Rect3 *_rect3;
+ ::AABB *_aabb;
Basis *_basis;
Transform *_transform;
RefPtr *_resource;
@@ -184,7 +184,7 @@ public:
operator Rect2() const;
operator Vector3() const;
operator Plane() const;
- operator Rect3() const;
+ operator ::AABB() const;
operator Quat() const;
operator Basis() const;
operator Transform() const;
@@ -253,7 +253,7 @@ public:
Variant(const Rect2 &p_rect2);
Variant(const Vector3 &p_vector3);
Variant(const Plane &p_plane);
- Variant(const Rect3 &p_aabb);
+ Variant(const ::AABB &p_aabb);
Variant(const Quat &p_quat);
Variant(const Basis &p_transform);
Variant(const Transform2D &p_transform);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 05f0478003..9e6aaeb911 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -655,26 +655,26 @@ struct _VariantCall {
#define VCALL_PTR5R(m_type, m_method) \
static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
- VCALL_PTR0R(Rect3, get_area);
- VCALL_PTR0R(Rect3, has_no_area);
- VCALL_PTR0R(Rect3, has_no_surface);
- VCALL_PTR1R(Rect3, intersects);
- VCALL_PTR1R(Rect3, encloses);
- VCALL_PTR1R(Rect3, merge);
- VCALL_PTR1R(Rect3, intersection);
- VCALL_PTR1R(Rect3, intersects_plane);
- VCALL_PTR2R(Rect3, intersects_segment);
- VCALL_PTR1R(Rect3, has_point);
- VCALL_PTR1R(Rect3, get_support);
- VCALL_PTR0R(Rect3, get_longest_axis);
- VCALL_PTR0R(Rect3, get_longest_axis_index);
- VCALL_PTR0R(Rect3, get_longest_axis_size);
- VCALL_PTR0R(Rect3, get_shortest_axis);
- VCALL_PTR0R(Rect3, get_shortest_axis_index);
- VCALL_PTR0R(Rect3, get_shortest_axis_size);
- VCALL_PTR1R(Rect3, expand);
- VCALL_PTR1R(Rect3, grow);
- VCALL_PTR1R(Rect3, get_endpoint);
+ VCALL_PTR0R(AABB, get_area);
+ VCALL_PTR0R(AABB, has_no_area);
+ VCALL_PTR0R(AABB, has_no_surface);
+ VCALL_PTR1R(AABB, intersects);
+ VCALL_PTR1R(AABB, encloses);
+ VCALL_PTR1R(AABB, merge);
+ VCALL_PTR1R(AABB, intersection);
+ VCALL_PTR1R(AABB, intersects_plane);
+ VCALL_PTR2R(AABB, intersects_segment);
+ VCALL_PTR1R(AABB, has_point);
+ VCALL_PTR1R(AABB, get_support);
+ VCALL_PTR0R(AABB, get_longest_axis);
+ VCALL_PTR0R(AABB, get_longest_axis_index);
+ VCALL_PTR0R(AABB, get_longest_axis_size);
+ VCALL_PTR0R(AABB, get_shortest_axis);
+ VCALL_PTR0R(AABB, get_shortest_axis_index);
+ VCALL_PTR0R(AABB, get_shortest_axis_size);
+ VCALL_PTR1R(AABB, expand);
+ VCALL_PTR1R(AABB, grow);
+ VCALL_PTR1R(AABB, get_endpoint);
VCALL_PTR0R(Transform2D, inverse);
VCALL_PTR0R(Transform2D, affine_inverse);
@@ -755,7 +755,7 @@ struct _VariantCall {
case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane()); return;
- case Variant::RECT3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Rect3()); return;
+ case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB()); return;
default: r_ret = Variant();
}
}
@@ -766,7 +766,7 @@ struct _VariantCall {
case Variant::VECTOR3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane()); return;
- case Variant::RECT3: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect3()); return;
+ case Variant::AABB: r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB()); return;
default: r_ret = Variant();
}
}
@@ -878,9 +878,9 @@ struct _VariantCall {
r_ret = Color::hex(*p_args[0]);
}
- static void Rect3_init1(Variant &r_ret, const Variant **p_args) {
+ static void AABB_init1(Variant &r_ret, const Variant **p_args) {
- r_ret = Rect3(*p_args[0], *p_args[1]);
+ r_ret = ::AABB(*p_args[0], *p_args[1]);
}
static void Basis_init1(Variant &r_ret, const Variant **p_args) {
@@ -1058,8 +1058,8 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case TRANSFORM2D: return Transform2D();
