diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/variant_op.cpp | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/variant_op.cpp')
-rw-r--r-- | core/variant_op.cpp | 3394 |
1 files changed, 3394 insertions, 0 deletions
diff --git a/core/variant_op.cpp b/core/variant_op.cpp new file mode 100644 index 0000000000..f2bf16334e --- /dev/null +++ b/core/variant_op.cpp @@ -0,0 +1,3394 @@ +/*************************************************************************/ +/* variant_op.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "variant.h" +#include "object.h" +#include "script_language.h" +#include "core_string_names.h" +Variant::operator bool() const { + + bool b; + return booleanize(b); +} + +bool Variant::booleanize(bool &r_valid) const { + + r_valid=true; + switch(type) { + case NIL: return false; + case BOOL: return _data._bool; + case INT: return _data._int; + case REAL: return _data._real; + case STRING: return (*reinterpret_cast<const String*>(_data._mem))!=""; + case VECTOR2: + case RECT2: + case MATRIX32: + case VECTOR3: + case PLANE: + case _AABB: + case QUAT: + case MATRIX3: + case TRANSFORM: + case COLOR: + case IMAGE: r_valid=false; return false; + case _RID: return (*reinterpret_cast<const RID*>(_data._mem)).is_valid(); + case OBJECT: return _get_obj().obj; + case NODE_PATH: return (*reinterpret_cast<const NodePath*>(_data._mem))!=NodePath(); + case INPUT_EVENT: + case DICTIONARY: + case ARRAY: + case RAW_ARRAY: + case INT_ARRAY: + case REAL_ARRAY: + case STRING_ARRAY: + case VECTOR2_ARRAY: + case VECTOR3_ARRAY: + case COLOR_ARRAY: + r_valid=false; + return false; + default: {} + } + + return false; +} + +#define _RETURN(m_what) { r_ret=m_what; return; } + +#define DEFAULT_OP_NUM(m_op,m_name,m_type)\ +case m_name: {\ + switch(p_b.type) {\ + case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool);\ + case INT: _RETURN(p_a._data.m_type m_op p_b._data._int);\ + case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real);\ + default: {}\ + }\ + r_valid=false;\ + return;\ +}; + +#define DEFAULT_OP_NUM_NEG(m_name,m_type)\ +case m_name: {\ +\ + _RETURN( -p_a._data.m_type);\ +}; + +#define DEFAULT_OP_NUM_VEC(m_op,m_name,m_type)\ +case m_name: {\ + switch(p_b.type) {\ + case BOOL: _RETURN( p_a._data.m_type m_op p_b._data._bool);\ + case INT: _RETURN( p_a._data.m_type m_op p_b._data._int);\ + case REAL: _RETURN( p_a._data.m_type m_op p_b._data._real);\ + case VECTOR2: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector2*>(p_a._data._mem));\ + case VECTOR3: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector3*>(p_a._data._mem));\ + default: {}\ + }\ + r_valid=false;\ + return;\ +}; + +#define DEFAULT_OP_STR(m_op,m_name,m_type)\ +case m_name: {\ + switch(p_b.type) {\ + case STRING: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const String*>(p_b._data._mem));\ + case NODE_PATH: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const NodePath*>(p_b._data._mem));\ + default: {}\ + }\ + r_valid=false;\ + return;\ +}; + +#define DEFAULT_OP_LOCALMEM(m_op,m_name,m_type)\ +case m_name: {switch(p_b.type) {\ + case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\ + default: {}\ +}\ +r_valid=false;\ +return;} + + +#define DEFAULT_OP_LOCALMEM_NEG(m_name,m_type)\ +case m_name: {\ + _RETURN( -*reinterpret_cast<const m_type*>(p_a._data._mem));\ +} + + +#define DEFAULT_OP_LOCALMEM_NUM(m_op,m_name,m_type)\ +case m_name: {switch(p_b.type) {\ + case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\ + case BOOL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._bool);\ + case INT: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._int);\ + case REAL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._real);\ + default: {}\ +}\ +r_valid=false;\ +return;} + +#define DEFAULT_OP_PTR(m_op,m_name,m_sub)\ +case m_name: {switch(p_b.type) {\ + case m_name: _RETURN( p_a._data.m_sub m_op p_b._data.m_sub);\ + default: {}\ +}\ +r_valid=false;\ +return;} + +#define DEFAULT_OP_PTRREF(m_op,m_name,m_sub)\ +case m_name: {switch(p_b.type) {\ + case m_name: _RETURN( *p_a._data.m_sub m_op *p_b._data.m_sub);\ + default: {}\ +}\ +r_valid=false;\ +return;} + +#define DEFAULT_OP_ARRAY_EQ(m_name,m_type)\ +case m_name: { \ + if (p_a.type!=p_b.type) {\ + r_valid=false;\ + return;\ + }\ + const DVector<m_type> &array_a=*reinterpret_cast<const DVector<m_type> *>(p_a._data._mem);\ + const DVector<m_type> &array_b=*reinterpret_cast<const DVector<m_type> *>(p_b._data._mem);\ +\ + int a_len = array_a.size();\ + if (a_len!=array_b.size()){\ + _RETURN( false);\ + }else {\ +\ + DVector<m_type>::Read ra = array_a.read();\ + DVector<m_type>::Read rb = array_b.read();\ +\ + for(int i=0;i<a_len;i++) {\ + if (ra[i]!=rb[i])\ + _RETURN( false);\ + }\ +\ + _RETURN( true);\ + }\ +} + +#define DEFAULT_OP_ARRAY_ADD(m_name,m_type)\ +case m_name: { \ + if (p_a.type!=p_b.type) {\ + r_valid=false;\ + _RETURN( NIL);\ + }\ + const DVector<m_type> &array_a=*reinterpret_cast<const DVector<m_type> *>(p_a._data._mem);\ + const DVector<m_type> &array_b=*reinterpret_cast<const DVector<m_type> *>(p_b._data._mem);\ + DVector<m_type> sum = array_a;\ + sum.append_array(array_b);\ + _RETURN( sum );\ +} + + + +#define DEFAULT_OP_FAIL(m_name)\ +case m_name: {r_valid=false;\ +return;} + + +void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& p_b, Variant &r_ret, bool &r_valid) { + + + r_valid=true; + + switch(p_op) { + + case OP_EQUAL: { + + if ((int(p_a.type)*int(p_b.type))==0) { + //null case is an exception, one of both is null + if (p_a.type==p_b.type) //null against null is true + _RETURN(true); + //only against object is allowed + if (p_a.type==Variant::OBJECT) { + _RETURN(p_a._get_obj().obj==NULL); + } else if (p_b.type==Variant::OBJECT) { + _RETURN(p_b._get_obj().obj==NULL); + } + //otherwise, always false + _RETURN(false); + } + + switch(p_a.type) { + + case NIL: { + + _RETURN(p_b.type==NIL || (p_b.type==Variant::OBJECT && !p_b._get_obj().obj)); + } break; + + DEFAULT_OP_NUM(==,BOOL,_bool); + DEFAULT_OP_NUM(==,INT,_int); + DEFAULT_OP_NUM(==,REAL,_real); + DEFAULT_OP_STR(==,STRING,String); + DEFAULT_OP_LOCALMEM(==,VECTOR2,Vector2); + DEFAULT_OP_LOCALMEM(==,RECT2,Rect2); + DEFAULT_OP_PTRREF(==,MATRIX32,_matrix32); + DEFAULT_OP_LOCALMEM(==,VECTOR3,Vector3); + DEFAULT_OP_LOCALMEM(==,PLANE,Plane); + DEFAULT_OP_LOCALMEM(==,QUAT,Quat); + DEFAULT_OP_PTRREF(==,_AABB,_aabb); + DEFAULT_OP_PTRREF(==,MATRIX3,_matrix3); + DEFAULT_OP_PTRREF(==,TRANSFORM,_transform); + + DEFAULT_OP_LOCALMEM(==,COLOR,Color); + DEFAULT_OP_PTRREF(==,IMAGE,_image); + DEFAULT_OP_STR(==,NODE_PATH,NodePath); + DEFAULT_OP_LOCALMEM(==,_RID,RID); + case OBJECT: { + + if (p_b.type==OBJECT) + _RETURN( (p_a._get_obj().obj == p_b._get_obj().obj) ); + if (p_b.type==NIL) + _RETURN( !p_a._get_obj().obj ); + } break; + DEFAULT_OP_PTRREF(==,INPUT_EVENT,_input_event); + + case DICTIONARY: { + + if (p_b.type!=DICTIONARY) + _RETURN( false ); + + const Dictionary *arr_a=reinterpret_cast<const Dictionary*>(p_a._data._mem); + const Dictionary *arr_b=reinterpret_cast<const Dictionary*>(p_b._data._mem); + + _RETURN( *arr_a == *arr_b ); + + } break; + case ARRAY: { + + if (p_b.type!=ARRAY) + _RETURN( false ); + + const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem); + const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem); + + int l = arr_a->size(); + if (arr_b->size()!=l) + _RETURN( false ); + for(int i=0;i<l;i++) { + if (!