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authorBłażej Szczygieł <spaz16@wp.pl>2016-09-25 12:57:56 +0200
committerBłażej Szczygieł <spaz16@wp.pl>2016-09-25 12:58:22 +0200
commita27fafb2736a530a8a04f887dd8d6e67da3d8972 (patch)
treebc7e969859da465e65d22a4826afecafc8ec6856 /core/variant_parser.cpp
parent20c7b65b7e3630ada9f2e8b6b64926ec05d68c4c (diff)
Add compatibility with old OpenGL 2.1 drivers
If ARB_framebuffer_object is not supported, try to fall-back to EXT_framebuffer_object if present. In current version of godot, the way framebuffers are used is backward compatible with the older EXT_framebuffer_object extension. Fixes #6591 Done with SuperUserNameMan
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