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authorRainer Deyke <rainer@eldwood.com>2018-03-19 16:37:57 +0100
committerRainer Deyke <rainer@eldwood.com>2018-03-24 15:08:55 +0100
commit31c6d6649f64b757848ad6e9f382709df3e164d7 (patch)
treef76670789eaef7b2fbe99ae42707fd27e341eddd /core/vector.h
parent6afaf83de39d29746f8852daadadc0d46483c7ef (diff)
Fixes scene corruption when updating dependencies.
This commit fixes issue #17585: renaming/moving resources can corrupt scene files. The corruption was caused by 'ResourceFormatLoaderBinary::rename_dependencies' updating the file format version field of the affected scene file to the latest version without actually updating the content of the file to that version, resulting in a file whose content does not match its file format version field. The fix preserves the file format version field and the engine version fields when renaming dependencies.
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