(arr_a[i]==arr_b[i])) + _RETURN( false ); + } + + _RETURN( true ); + + } break; + + + DEFAULT_OP_ARRAY_EQ(RAW_ARRAY,uint8_t); + DEFAULT_OP_ARRAY_EQ(INT_ARRAY,int); + DEFAULT_OP_ARRAY_EQ(REAL_ARRAY,real_t); + DEFAULT_OP_ARRAY_EQ(STRING_ARRAY,String); + DEFAULT_OP_ARRAY_EQ(VECTOR2_ARRAY,Vector3); + DEFAULT_OP_ARRAY_EQ(VECTOR3_ARRAY,Vector3); + DEFAULT_OP_ARRAY_EQ(COLOR_ARRAY,Color); + + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + + } + } break; + case OP_NOT_EQUAL: { + Variant res; + evaluate(OP_EQUAL,p_a,p_b,res,r_valid); + if (!r_valid) + return; + if (res.type==BOOL) + res._data._bool=!res._data._bool; + _RETURN( res ); + + } break; + case OP_LESS: { + + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(<,BOOL,_bool); + DEFAULT_OP_NUM(<,INT,_int); + DEFAULT_OP_NUM(<,REAL,_real); + DEFAULT_OP_STR(<,STRING,String); + DEFAULT_OP_LOCALMEM(<,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM(<,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_LOCALMEM(<,_RID,RID); + case OBJECT: { + + if (p_b.type==OBJECT) + _RETURN( (p_a._get_obj().obj < p_b._get_obj().obj) ); + } break; + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + + } break; + case OP_LESS_EQUAL: { + + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(<=,BOOL,_bool); + DEFAULT_OP_NUM(<=,INT,_int); + DEFAULT_OP_NUM(<=,REAL,_real); + DEFAULT_OP_STR(<=,STRING,String); + DEFAULT_OP_LOCALMEM(<=,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM(<=,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_LOCALMEM(<=,_RID,RID); + case OBJECT: { + + if (p_b.type==OBJECT) + _RETURN( (p_a._get_obj().obj <= p_b._get_obj().obj) ); + } break; + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + + } break; + case OP_GREATER: { + + Variant res; + evaluate(OP_LESS,p_b,p_a,res,r_valid); + if (!r_valid) + return; + _RETURN(res); + + } break; + case OP_GREATER_EQUAL: { + + Variant res; + evaluate(OP_LESS_EQUAL,p_b,p_a,res,r_valid); + if (!r_valid) + return; + _RETURN( res ); + } break; + //mathematic + case OP_ADD: { + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(+,BOOL,_bool); + DEFAULT_OP_NUM(+,INT,_int); + DEFAULT_OP_NUM(+,REAL,_real); + DEFAULT_OP_STR(+,STRING,String); + DEFAULT_OP_LOCALMEM(+,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM(+,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + + case ARRAY: { + if (p_a.type!=p_b.type) { + r_valid=false; + return; + } + const Array &array_a=*reinterpret_cast<const Array *>(p_a._data._mem); + const Array &array_b=*reinterpret_cast<const Array *>(p_b._data._mem); + Array sum; + int asize=array_a.size(); + int bsize=array_b.size(); + sum.resize(asize+bsize); + for(int i=0;i<asize;i++) + sum[i]=array_a[i]; + for(int i=0;i<bsize;i++) + sum[i+asize]=array_b[i]; + _RETURN( sum ); + } + DEFAULT_OP_ARRAY_ADD(RAW_ARRAY,uint8_t); + DEFAULT_OP_ARRAY_ADD(INT_ARRAY,int); + DEFAULT_OP_ARRAY_ADD(REAL_ARRAY,real_t); + DEFAULT_OP_ARRAY_ADD(STRING_ARRAY,String); + DEFAULT_OP_ARRAY_ADD(VECTOR2_ARRAY,Vector2); + DEFAULT_OP_ARRAY_ADD(VECTOR3_ARRAY,Vector3); + DEFAULT_OP_ARRAY_ADD(COLOR_ARRAY,Color); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + } break; + case OP_SUBSTRACT: { + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(-,BOOL,_bool); + DEFAULT_OP_NUM(-,INT,_int); + DEFAULT_OP_NUM(-,REAL,_real); + DEFAULT_OP_FAIL(STRING); + DEFAULT_OP_LOCALMEM(-,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM(-,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + } break; + case OP_MULTIPLY: { + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(*,BOOL,_bool); + DEFAULT_OP_NUM_VEC(*,INT,_int); + DEFAULT_OP_NUM_VEC(*,REAL,_real); + DEFAULT_OP_FAIL(STRING); + DEFAULT_OP_LOCALMEM_NUM(*,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM_NUM(*,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + case MATRIX3: { + + switch(p_b.type) { + case VECTOR3: { + + _RETURN( p_a._data._matrix3->xform( *(const Vector3*)p_b._data._mem) ); + + } ; + case MATRIX3: { + + _RETURN( *p_a._data._matrix3 * *p_b._data._matrix3 ); + + }; + } ; + r_valid=false; + return; + } break; + case TRANSFORM: { + + switch(p_b.type) { + case VECTOR3: { + + _RETURN( p_a._data._transform->xform( *(const Vector3*)p_b._data._mem) ); + + } ; + case TRANSFORM: { + + _RETURN( *p_a._data._transform * *p_b._data._transform ); + + }; + } ; + r_valid=false; + return; + } break; + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + } break; + case OP_DIVIDE: { + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM(/,BOOL,_bool); + case INT: { + switch(p_b.type) { + case BOOL: { + int b = p_b._data._bool; + if (b==0) { + + r_valid=false; + _RETURN( "Division By False" ); + } + _RETURN( p_a._data._int / b ); + + } break; + case INT: { + int b = p_b._data._int; + if (b==0) { + + r_valid=false; + _RETURN( "Division By Zero" ); + } + _RETURN( p_a._data._int / b ); + + } break; + case REAL: _RETURN( p_a._data._int / p_b._data._real ); + default: {} + } + r_valid=false; + return; + }; + DEFAULT_OP_NUM(/,REAL,_real); + DEFAULT_OP_FAIL(STRING); + DEFAULT_OP_LOCALMEM_NUM(/,VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM_NUM(/,VECTOR3,Vector3); + DEFAULT_OP_FAIL(PLANE); + DEFAULT_OP_FAIL(QUAT); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + + } break; + case OP_NEGATE: { + switch(p_a.type) { + + DEFAULT_OP_FAIL(NIL); + DEFAULT_OP_NUM_NEG(BOOL,_bool); + DEFAULT_OP_NUM_NEG(INT,_int); + DEFAULT_OP_NUM_NEG(REAL,_real); + DEFAULT_OP_FAIL(STRING); + DEFAULT_OP_LOCALMEM_NEG(VECTOR2,Vector2); + DEFAULT_OP_FAIL(RECT2); + DEFAULT_OP_FAIL(MATRIX32); + DEFAULT_OP_LOCALMEM_NEG(VECTOR3,Vector3); + DEFAULT_OP_LOCALMEM_NEG(PLANE,Plane); + DEFAULT_OP_LOCALMEM_NEG(QUAT,Quat); + DEFAULT_OP_FAIL(_AABB); + DEFAULT_OP_FAIL(MATRIX3); + DEFAULT_OP_FAIL(TRANSFORM); + + DEFAULT_OP_FAIL(COLOR); + DEFAULT_OP_FAIL(IMAGE); + DEFAULT_OP_FAIL(NODE_PATH); + DEFAULT_OP_FAIL(_RID); + DEFAULT_OP_FAIL(OBJECT); + DEFAULT_OP_FAIL(INPUT_EVENT); + DEFAULT_OP_FAIL(DICTIONARY); + DEFAULT_OP_FAIL(ARRAY); + DEFAULT_OP_FAIL(RAW_ARRAY); + DEFAULT_OP_FAIL(INT_ARRAY); + DEFAULT_OP_FAIL(REAL_ARRAY); + DEFAULT_OP_FAIL(STRING_ARRAY); + DEFAULT_OP_FAIL(VECTOR2_ARRAY); + DEFAULT_OP_FAIL(VECTOR3_ARRAY); + DEFAULT_OP_FAIL(COLOR_ARRAY); + case VARIANT_MAX: { + r_valid=false; + return; + + } break; + + } + + } break; + case OP_MODULE: { + if (p_a.type==INT && p_b.type==INT) { +#ifdef DEBUG_ENABLED + if (p_b._data._int==0) { + r_valid=false; + _RETURN( "Division By Zero" ); + } +#endif + _RETURN( p_a._data._int % p_b._data._int ); + } + + r_valid=false; + return; + + } break; + case OP_STRING_CONCAT: { + + _RETURN( p_a.operator String() + p_b.operator String() ); + } break; + //bitwise + case OP_SHIFT_LEFT: { + if (p_a.type==INT && p_b.type==INT) + _RETURN( p_a._data._int << p_b._data._int ); + + r_valid=false; + return; + + } break; + case OP_SHIFT_RIGHT: { + if (p_a.type==INT && p_b.type==INT) + _RETURN( p_a._data._int >> p_b._data._int ); + + r_valid=false; + return; + + } break; + case OP_BIT_AND: { + if (p_a.type==INT && p_b.type==INT) + _RETURN( p_a._data._int & p_b._data._int ); + + r_valid=false; + return; + + } break; + case OP_BIT_OR: { + + if (p_a.type==INT && p_b.type==INT) + _RETURN( p_a._data._int | p_b._data._int ); + + r_valid=false; + return; + + } break; + case OP_BIT_XOR: { + + if (p_a.type==INT && p_b.type==INT) + _RETURN( p_a._data._int ^ p_b._data._int ); + + r_valid=false; + return; + + } break; + case OP_BIT_NEGATE: { + + if (p_a.type==INT) + _RETURN( ~p_a._data._int ); + + r_valid=false; + return; + + } break; + //logic + case OP_AND: { + + bool l = p_a.booleanize(r_valid); + if (!r_valid) + return; + bool r = p_b.booleanize(r_valid); + if (!r_valid) + return; + + _RETURN( l && r ); + } break; + case OP_OR: { + bool l = p_a.booleanize(r_valid); + if (!r_valid) + return; + bool r = p_b.booleanize(r_valid); + if (!r_valid) + return; + + _RETURN( l || r ); + + } break; + case OP_XOR: { + bool l = p_a.booleanize(r_valid); + if (!r_valid) + return; + bool r = p_b.booleanize(r_valid); + if (!r_valid) + return; + + _RETURN( (l || r) && !(l && r) ); + } break; + case OP_NOT: { + + bool l = p_a.booleanize(r_valid); + if (!r_valid) + return; + _RETURN( !l ); + + } break; + case OP_IN: { + + _RETURN( p_b.in(p_a,&r_valid) ); + + } break; + case OP_MAX: { + + r_valid=false; + ERR_FAIL(); + } + + } + + r_valid=false; +} + +void Variant::set_named(const StringName& p_index, const Variant& p_value, bool *r_valid) { + + if (type==OBJECT) { + +#ifdef DEBUG_ENABLED + if (!