case PLANE: return Plane();
case QUAT: return Quat();
- case RECT3:
- return Rect3(); // 10
+ case AABB:
+ return ::AABB(); // 10
case BASIS: return Basis();
case TRANSFORM:
return Transform();
@@ -1138,8 +1138,8 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
case VECTOR3: return (Vector3(*p_args[0]));
case PLANE: return (Plane(*p_args[0]));
case QUAT: return (Quat(*p_args[0]));
- case RECT3:
- return (Rect3(*p_args[0])); // 10
+ case AABB:
+ return (::AABB(*p_args[0])); // 10
case BASIS: return (Basis(p_args[0]->operator Basis()));
case TRANSFORM:
return (Transform(p_args[0]->operator Transform()));
@@ -1707,26 +1707,26 @@ void register_variant_methods() {
//pointerbased
- ADDFUNC0R(RECT3, REAL, Rect3, get_area, varray());
- ADDFUNC0R(RECT3, BOOL, Rect3, has_no_area, varray());
- ADDFUNC0R(RECT3, BOOL, Rect3, has_no_surface, varray());
- ADDFUNC1R(RECT3, BOOL, Rect3, intersects, RECT3, "with", varray());
- ADDFUNC1R(RECT3, BOOL, Rect3, encloses, RECT3, "with", varray());
- ADDFUNC1R(RECT3, RECT3, Rect3, merge, RECT3, "with", varray());
- ADDFUNC1R(RECT3, RECT3, Rect3, intersection, RECT3, "with", varray());
- ADDFUNC1R(RECT3, BOOL, Rect3, intersects_plane, PLANE, "plane", varray());
- ADDFUNC2R(RECT3, BOOL, Rect3, intersects_segment, VECTOR3, "from", VECTOR3, "to", varray());
- ADDFUNC1R(RECT3, BOOL, Rect3, has_point, VECTOR3, "point", varray());
- ADDFUNC1R(RECT3, VECTOR3, Rect3, get_support, VECTOR3, "dir", varray());
- ADDFUNC0R(RECT3, VECTOR3, Rect3, get_longest_axis, varray());
- ADDFUNC0R(RECT3, INT, Rect3, get_longest_axis_index, varray());
- ADDFUNC0R(RECT3, REAL, Rect3, get_longest_axis_size, varray());
- ADDFUNC0R(RECT3, VECTOR3, Rect3, get_shortest_axis, varray());
- ADDFUNC0R(RECT3, INT, Rect3, get_shortest_axis_index, varray());
- ADDFUNC0R(RECT3, REAL, Rect3, get_shortest_axis_size, varray());
- ADDFUNC1R(RECT3, RECT3, Rect3, expand, VECTOR3, "to_point", varray());
- ADDFUNC1R(RECT3, RECT3, Rect3, grow, REAL, "by", varray());
- ADDFUNC1R(RECT3, VECTOR3, Rect3, get_endpoint, INT, "idx", varray());
+ ADDFUNC0R(AABB, REAL, AABB, get_area, varray());
+ ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray());
+ ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray());
+ ADDFUNC1R(AABB, BOOL, AABB, intersects, AABB, "with", varray());
+ ADDFUNC1R(AABB, BOOL, AABB, encloses, AABB, "with", varray());
+ ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray());
+ ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray());
+ ADDFUNC1R(AABB, BOOL, AABB, intersects_plane, PLANE, "plane", varray());
+ ADDFUNC2R(AABB, BOOL, AABB, intersects_segment, VECTOR3, "from", VECTOR3, "to", varray());
+ ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray());
+ ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray());
+ ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray());
+ ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray());
+ ADDFUNC0R(AABB, REAL, AABB, get_longest_axis_size, varray());
+ ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray());
+ ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray());
+ ADDFUNC0R(AABB, REAL, AABB, get_shortest_axis_size, varray());
+ ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray());
+ ADDFUNC1R(AABB, AABB, AABB, grow, REAL, "by", varray());
+ ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray());
ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray());
ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, affine_inverse, varray());
@@ -1791,7 +1791,7 @@ void register_variant_methods() {
