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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2020-08-21 16:11:20 +0200
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2020-08-22 18:42:42 +0200
commit6d1ef8efacd70a2fc7209f1aeed3156b14b62604 (patch)
tree2d15556fb6012b52c29d9a96dd214597b4409916 /core/variant_op.cpp
parent2b49cb0b7397e3ba14aede1d6d4d28bf17b816bd (diff)
Fix popup closed when an ancestor window is focused
Previously, only the direct parent were taken into account. Popups like contextual menus could stay open if an ancestor which is not a direct parent was focused. Reproduction steps (any platform): - Select a node in the scene tree - Left click the node to start renaming - Right click to open the copy/paste contextual menu - Left click in the scene tree to deselect the node Also closing popup when focusing out of the application, without waiting for the parent to get focus to do so.
Diffstat (limited to 'core/variant_op.cpp')
0 files changed, 0 insertions, 0 deletions