_get_obj().obj) { + if (r_valid) + *r_valid=false; + return; + } else { + + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { + if (r_valid) + *r_valid=false; + return; + } + + } + +#endif + _get_obj().obj->set(p_index,p_value,r_valid); + return; + } + + set(p_index.operator String(),p_value,r_valid); +} + +Variant Variant::get_named(const StringName& p_index, bool *r_valid) const { + + if (type==OBJECT) { + +#ifdef DEBUG_ENABLED + if (!_get_obj().obj) { + if (r_valid) + *r_valid=false; + return "Instance base is null."; + } else { + + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { + if (r_valid) + *r_valid=false; + return "Attempted use of stray pointer object."; + } + } + +#endif + + return _get_obj().obj->get(p_index,r_valid); + } + + return get(p_index.operator String(),r_valid); +} + +void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) { + + static bool _dummy=false; + + bool &valid = r_valid ? *r_valid : _dummy; + valid=false; + + switch(type) { + case NIL: { return; } break; + case BOOL: { return; } break; + case INT: { return; } break; + case REAL: { return; } break; + case STRING: { + + if (p_value.type!=Variant::STRING) + return; + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + //string index + + int idx=p_index; + String *str=reinterpret_cast<String*>(_data._mem); + if (idx >=0 && idx<str->length()) { + String chr = p_value; + *str = str->substr(0,idx-1)+chr+str->substr(idx+1,str->length()); + valid=true; + return; + } + } + + } break; + case VECTOR2: { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + // scalar index + int idx=p_index; + + if (idx>=0 && idx<2) { + + Vector2 *v=reinterpret_cast<Vector2*>(_data._mem); + valid=true; + v[idx]=p_value; + return; + } + } else if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Vector2 *v=reinterpret_cast<Vector2*>(_data._mem); + if (*str=="x" || *str=="width") { + valid=true; + v->x=p_value; + return; + } else if (*str=="y" || *str=="height") { + valid=true; + v->y=p_value; + return; + } + } + + } break; // 5 + case RECT2: { + + if (p_value.type!=Variant::VECTOR2) + return; + + if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Rect2 *v=reinterpret_cast<Rect2*>(_data._mem); + if (*str=="pos") { + valid=true; + v->pos=p_value; + return; + } else if (*str=="size") { + valid=true; + v->size=p_value; + return; + } else if (*str=="end") { + valid=true; + v->size=Vector2(p_value) - v->pos; + return; + } + } + } break; + case MATRIX32: { + + if (p_value.type!=Variant::VECTOR2) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + + if (index>=0 && index<3) { + Matrix32 *v=_data._matrix32; + + valid=true; + v->elements[index]=p_value; + return; + } + } else if (p_index.get_type()==Variant::STRING && p_value.get_type()==Variant::VECTOR2) { + + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Matrix32 *v=_data._matrix32; + if (*str=="x") { + valid=true; + v->elements[0]=p_value; + return; + } else if (*str=="y" ) { + valid=true; + v->elements[1]=p_value; + return; + } else if (*str=="o" ) { + valid=true; + v->elements[2]=p_value; + return; + } + } + + } break; + case VECTOR3: { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + //scalar index + int idx=p_index; + if (idx>=0 && idx<3) { + + Vector3 *v=reinterpret_cast<Vector3*>(_data._mem); + valid=true; + v[idx]=p_value; + return; + } + } else if (p_index.get_type()==Variant::STRING) { + + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Vector3 *v=reinterpret_cast<Vector3*>(_data._mem); + if (*str=="x") { + valid=true; + v->x=p_value; + return; + } else if (*str=="y" ) { + valid=true; + v->y=p_value; + return; + } else if (*str=="z" ) { + valid=true; + v->z=p_value; + return; + } + } + + } break; + case PLANE: { + + if (p_index.get_type()==Variant::STRING) { + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Plane *v=reinterpret_cast<Plane*>(_data._mem); + if (*str=="x") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + v->normal.x=p_value; + return; + } else if (*str=="y" ) { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + v->normal.y=p_value; + return; + } else if (*str=="z" ) { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + v->normal.z=p_value; + return; + } else if (*str=="normal" ) { + if (p_value.type!=Variant::VECTOR3) + return; + + valid=true; + v->normal=p_value; + return; + } else if (*str=="d" ) { + valid=true; + v->d=p_value; + return; + } + } + + } break; + case QUAT: { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + if (p_index.get_type()==Variant::STRING) { + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Quat *v=reinterpret_cast<Quat*>(_data._mem); + if (*str=="x") { + valid=true; + v->x=p_value; + return; + } else if (*str=="y" ) { + valid=true; + v->y=p_value; + return; + } else if (*str=="z" ) { + valid=true; + v->z=p_value; + return; + } else if (*str=="w" ) { + valid=true; + v->w=p_value; + return; + } + } + + } break; + case _AABB: { + + if (p_value.type!=Variant::VECTOR3) + return; + + if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + AABB *v=_data._aabb; + if (*str=="pos") { + valid=true; + v->pos=p_value; + return; + } else if (*str=="size") { + valid=true; + v->size=p_value; + return; + } else if (*str=="end") { + valid=true; + v->size=Vector3(p_value) - v->pos; + return; + } + } + } break; //sorry naming convention fail :( not like it's used often // 10 + case MATRIX3: { + + if (p_value.type!=Variant::VECTOR3) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + + if (index>=0 && index<3) { + Matrix3 *v=_data._matrix3; + + valid=true; + v->set_axis(index,p_value); + return; + } + } + + } break; + case TRANSFORM: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + + if (p_value.type!=Variant::VECTOR3) + return; + + int index = p_index; + + if (index>=0 && index<4) { + Transform *v=_data._transform; + valid=true; + if (index==3) + v->origin=p_value; + else + v->basis.set_axis(index,p_value); + return; + } + } if (p_index.get_type()==Variant::STRING) { + + Transform *v=_data._transform; + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + + if (*str=="basis") { + + if (p_value.type!=Variant::MATRIX3) + return; + valid=true; + v->basis=p_value; + return; + } if (*str=="origin") { + if (p_value.type!=Variant::VECTOR3) + return; + valid=true; + v->origin=p_value; + return; + } + } + + } break; + case COLOR: { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + if (p_index.get_type()==Variant::STRING) { + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + Color *v=reinterpret_cast<Color*>(_data._mem); + if (*str=="r") { + valid=true; + v->r=p_value; + return; + } else if (*str=="g" ) { + valid=true; + v->g=p_value; + return; + } else if (*str=="b" ) { + valid=true; + v->b=p_value; + return; + } else if (*str=="a" ) { + valid=true; + v->a=p_value; + return; + } else if (*str=="h") { + valid=true; + v->set_hsv(p_value,v->get_s(),v->get_v()); + return; + } else if (*str=="s" ) { + valid=true; + v->set_hsv(v->get_h(),p_value,v->get_v()); + return; + } else if (*str=="v" ) { + valid=true; + v->set_hsv(v->get_h(),v->get_s(),p_value); + return; + } + } else if (p_index.get_type()==Variant::INT) { + + int idx = p_index; + if (idx>=0 || idx<4) { + Color *v=reinterpret_cast<Color*>(_data._mem); + (*v)[idx]=p_value; + valid=true; + } + } + + + + } break; + case IMAGE: { } break; + case NODE_PATH: { } break; // 15 + case _RID: { } break; + case OBJECT: { + + Object *obj=_get_obj().obj; + //only if debugging! + + if (obj) { +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { + + if (!ObjectDB::instance_validate(obj)) { + WARN_PRINT("Attempted use of stray pointer object."); + valid=false; + return; + } + } +#endif + + if (p_index.get_type()!