_VariantCall::add_constructor(_VariantCall::Color_init1, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL, "a", Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2, Variant::COLOR, "r", Variant::REAL, "g", Variant::REAL, "b", Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Rect3_init1, Variant::RECT3, "position", Variant::VECTOR3, "size", Variant::VECTOR3);
+ _VariantCall::add_constructor(_VariantCall::AABB_init1, Variant::AABB, "position", Variant::VECTOR3, "size", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init1, Variant::BASIS, "x_axis", Variant::VECTOR3, "y_axis", Variant::VECTOR3, "z_axis", Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init2, Variant::BASIS, "axis", Variant::VECTOR3, "phi", Variant::REAL);
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 6362090902..c793d70ed8 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -48,7 +48,7 @@
CASE_TYPE(PREFIX, OP, TRANSFORM2D) \
CASE_TYPE(PREFIX, OP, PLANE) \
CASE_TYPE(PREFIX, OP, QUAT) \
- CASE_TYPE(PREFIX, OP, RECT3) \
+ CASE_TYPE(PREFIX, OP, AABB) \
CASE_TYPE(PREFIX, OP, BASIS) \
CASE_TYPE(PREFIX, OP, TRANSFORM) \
CASE_TYPE(PREFIX, OP, COLOR) \
@@ -81,7 +81,7 @@
TYPE(PREFIX, OP, TRANSFORM2D), \
TYPE(PREFIX, OP, PLANE), \
TYPE(PREFIX, OP, QUAT), \
- TYPE(PREFIX, OP, RECT3), \
+ TYPE(PREFIX, OP, AABB), \
TYPE(PREFIX, OP, BASIS), \
TYPE(PREFIX, OP, TRANSFORM), \
TYPE(PREFIX, OP, COLOR), \
@@ -465,7 +465,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, VECTOR3, ==, Vector3);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, PLANE, ==, Plane);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, QUAT, ==, Quat);
- DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, RECT3, ==, _rect3);
+ DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, AABB, ==, _aabb);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, BASIS, ==, _basis);
DEFAULT_OP_PTRREF_NULL(math, OP_EQUAL, TRANSFORM, ==, _transform);
DEFAULT_OP_LOCALMEM_NULL(math, OP_EQUAL, COLOR, ==, Color);
@@ -555,7 +555,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, VECTOR3, !=, Vector3);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, PLANE, !=, Plane);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, QUAT, !=, Quat);
- DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, RECT3, !=, _rect3);
+ DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, AABB, !=, _aabb);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, BASIS, !=, _basis);
DEFAULT_OP_PTRREF_NULL(math, OP_NOT_EQUAL, TRANSFORM, !=, _transform);
DEFAULT_OP_LOCALMEM_NULL(math, OP_NOT_EQUAL, COLOR, !=, Color);
@@ -629,7 +629,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_LESS, TRANSFORM2D)
CASE_TYPE(math, OP_LESS, PLANE)
CASE_TYPE(math, OP_LESS, QUAT)
- CASE_TYPE(math, OP_LESS, RECT3)
+ CASE_TYPE(math, OP_LESS, AABB)
CASE_TYPE(math, OP_LESS, BASIS)
CASE_TYPE(math, OP_LESS, TRANSFORM)
CASE_TYPE(math, OP_LESS, COLOR)
@@ -658,7 +658,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM2D)
CASE_TYPE(math, OP_LESS_EQUAL, PLANE)
CASE_TYPE(math, OP_LESS_EQUAL, QUAT)
- CASE_TYPE(math, OP_LESS_EQUAL, RECT3)
+ CASE_TYPE(math, OP_LESS_EQUAL, AABB)
CASE_TYPE(math, OP_LESS_EQUAL, BASIS)
CASE_TYPE(math, OP_LESS_EQUAL, TRANSFORM)
CASE_TYPE(math, OP_LESS_EQUAL, COLOR)
@@ -733,7 +733,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_GREATER, TRANSFORM2D)
CASE_TYPE(math, OP_GREATER, PLANE)
CASE_TYPE(math, OP_GREATER, QUAT)
- CASE_TYPE(math, OP_GREATER, RECT3)
+ CASE_TYPE(math, OP_GREATER, AABB)
CASE_TYPE(math, OP_GREATER, BASIS)
CASE_TYPE(math, OP_GREATER, TRANSFORM)
