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author | Aaron Franke <arnfranke@yahoo.com> | 2019-10-14 16:33:45 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2019-10-14 16:46:54 -0400 |
commit | 86922ff70ba533b376a6680f965f542894e8c614 (patch) | |
tree | b99bc39067ce17ec257ad44199becdc61b69d3c2 /core/variant_call.cpp | |
parent | 1fed266bf5452b30376db62495f4985f6975f2c1 (diff) |
Make is_equal_approx separate for structures
This commit adds exposed behavior for C#
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r-- | core/variant_call.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 40b944744b..8a45d8f6a0 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -816,7 +816,7 @@ struct _VariantCall { VCALL_PTR0R(Basis, get_orthogonal_index); VCALL_PTR0R(Basis, orthonormalized); VCALL_PTR2R(Basis, slerp); - VCALL_PTR2R(Basis, is_equal_approx); + VCALL_PTR2R(Basis, is_equal_approx); // TODO: Break compatibility in 4.0 to change this to an instance method (a.is_equal_approx(b) as VCALL_PTR1R) for consistency. VCALL_PTR0R(Basis, get_rotation_quat); VCALL_PTR0R(Transform, inverse); |