=Variant::STRING) { + obj->setvar(p_index,p_value,r_valid); + return; + } + + return obj->set(p_index,p_value,r_valid); + } + } break; + case INPUT_EVENT: { + + InputEvent &ie = *_data._input_event; + + if (p_index.get_type()!=Variant::STRING) + return; + + const String &str=*reinterpret_cast<const String*>(p_index._data._mem); + + if (str=="type") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + int type=p_value; + if (type<0 || type>=6) + return; //fail + valid=true; + ie.type=InputEvent::Type(type); + return; + } else if (str=="device") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + ie.device=p_value; + return; + } else if (str=="ID") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + ie.ID=p_value; + return; + } + + if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { + + if (str=="shift") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.mod.shift=p_value; + return; + } if (str=="alt") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.mod.alt=p_value; + return; + } if (str=="control") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.mod.control=p_value; + return; + } if (str=="meta") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.mod.meta=p_value; + return; + } + } + + if (ie.type==InputEvent::KEY) { + + if (str=="pressed") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.pressed=p_value; + return; + } else if (str=="scancode") { + + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + + valid=true; + ie.key.scancode=p_value; + return; + } else if (str=="unicode") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.key.unicode=p_value; + return; + } else if (str=="echo") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.key.echo=p_value; + return; + } + } + + if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { + + if (str=="button_mask") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.button_mask=p_value; + return; + } else if (str=="x") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.x=p_value; + return; + } else if (str=="y") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.y=p_value; + return; + } else if (str=="pos") { + if (p_value.type!=Variant::VECTOR2) + return; + valid=true; + Point2 value=p_value; + ie.mouse_button.x=value.x; + ie.mouse_button.y=value.y; + return; + } else if (str=="global_x") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.global_x=p_value; + return; + } else if (str=="global_y") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.global_y=p_value; + return; + } else if (str=="global_pos") { + if (p_value.type!=Variant::VECTOR2) + return; + valid=true; + Point2 value=p_value; + ie.mouse_button.global_x=value.x; + ie.mouse_button.global_y=value.y; + return; + } /*else if (str=="pointer_index") { + valid=true; + return ie.mouse_button.pointer_index; + }*/ + + + if (ie.type==InputEvent::MOUSE_MOTION) { + + if (str=="relative_x") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_motion.relative_x=p_value; + return; + } else if (str=="relative_y") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_motion.relative_y=p_value; + return; + } else if (str=="relative_pos") { + if (p_value.type!=Variant::VECTOR2) + return; + valid=true; + Point2 value=p_value; + ie.mouse_motion.relative_x=value.x; + ie.mouse_motion.relative_y=value.y; + return; + } + + if (str=="speed_x") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_motion.speed_x=p_value; + return; + } else if (str=="speed_y") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_motion.speed_y=p_value; + return; + } else if (str=="speed") { + if (p_value.type!=Variant::VECTOR2) + return; + valid=true; + Point2 value=p_value; + ie.mouse_motion.speed_x=value.x; + ie.mouse_motion.speed_y=value.y; + return; + } + + } else if (ie.type==InputEvent::MOUSE_BUTTON) { + + if (str=="button_index") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL) + return; + valid=true; + ie.mouse_button.button_index=p_value; + return; + } else if (str=="pressed") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + valid=true; + ie.mouse_button.pressed=p_value; + return; + } else if (str=="doubleclick") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + valid=true; + ie.mouse_button.doubleclick=p_value; + return; + } + } + + } + + if (ie.type==InputEvent::JOYSTICK_BUTTON) { + + if (str=="button_index") { + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + valid=true; + ie.joy_button.button_index=p_value; + return; + } if (str=="pressed") { + if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL) + return; + + valid=true; + ie.joy_button.pressed=p_value; + return; + } if (str=="pressure") { + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + valid=true; + ie.joy_button.pressure=p_value; + return; + } + + } + + if (ie.type==InputEvent::JOYSTICK_MOTION) { + + if (str=="axis") { + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + valid=true; + ie.joy_motion.axis=p_value; + return; + } if (str=="value") { + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + valid=true; + ie.joy_motion.axis_value=p_value; + return; + } + } + + if (ie.type==InputEvent::SCREEN_TOUCH) { + + if (str=="index") { + valid=true; + ie.screen_touch.index=p_value; + return; + } if (str=="x") { + valid=true; + ie.screen_touch.x=p_value; + return; + } if (str=="y") { + valid=true; + ie.screen_touch.y=p_value; + return; + } if (str=="pos") { + valid=true; + Vector2 v = p_value; + ie.screen_touch.x=v.x; + ie.screen_touch.y=v.y; + return; + } if (str=="pressed") { + valid=true; + ie.screen_touch.pressed=p_value; + return; + } + + } + + if (ie.type==InputEvent::SCREEN_DRAG) { + + if (str=="index") { + valid=true; + ie.screen_drag.index=p_value; + return; + } if (str=="x") { + valid=true; + ie.screen_drag.x=p_value; + return; + } if (str=="y") { + valid=true; + ie.screen_drag.y=p_value; + return; + } if (str=="pos") { + valid=true; + Vector2 v = p_value; + ie.screen_drag.x=v.x; + ie.screen_drag.y=v.y; + return; + } if (str=="relative_x") { + valid=true; + ie.screen_drag.relative_x=p_value; + return; + } if (str=="relative_y") { + valid=true; + ie.screen_drag.relative_y=p_value; + return; + } if (str=="relative_pos") { + valid=true; + Vector2 v=p_value; + ie.screen_drag.relative_x=v.x; + ie.screen_drag.relative_y=v.y; + return; + } if (str=="speed_x") { + valid=true; + ie.screen_drag.speed_x=p_value; + return; + } if (str=="speed_y") { + valid=true; + ie.screen_drag.speed_y=p_value; + return; + } if (str=="speed") { + valid=true; + Vector2 v=p_value; + ie.screen_drag.speed_x=v.x; + ie.screen_drag.speed_y=v.y; + return; + } + } + + } break; + case DICTIONARY: { + + Dictionary *dic=reinterpret_cast<Dictionary*>(_data._mem); + dic->operator [](p_index)=p_value; + valid=true; //always valid, i guess? should this really be ok? + return; + } break; // 20 + case ARRAY: { + + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + Array *arr=reinterpret_cast<Array* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + (*arr)[index]=p_value; + return; + } + } + + } break; + case RAW_ARRAY: { + + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<uint8_t> *arr=reinterpret_cast<DVector<uint8_t>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + + } break; + case INT_ARRAY: { + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<int> *arr=reinterpret_cast<DVector<int>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + } break; + case REAL_ARRAY: { + + if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<real_t> *arr=reinterpret_cast<DVector<real_t>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + + } break; + case STRING_ARRAY: { + + if (p_value.type!=Variant::STRING) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<String> *arr=reinterpret_cast<DVector<String>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + + } break; //25 + case VECTOR2_ARRAY: { + + if (p_value.type!