CASE_TYPE(math, OP_GREATER, COLOR)
@@ -762,7 +762,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM2D)
CASE_TYPE(math, OP_GREATER_EQUAL, PLANE)
CASE_TYPE(math, OP_GREATER_EQUAL, QUAT)
- CASE_TYPE(math, OP_GREATER_EQUAL, RECT3)
+ CASE_TYPE(math, OP_GREATER_EQUAL, AABB)
CASE_TYPE(math, OP_GREATER_EQUAL, BASIS)
CASE_TYPE(math, OP_GREATER_EQUAL, TRANSFORM)
CASE_TYPE(math, OP_GREATER_EQUAL, COLOR)
@@ -818,7 +818,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_ADD, RECT2)
CASE_TYPE(math, OP_ADD, TRANSFORM2D)
CASE_TYPE(math, OP_ADD, PLANE)
- CASE_TYPE(math, OP_ADD, RECT3)
+ CASE_TYPE(math, OP_ADD, AABB)
CASE_TYPE(math, OP_ADD, BASIS)
CASE_TYPE(math, OP_ADD, TRANSFORM)
CASE_TYPE(math, OP_ADD, NODE_PATH)
@@ -842,7 +842,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_SUBTRACT, RECT2)
CASE_TYPE(math, OP_SUBTRACT, TRANSFORM2D)
CASE_TYPE(math, OP_SUBTRACT, PLANE)
- CASE_TYPE(math, OP_SUBTRACT, RECT3)
+ CASE_TYPE(math, OP_SUBTRACT, AABB)
CASE_TYPE(math, OP_SUBTRACT, BASIS)
CASE_TYPE(math, OP_SUBTRACT, TRANSFORM)
CASE_TYPE(math, OP_SUBTRACT, NODE_PATH)
@@ -923,7 +923,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_MULTIPLY, STRING)
CASE_TYPE(math, OP_MULTIPLY, RECT2)
CASE_TYPE(math, OP_MULTIPLY, PLANE)
- CASE_TYPE(math, OP_MULTIPLY, RECT3)
+ CASE_TYPE(math, OP_MULTIPLY, AABB)
CASE_TYPE(math, OP_MULTIPLY, NODE_PATH)
CASE_TYPE(math, OP_MULTIPLY, _RID)
CASE_TYPE(math, OP_MULTIPLY, OBJECT)
@@ -964,7 +964,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_DIVIDE, RECT2)
CASE_TYPE(math, OP_DIVIDE, TRANSFORM2D)
CASE_TYPE(math, OP_DIVIDE, PLANE)
- CASE_TYPE(math, OP_DIVIDE, RECT3)
+ CASE_TYPE(math, OP_DIVIDE, AABB)
CASE_TYPE(math, OP_DIVIDE, BASIS)
CASE_TYPE(math, OP_DIVIDE, TRANSFORM)
CASE_TYPE(math, OP_DIVIDE, NODE_PATH)
@@ -995,7 +995,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_POSITIVE, STRING)
CASE_TYPE(math, OP_POSITIVE, RECT2)
CASE_TYPE(math, OP_POSITIVE, TRANSFORM2D)
- CASE_TYPE(math, OP_POSITIVE, RECT3)
+ CASE_TYPE(math, OP_POSITIVE, AABB)
CASE_TYPE(math, OP_POSITIVE, BASIS)
CASE_TYPE(math, OP_POSITIVE, TRANSFORM)
CASE_TYPE(math, OP_POSITIVE, COLOR)
@@ -1029,7 +1029,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_NEGATE, STRING)
CASE_TYPE(math, OP_NEGATE, RECT2)
CASE_TYPE(math, OP_NEGATE, TRANSFORM2D)
- CASE_TYPE(math, OP_NEGATE, RECT3)
+ CASE_TYPE(math, OP_NEGATE, AABB)
CASE_TYPE(math, OP_NEGATE, BASIS)
CASE_TYPE(math, OP_NEGATE, TRANSFORM)
CASE_TYPE(math, OP_NEGATE, NODE_PATH)
@@ -1088,7 +1088,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a,
CASE_TYPE(math, OP_MODULE, TRANSFORM2D)
CASE_TYPE(math, OP_MODULE, PLANE)
CASE_TYPE(math, OP_MODULE, QUAT)
- CASE_TYPE(math, OP_MODULE, RECT3)
+ CASE_TYPE(math, OP_MODULE, AABB)
CASE_TYPE(math, OP_MODULE, BASIS)
CASE_TYPE(math, OP_MODULE, TRANSFORM)
CASE_TYPE(math, OP_MODULE, COLOR)
@@ -1384,10 +1384,10 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
}
} break; // 10
- case RECT3: {
+ case AABB: {
if (p_value.type == Variant::VECTOR3) {
- Rect3 *v = _data._rect3;
+ ::AABB *v = _data._aabb;
//scalar name
if (p_index == CoreStringNames::singleton->position) {
v->position = *reinterpret_cast<const Vector3 *>(p_value._data._mem);
@@ -1609,9 +1609,9 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
}
} break; // 10
- case RECT3: {
+ case AABB: {
- const Rect3 *v = _data._rect3;
+ const ::AABB *v = _data._aabb;
//scalar name
if (p_index == CoreStringNames::singleton->position) {
return v->position;
@@ -1982,7 +1982,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
}
} break; // 10
- case RECT3: {