=Variant::VECTOR2) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<Vector2> *arr=reinterpret_cast<DVector<Vector2>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + + } break; + case VECTOR3_ARRAY: { + + if (p_value.type!=Variant::VECTOR3) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<Vector3> *arr=reinterpret_cast<DVector<Vector3>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + + } break; + case COLOR_ARRAY: { + + if (p_value.type!=Variant::COLOR) + return; + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + DVector<Color> *arr=reinterpret_cast<DVector<Color>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + arr->set(index,p_value); + return; + } + } + } break; + default: return; + } + +} + +Variant Variant::get(const Variant& p_index, bool *r_valid) const { + + static bool _dummy=false; + + bool &valid = r_valid ? *r_valid : _dummy; + + valid=false; + + switch(type) { + case NIL: { return Variant(); } break; + case BOOL: { return Variant(); } break; + case INT: { return Variant(); } break; + case REAL: { return Variant(); } break; + case STRING: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + //string index + + int idx=p_index; + const String *str=reinterpret_cast<const String*>(_data._mem); + if (idx >=0 && idx<str->length()) { + + valid=true; + return str->substr(idx,1); + } + } + + } break; + case VECTOR2: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + // scalar index + int idx=p_index; + if (idx>=0 && idx<2) { + + const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem); + valid=true; + return (*v)[idx]; + } + } else if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem); + if (*str=="x" || *str=="width") { + valid=true; + return v->x; + } else if (*str=="y" || *str=="height") { + valid=true; + return v->y; + } + } + + } break; // 5 + case RECT2: { + + if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Rect2 *v=reinterpret_cast<const Rect2*>(_data._mem); + if (*str=="pos") { + valid=true; + return v->pos; + } else if (*str=="size") { + valid=true; + return v->size; + } else if (*str=="end") { + valid=true; + return v->size+v->pos; + } + } + } break; + case VECTOR3: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + //scalar index + int idx=p_index; + if (idx>=0 && idx<3) { + + const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem); + valid=true; + return (*v)[idx]; + } + } else if (p_index.get_type()==Variant::STRING) { + + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem); + if (*str=="x") { + valid=true; + return v->x; + } else if (*str=="y" ) { + valid=true; + return v->y; + } else if (*str=="z" ) { + valid=true; + return v->z; + } + } + + } break; + case MATRIX32: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + + if (index>=0 && index<3) { + const Matrix32 *v=_data._matrix32; + + valid=true; + return v->elements[index]; + } + } else if (p_index.get_type()==Variant::STRING) { + + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Matrix32 *v=_data._matrix32; + if (*str=="x") { + valid=true; + return v->elements[0]; + } else if (*str=="y" ) { + valid=true; + return v->elements[1]; + } else if (*str=="o" ) { + valid=true; + return v->elements[2]; + } + } + + } break; + case PLANE: { + + if (p_index.get_type()==Variant::STRING) { + //scalar name + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Plane *v=reinterpret_cast<const Plane*>(_data._mem); + if (*str=="x") { + valid=true; + return v->normal.x; + } else if (*str=="y" ) { + valid=true; + return v->normal.y; + } else if (*str=="z" ) { + valid=true; + return v->normal.z; + } else if (*str=="normal" ) { + valid=true; + return v->normal; + } else if (*str=="d" ) { + valid=true; + return v->d; + } + } + + } break; + case QUAT: { + + if (p_index.get_type()==Variant::STRING) { + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Quat *v=reinterpret_cast<const Quat*>(_data._mem); + if (*str=="x") { + valid=true; + return v->x; + } else if (*str=="y" ) { + valid=true; + return v->y; + } else if (*str=="z" ) { + valid=true; + return v->z; + } else if (*str=="w" ) { + valid=true; + return v->w; + } + } + + } break; + case _AABB: { + + if (p_index.get_type()==Variant::STRING) { + //scalar name + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const AABB *v=_data._aabb; + if (*str=="pos") { + valid=true; + return v->pos; + } else if (*str=="size") { + valid=true; + return v->size; + } else if (*str=="end") { + valid=true; + return v->size+v->pos; + } + } + } break; //sorry naming convention fail :( not like it's used often // 10 + case MATRIX3: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + + if (index>=0 && index<3) { + const Matrix3 *v=_data._matrix3; + + valid=true; + return v->get_axis(index); + } + } + + } break; + case TRANSFORM: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + + if (index>=0 && index<4) { + const Transform *v=_data._transform; + valid=true; + return index==3?v->origin:v->basis.get_axis(index); + } + } if (p_index.get_type()==Variant::STRING) { + + const Transform *v=_data._transform; + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + + if (*str=="basis") { + valid=true; + return v->basis; + } if (*str=="origin") { + valid=true; + return v->origin; + } + } + + } break; + case COLOR: { + + if (p_index.get_type()==Variant::STRING) { + + const String *str=reinterpret_cast<const String*>(p_index._data._mem); + const Color *v=reinterpret_cast<const Color*>(_data._mem); + if (*str=="r") { + valid=true; + return v->r; + } else if (*str=="g" ) { + valid=true; + return v->g; + } else if (*str=="b" ) { + valid=true; + return v->b; + } else if (*str=="a" ) { + valid=true; + return v->a; + } else if (*str=="h") { + valid=true; + return v->get_h(); + } else if (*str=="s" ) { + valid=true; + return v->get_s(); + } else if (*str=="v" ) { + valid=true; + return v->get_v(); + } + } else if (p_index.get_type()==Variant::INT) { + + int idx = p_index; + if (idx>=0 || idx<4) { + const Color *v=reinterpret_cast<const Color*>(_data._mem); + valid=true; + return (*v)[idx]; + } + } + + + } break; + case IMAGE: { } break; + case NODE_PATH: { } break; // 15 + case _RID: { } break; + case OBJECT: { + Object *obj = _get_obj().obj; + if (obj) { + + +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { + //only if debugging! + if (!ObjectDB::instance_validate(obj)) { + valid=false; + return "Attempted get on stray pointer."; + } + } +#endif + + if (p_index.get_type()!=Variant::STRING) { + return obj->getvar(p_index,r_valid); + } + + return obj->get(p_index,r_valid); + } + + + } break; + case INPUT_EVENT: { + + InputEvent ie = operator InputEvent(); + + if (p_index.get_type()!=Variant::STRING) + break; + + + const String &str=*reinterpret_cast<const String*>(p_index._data._mem); + + if (str=="type") { + valid=true; + return ie.type; + } else if (str=="device") { + valid=true; + return ie.device; + } else if (str=="ID") { + valid=true; + return ie.ID; + } + + if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { + + if (str=="shift") { + valid=true; + return ie.key.mod.shift; + } if (str=="alt") { + valid=true; + return ie.key.mod.alt; + } if (str=="control") { + valid=true; + return ie.key.mod.control; + } if (str=="meta") { + valid=true; + return ie.key.mod.meta; + } + } + + if (ie.type==InputEvent::KEY) { + + if (str=="pressed") { + valid=true; + return ie.key.pressed; + } else if (str=="scancode") { + valid=true; + return ie.key.scancode; + } else if (str=="unicode") { + valid=true; + return ie.key.unicode; + } else if (str=="echo") { + valid=true; + return ie.key.echo; + } + } + + if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { + + if (str=="button_mask") { + valid=true; + return ie.mouse_button.button_mask; + } else if (str=="x") { + valid=true; + return ie.mouse_button.x; + } else if (str=="y") { + valid=true; + return ie.mouse_button.y; + } else if (str=="pos") { + valid=true; + return Point2(ie.mouse_button.x,ie.mouse_button.y); + } else if (str=="global_x") { + valid=true; + return ie.mouse_button.global_x; + } else if (str=="global_y") { + valid=true; + return ie.mouse_button.global_y; + } else if (str=="global_pos") { + valid=true; + return Point2(ie.mouse_button.global_x,ie.mouse_button.global_y); + } /*else if (str=="pointer_index") { + valid=true; + return ie.mouse_button.pointer_index; + }*/ + + + if (ie.type==InputEvent::MOUSE_MOTION) { + + if (str=="relative_x") { + valid=true; + return ie.mouse_motion.relative_x; + } else if (str=="relative_y") { + valid=true; + return ie.mouse_motion.relative_y; + } else if (str=="relative_pos") { + valid=true; + return Point2(ie.mouse_motion.relative_x,ie.mouse_motion.relative_y); + } else if (str=="speed_x") { + valid=true; + return ie.mouse_motion.speed_x; + } else if (str=="speed_y") { + valid=true; + return ie.mouse_motion.speed_y; + } else if (str=="speed") { + valid=true; + return Point2(ie.mouse_motion.speed_x,ie.mouse_motion.speed_y); + } + + + } else if (ie.type==InputEvent::MOUSE_BUTTON) { + + if (str=="button_index") { + valid=true; + return ie.mouse_button.button_index; + } else if (str=="pressed") { + valid=true; + return ie.mouse_button.pressed; + } else if (str=="doubleclick") { + valid=true; + return ie.mouse_button.doubleclick; + } + } + + } + + if (ie.type==InputEvent::JOYSTICK_BUTTON) { + + if (str=="button_index") { + valid=true; + return ie.joy_button.button_index; + } if (str=="pressed") { + valid=true; + return ie.joy_button.pressed; + } if (str=="pressure") { + valid=true; + return ie.joy_button.pressure; + } + + } + + if (ie.type==InputEvent::JOYSTICK_MOTION) { + + if (str=="axis") { + valid=true; + return ie.joy_motion.axis; + } if (str=="value") { + valid=true; + return ie.joy_motion.axis_value; + } + } + + if (ie.type==InputEvent::SCREEN_TOUCH) { + + if (str=="index") { + valid=true; + return ie.screen_touch.index; + } if (str=="x") { + valid=true; + return ie.screen_touch.x; + } if (str=="y") { + valid=true; + return ie.screen_touch.y; + } if (str=="pos") { + valid=true; + return Vector2(ie.screen_touch.x,ie.screen_touch.y); + } if (str=="pressed") { + valid=true; + return ie.screen_touch.pressed; + } + + } + + if (ie.type==InputEvent::SCREEN_DRAG) { + + if (str=="index") { + valid=true; + return ie.screen_drag.index; + } if (str=="x") { + valid=true; + return ie.screen_drag.x; + } if (str=="y") { + valid=true; + return ie.screen_drag.y; + } if (str=="pos") { + valid=true; + return Vector2(ie.screen_drag.x,ie.screen_drag.y); + } if (str=="relative_x") { + valid=true; + return ie.screen_drag.relative_x; + } if (str=="relative_y") { + valid=true; + return ie.screen_drag.relative_y; + } if (str=="relative_pos") { + valid=true; + return Vector2(ie.screen_drag.relative_x,ie.screen_drag.relative_y); + } if (str=="speed_x") { + valid=true; + return ie.screen_drag.speed_x; + } if (str=="speed_y") { + valid=true; + return ie.screen_drag.speed_y; + } if (str=="speed") { + valid=true; + return Vector2(ie.screen_drag.speed_x,ie.screen_drag.speed_y); + } + } + + } break; + case DICTIONARY: { + + const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem); + const Variant * res = dic->getptr(p_index); + if (res) { + valid=true; + return *res; + } + } break; // 20 + case ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const Array *arr=reinterpret_cast<const Array* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return (*arr)[index]; + } + } + + } break; + case RAW_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + + } break; + case INT_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<int> *arr=reinterpret_cast<const DVector<int>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + } break; + case REAL_ARRAY: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + + } break; + case STRING_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<String> *arr=reinterpret_cast<const DVector<String>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + + } break; //25 + case VECTOR2_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + + } break; + case VECTOR3_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + + } break; + case COLOR_ARRAY: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<Color> *arr=reinterpret_cast<const DVector<Color>* >(_data._mem); + + if (index >=0 && index <arr->size()) { + valid=true; + return arr->get(index); + } + } + } break; + default: return Variant(); + } + + return Variant(); + +} + + +bool Variant::in(const Variant& p_index, bool *r_valid) const { + + if (r_valid) + *r_valid=true; + + switch(type) { + + case STRING: { + + if (p_index.get_type()==Variant::STRING) { + //string index + String idx=p_index; + const String *str=reinterpret_cast<const String*>(_data._mem); + + return str->find("idx")!=-1; + } + + } break; + case OBJECT: { + Object *obj = _get_obj().obj; + if (obj) { + + + bool valid=false; +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { + //only if debugging! + if (!ObjectDB::instance_validate(obj)) { + if (r_valid) { + *r_valid=false; + } + return "Attempted get on stray pointer."; + } + } +#endif + + if (p_index.get_type()!=Variant::STRING) { + obj->getvar(p_index,&valid); + } else { + obj->get(p_index,&valid); + } + + return valid; + } else { + if (r_valid) + *r_valid=false; + } + return false; + } break; + case DICTIONARY: { + + const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem); + return dic->has(p_index); + + } break; // 20 + case ARRAY: { + + const Array *arr=reinterpret_cast<const Array* >(_data._mem); + int l = arr->size(); + if (l) { + for(int i=0;i<l;i++) { + + if ((*arr)[i]==p_index) + return true; + } + + } + + return false; + + } break; + case RAW_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>* >(_data._mem); + int l=arr->size(); + if (l) { + DVector<uint8_t>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + + } break; + case INT_ARRAY: { + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + int index = p_index; + const DVector<int> *arr=reinterpret_cast<const DVector<int>* >(_data._mem); + int l=arr->size(); + if (l) { + DVector<int>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + } break; + case REAL_ARRAY: { + + if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) { + + real_t index = p_index; + const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>* >(_data._mem); + int l=arr->size(); + if (l) { + DVector<real_t>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + + } break; + case STRING_ARRAY: { + if (p_index.get_type()==Variant::STRING) { + + String index = p_index; + const DVector<String> *arr=reinterpret_cast<const DVector<String>* >(_data._mem); + + int l=arr->size(); + if (l) { + DVector<String>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + + } break; //25 + case VECTOR2_ARRAY: { + if (p_index.get_type()==Variant::VECTOR2) { + + Vector2 index = p_index; + const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>* >(_data._mem); + + int l=arr->size(); + if (l) { + DVector<Vector2>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + + } break; + case VECTOR3_ARRAY: { + if (p_index.get_type()==Variant::VECTOR3) { + + Vector3 index = p_index; + const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>* >(_data._mem); + + int l=arr->size(); + if (l) { + DVector<Vector3>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + + } break; + case COLOR_ARRAY: { + + if (p_index.get_type()==Variant::COLOR) { + + Color index = p_index; + const DVector<Color> *arr=reinterpret_cast<const DVector<Color>* >(_data._mem); + + + int l=arr->size(); + if (l) { + DVector<Color>::Read r = arr->read(); + for(int i=0;i<l;i++) { + if (r[i]==index) + return