+ case AABB: {
if (p_value.type != Variant::VECTOR3)
return;
@@ -1991,7 +1991,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
- Rect3 *v = _data._rect3;
+ ::AABB *v = _data._aabb;
if (*str == "position") {
valid = true;
v->position = p_value;
@@ -2400,13 +2400,13 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
}
} break; // 10
- case RECT3: {
+ case AABB: {
if (p_index.get_type() == Variant::STRING) {
//scalar name
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
- const Rect3 *v = _data._rect3;
+ const ::AABB *v = _data._aabb;
if (*str == "position") {
valid = true;
return v->position;
@@ -2835,7 +2835,7 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::REAL, "w"));
} break; // 10
- case RECT3: {
+ case AABB: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "size"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "end"));
@@ -3457,10 +3457,10 @@ void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst)
r_dst = *reinterpret_cast<const Vector3 *>(a._data._mem) + *reinterpret_cast<const Vector3 *>(b._data._mem) * c;
}
return;
- case RECT3: {
- const Rect3 *ra = reinterpret_cast<const Rect3 *>(a._data._mem);
- const Rect3 *rb = reinterpret_cast<const Rect3 *>(b._data._mem);
- r_dst = Rect3(ra->position + rb->position * c, ra->size + rb->size * c);
+ case AABB: {
+ const ::AABB *ra = reinterpret_cast<const ::AABB *>(a._data._mem);
+ const ::AABB *rb = reinterpret_cast<const ::AABB *>(b._data._mem);
+ r_dst = ::AABB(ra->position + rb->position * c, ra->size + rb->size * c);
}
return;
case QUAT: {
@@ -3591,8 +3591,8 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
r_dst = reinterpret_cast<const Quat *>(a._data._mem)->slerp(*reinterpret_cast<const Quat *>(b._data._mem), c);
}
return;
- case RECT3: {
- r_dst = Rect3(a._data._rect3->position.linear_interpolate(b._data._rect3->position, c), a._data._rect3->size.linear_interpolate(b._data._rect3->size, c));
+ case AABB: {
+ r_dst = ::AABB(a._data._aabb->position.linear_interpolate(b._data._aabb->position, c), a._data._aabb->size.linear_interpolate(b._data._aabb->size, c));
}
return;
case BASIS: {
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index d60d10cd3a..1552b62c64 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -595,7 +595,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = Quat(args[0], args[1], args[2], args[3]);
return OK;
- } else if (id == "Rect3" || id == "AABB") {
+ } else if (id == "AABB") {
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
@@ -606,7 +606,7 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
r_err_str = "Expected 6 arguments for constructor";
}
- value = Rect3(Vector3(args[0], args[1], args[2]), Vector3(args[3], args[4], args[5]));
+ value = AABB(Vector3(args[0], args[1], args[2]), Vector3(args[3], args[4], args[5]));
return OK;
} else if (id == "Basis" || id == "Matrix3") { //compatibility
@@ -1634,10 +1634,10 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, "Plane( " + rtosfix(p.normal.x) + ", " + rtosfix(p.normal.y) + ", " + rtosfix(p.normal.z) + ", " + rtosfix(p.d) + " )");
} break;
- case Variant::RECT3: {
+ case Variant::AABB: {
- Rect3 aabb = p_variant;
- p_store_string_func(p_store_string_ud, "Rect3( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + " )");
+ AABB aabb = p_variant;
+ p_store_string_func(p_store_string_ud, "AABB( " + rtosfix(aabb.position.x) + ", " + rtosfix(aabb.position.y) + ", " + rtosfix(aabb.position.z) + ", " + rtosfix(aabb.size.x) + ", " + rtosfix(aabb.size.y) + ", " + rtosfix(aabb.size.z) + " )");
} break;
case Variant::QUAT: {