true; + } + + } + + return false; + } + } break; + default: {} + } + + if (r_valid) + *r_valid=false; + return false; +} + +void Variant::get_property_list(List<PropertyInfo> *p_list) const { + + + switch(type) { + case VECTOR2: { + + p_list->push_back( PropertyInfo(Variant::REAL,"x")); + p_list->push_back( PropertyInfo(Variant::REAL,"y")); + p_list->push_back( PropertyInfo(Variant::REAL,"width")); + p_list->push_back( PropertyInfo(Variant::REAL,"height")); + + } break; // 5 + case RECT2: { + + p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos")); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"size")); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"end")); + + } break; + case VECTOR3: { + + p_list->push_back( PropertyInfo(Variant::REAL,"x")); + p_list->push_back( PropertyInfo(Variant::REAL,"y")); + p_list->push_back( PropertyInfo(Variant::REAL,"z")); + + } break; + case MATRIX32: { + + p_list->push_back( PropertyInfo(Variant::REAL,"x")); + p_list->push_back( PropertyInfo(Variant::REAL,"y")); + p_list->push_back( PropertyInfo(Variant::REAL,"o")); + + } break; + case PLANE: { + + p_list->push_back( PropertyInfo(Variant::VECTOR3,"normal")); + p_list->push_back( PropertyInfo(Variant::REAL,"x")); + p_list->push_back( PropertyInfo(Variant::REAL,"y")); + p_list->push_back( PropertyInfo(Variant::REAL,"z")); + p_list->push_back( PropertyInfo(Variant::REAL,"d")); + + } break; + case QUAT: { + + p_list->push_back( PropertyInfo(Variant::REAL,"x")); + p_list->push_back( PropertyInfo(Variant::REAL,"y")); + p_list->push_back( PropertyInfo(Variant::REAL,"z")); + p_list->push_back( PropertyInfo(Variant::REAL,"w")); + + } break; + case _AABB: { + p_list->push_back( PropertyInfo(Variant::VECTOR3,"pos")); + p_list->push_back( PropertyInfo(Variant::VECTOR3,"size")); + p_list->push_back( PropertyInfo(Variant::VECTOR3,"end")); + } break; //sorry naming convention fail :( not like it's used often // 10 + case MATRIX3: { + + p_list->push_back( PropertyInfo(Variant::VECTOR3,"x")); + p_list->push_back( PropertyInfo(Variant::VECTOR3,"y")); + p_list->push_back( PropertyInfo(Variant::VECTOR3,"z")); + + } break; + case TRANSFORM: { + + p_list->push_back( PropertyInfo(Variant::MATRIX3,"basis")); + p_list->push_back( PropertyInfo(Variant::VECTOR3,"origin")); + + } break; + case COLOR: { + p_list->push_back( PropertyInfo(Variant::REAL,"r")); + p_list->push_back( PropertyInfo(Variant::REAL,"g")); + p_list->push_back( PropertyInfo(Variant::REAL,"b")); + p_list->push_back( PropertyInfo(Variant::REAL,"a")); + p_list->push_back( PropertyInfo(Variant::REAL,"h")); + p_list->push_back( PropertyInfo(Variant::REAL,"s")); + p_list->push_back( PropertyInfo(Variant::REAL,"v")); + + } break; + case IMAGE: { } break; + case NODE_PATH: { } break; // 15 + case _RID: { } break; + case OBJECT: { + + Object *obj=_get_obj().obj; + if (obj) { +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) { + //only if debugging! + if (!ObjectDB::instance_validate(obj)) { + WARN_PRINT("Attempted get_property list on stray pointer."); + return; + } + } +#endif + + obj->get_property_list(p_list); + } + + } break; + case INPUT_EVENT: { + + InputEvent ie = operator InputEvent(); + + + p_list->push_back( PropertyInfo(Variant::INT,"type")); + p_list->push_back( PropertyInfo(Variant::INT,"device")); + p_list->push_back( PropertyInfo(Variant::INT,"ID")); + + if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) { + + p_list->push_back( PropertyInfo(Variant::BOOL,"shift")); + p_list->push_back( PropertyInfo(Variant::BOOL,"alt")); + p_list->push_back( PropertyInfo(Variant::BOOL,"control")); + p_list->push_back( PropertyInfo(Variant::BOOL,"meta")); + + } + + if (ie.type==InputEvent::KEY) { + + p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); + p_list->push_back( PropertyInfo(Variant::BOOL,"echo") ); + p_list->push_back( PropertyInfo(Variant::INT,"scancode") ); + p_list->push_back( PropertyInfo(Variant::INT,"unicode") ); + } + + if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) { + + p_list->push_back( PropertyInfo(Variant::INT,"button_mask") ); + p_list->push_back( PropertyInfo(Variant::INT,"x") ); + p_list->push_back( PropertyInfo(Variant::INT,"y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); + p_list->push_back( PropertyInfo(Variant::INT,"global_x") ); + p_list->push_back( PropertyInfo(Variant::INT,"global_y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"global_pos") ); + + + if (ie.type==InputEvent::MOUSE_MOTION) { + + p_list->push_back( PropertyInfo(Variant::INT,"relative_x") ); + p_list->push_back( PropertyInfo(Variant::INT,"relative_y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") ); + p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") ); + p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") ); + + } else if (ie.type==InputEvent::MOUSE_BUTTON) { + + p_list->push_back( PropertyInfo(Variant::INT,"button_index") ); + p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); + p_list->push_back( PropertyInfo(Variant::BOOL,"doubleclick") ); + + } + + } + + if (ie.type==InputEvent::JOYSTICK_BUTTON) { + + p_list->push_back( PropertyInfo(Variant::INT,"button_index") ); + p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); + p_list->push_back( PropertyInfo(Variant::REAL,"pressure") ); + + } + + if (ie.type==InputEvent::JOYSTICK_MOTION) { + + p_list->push_back( PropertyInfo(Variant::INT,"axis") ); + p_list->push_back( PropertyInfo(Variant::REAL,"value") ); + + } + + if (ie.type==InputEvent::SCREEN_TOUCH) { + + p_list->push_back( PropertyInfo(Variant::INT,"index") ); + p_list->push_back( PropertyInfo(Variant::REAL,"x") ); + p_list->push_back( PropertyInfo(Variant::REAL,"y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); + p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") ); + } + + if (ie.type==InputEvent::SCREEN_DRAG) { + + p_list->push_back( PropertyInfo(Variant::INT,"index") ); + p_list->push_back( PropertyInfo(Variant::REAL,"x") ); + p_list->push_back( PropertyInfo(Variant::REAL,"y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") ); + p_list->push_back( PropertyInfo(Variant::REAL,"relative_x") ); + p_list->push_back( PropertyInfo(Variant::REAL,"relative_y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") ); + p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") ); + p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") ); + p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") ); + } + + } break; + case DICTIONARY: { + + const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem); + List<Variant> keys; + dic->get_key_list(&keys); + for(List<Variant>::Element *E=keys.front();E;E=E->next()) { + if (E->get().get_type()==Variant::STRING) { + p_list->push_back(PropertyInfo(Variant::STRING,E->get())); + } + } + } break; // 20 + case ARRAY: + case RAW_ARRAY: + case INT_ARRAY: + case REAL_ARRAY: + case STRING_ARRAY: + case VECTOR3_ARRAY: + case COLOR_ARRAY: { + + //nothing + } break; + default: {} + } + + +} + +bool Variant::iter_init(Variant& r_iter,bool &valid) const { + + + valid=true; + switch(type) { + case OBJECT: { + +#ifdef DEBUG_ENABLED + if (!_get_obj().obj) { + valid=false; + return false; + } + + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { + valid=false; + return false; + } +#endif + Variant::CallError ce; + ce.error=Variant::CallError::CALL_OK; + Array ref(true); + ref.push_back(r_iter); + Variant vref=ref; + const Variant *refp[]={&vref}; + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next,refp,1,ce); + + if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) { + valid=false; + return false; + } + + r_iter=ref[0]; + return ret; + } break; + + case DICTIONARY: { + + const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem); + if (dic->empty()) + return false; + + const Variant *next=dic->next(NULL); + r_iter=*next; + return true; + + } break; + case ARRAY: { + + const Array *arr=reinterpret_cast<const Array*>(_data._mem); + if (arr->empty()) + return false; + r_iter=0; + return true; + } break; + case RAW_ARRAY: { + const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + + } break; + case INT_ARRAY: { + const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + + } break; + case REAL_ARRAY: { + const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + + } break; + case STRING_ARRAY: { + const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + } break; + case VECTOR2_ARRAY: { + + const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + } break; + case VECTOR3_ARRAY: { + + const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + } break; + case COLOR_ARRAY: { + + const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem); + if (arr->size()==0) + return false; + r_iter=0; + return true; + + } break; + + } + + valid=false; + return false; +} +bool Variant::iter_next(Variant& r_iter,bool &valid) const { + + + valid=true; + switch(type) { + + case OBJECT: { + +#ifdef DEBUG_ENABLED + if (!_get_obj().obj) { + valid=false; + return false; + } + + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { + valid=false; + return false; + } +#endif + Variant::CallError ce; + ce.error=Variant::CallError::CALL_OK; + Array ref(true); + ref.push_back(r_iter); + Variant vref=ref; + const Variant *refp[]={&vref}; + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next,refp,1,ce); + + if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) { + valid=false; + return false; + } + + r_iter=ref[0]; + + return ret; + } break; + case DICTIONARY: { + + const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem); + const Variant *next=dic->next(&r_iter); + if (!next) + return false; + + r_iter=*next; + return true; + + } break; + case ARRAY: { + + const Array *arr=reinterpret_cast<const Array*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + } break; + case RAW_ARRAY: { + const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + + } break; + case INT_ARRAY: { + const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + + } break; + case REAL_ARRAY: { + const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + + } break; + case STRING_ARRAY: { + const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + } break; + case VECTOR2_ARRAY: { + + const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + } break; + case VECTOR3_ARRAY: { + + const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + } break; + case COLOR_ARRAY: { + + const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem); + int idx=r_iter; + idx++; + if (idx>=arr->size()) + return false; + r_iter=idx; + return true; + } break; + + } + + valid=false; + return false; +} + +Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const { + + + r_valid=true; + switch(type) { + case OBJECT: { + +#ifdef DEBUG_ENABLED + if (!_get_obj().obj) { + r_valid=false; + return Variant(); + } + + if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) { + r_valid=false; + return Variant(); + } +#endif + Variant::CallError ce; + ce.error=Variant::CallError::CALL_OK; + const Variant *refp[]={&r_iter}; + Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get,refp,1,ce); + + if (ce.error!=Variant::CallError::CALL_OK) { + r_valid=false; + return Variant(); + } + + //r_iter=ref[0]; + + return ret; + } break; + + case DICTIONARY: { + + return r_iter; //iterator is the same as the key + + } break; + case ARRAY: { + + const Array *arr=reinterpret_cast<const Array*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case RAW_ARRAY: { + const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case INT_ARRAY: { + const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case REAL_ARRAY: { + const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case STRING_ARRAY: { + const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case VECTOR2_ARRAY: { + + const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem); + int idx=r_iter; + #ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } + #endif + return arr->get(idx); + } break; + case VECTOR3_ARRAY: { + + const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + case COLOR_ARRAY: { + + const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem); + int idx=r_iter; +#ifdef DEBUG_ENABLED + if (idx<0 || idx>=arr->size()) { + r_valid=false; + return Variant(); + } +#endif + return arr->get(idx); + } break; + + } + + r_valid=false; + return Variant(); + +} + +void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) { + + if (a.type!=b.type) { + r_dst=a; + return; + } + + + switch(a.type) { + + case NIL:{ r_dst=Variant(); } return; + case BOOL:{ r_dst=a; } return; + case INT:{ + int va=a._data._int; + int vb=b._data._int; + r_dst=int((1.0-c) * va + vb * c + 0.5); + } return; + case REAL:{ + real_t va=a._data._real; + real_t vb=b._data._real; + r_dst=(1.0-c) * va + vb * c; + + } return; + case STRING:{ + //this is pretty funny and bizarre, but artists like to use it for typewritter effects + String sa = *reinterpret_cast<const String*>(a._data._mem); + String sb = *reinterpret_cast<const String*>(b._data._mem); + String dst; + int csize=sb.length() * c + sa.length() * (1.0-c); + if (csize==0) { + r_dst=""; + return; + } + dst.resize(csize+1); + dst[csize]=0; + int split = csize/2; + + for(int i=0;i<csize;i++) { + + CharType chr=' '; + + if (i<split) { + + if (i<sa.length()) + chr=sa[i]; + else if (i<sb.length()) + chr=sb[i]; + + } else { + + if (i<sb.length()) + chr=sb[i]; + else if (i<sa.length()) + chr=sa[i]; + } + + dst[i]=chr; + } + + r_dst=dst; + + + } return; + case VECTOR2:{ r_dst=reinterpret_cast<const Vector2*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2*>(b._data._mem),c); } return; + case RECT2:{ r_dst = Rect2( reinterpret_cast<const Rect2*>(a._data._mem)->pos.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->pos,c), reinterpret_cast<const Rect2*>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->size,c) ); } return; + case VECTOR3:{ r_dst=reinterpret_cast<const Vector3*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3*>(b._data._mem),c); } return; + case MATRIX32:{ r_dst=a._data._matrix32->interpolate_with(*b._data._matrix32,c); } return; + case PLANE:{ r_dst=a; } return; + case QUAT:{ r_dst=reinterpret_cast<const Quat*>(a._data._mem)->slerp(*reinterpret_cast<const Quat*>(b._data._mem),c); } return; + case _AABB:{ r_dst=AABB( a._data._aabb->pos.linear_interpolate(b._data._aabb->pos,c), a._data._aabb->size.linear_interpolate(b._data._aabb->size,c) ); } return; + case MATRIX3:{ r_dst=Transform(*a._data._matrix3).interpolate_with(Transform(*b._data._matrix3),c).basis; } return; + case TRANSFORM:{ r_dst=a._data._transform->interpolate_with(*b._data._transform,c); } return; + case COLOR:{ r_dst=reinterpret_cast<const Color*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color*>(b._data._mem),c); } return; + case IMAGE:{ r_dst=a; } return; + case NODE_PATH:{ r_dst=a; } return; + case _RID:{ r_dst=a; } return; + case OBJECT:{ r_dst=a; } return; + case INPUT_EVENT:{ r_dst=a; } return; + case DICTIONARY:{ } return; + case ARRAY:{ r_dst=a; } return; + case RAW_ARRAY:{ r_dst=a; } return; + case INT_ARRAY:{ r_dst=a; } return; + case REAL_ARRAY:{ r_dst=a; } return; + case STRING_ARRAY:{ r_dst=a; } return; + case VECTOR3_ARRAY:{ r_dst=a; } return; + case COLOR_ARRAY:{ r_dst=a; } return; + default: { + + r_dst=a; + } + + } +} + + +static const char *_op_names[Variant::OP_MAX]={ + "==", + "!=", + "<", + "<=", + ">", + ">=", + "+", + "-", + "*", + "/", + "- (negation)", + "%", + "..", + "<<", + ">>", + "&", + "|", + "^", + "~", + "and", + "or", + "xor", + "not", + "in" + +}; + + + +String Variant::get_operator_name(Operator p_op) { + + ERR_FAIL_INDEX_V(p_op,OP_MAX,""); + return _op_names[p_op]; +} |