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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-12 12:42:30 +0200
committerGitHub <noreply@github.com>2019-08-12 12:42:30 +0200
commit5441aaf768d6dd4c3d8465e6b340ae38ddc7db1d (patch)
tree136ddb200eab2bab9124e4375dad9b435f7d5113 /core/variant_call.cpp
parente23f5e6415758e4eae0a5ba635afaba7d654c09f (diff)
parent85f13a0d240114b9d858b7fe9ea53ecab3dcde68 (diff)
Merge pull request #31228 from aaronfranke/identity-constants
Add Basis constants and format Transform constants
Diffstat (limited to 'core/variant_call.cpp')
-rw-r--r--core/variant_call.cpp26
1 files changed, 17 insertions, 9 deletions
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 1f6e5bb653..eca5d0567b 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -1955,19 +1955,27 @@ void register_variant_methods() {
_VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1));
_VariantCall::add_variant_constant(Variant::VECTOR2, "DOWN", Vector2(0, 1));
- _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D(1, 0, 0, 1, 0, 0));
+ _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D());
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0));
_VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0));
- Transform identity_transform, transform_x, transform_y, transform_z;
- identity_transform.set(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform identity_transform = Transform();
+ Transform flip_x_transform = Transform(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
+ Transform flip_y_transform = Transform(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+ Transform flip_z_transform = Transform(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
_VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
- transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
- transform_y.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
- transform_z.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
- _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", flip_x_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", flip_y_transform);
+ _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", flip_z_transform);
+
+ Basis identity_basis = Basis();
+ Basis flip_x_basis = Basis(-1, 0, 0, 0, 1, 0, 0, 0, 1);
+ Basis flip_y_basis = Basis(1, 0, 0, 0, -1, 0, 0, 0, 1);
+ Basis flip_z_basis = Basis(1, 0, 0, 0, 1, 0, 0, 0, -1);
+ _VariantCall::add_variant_constant(Variant::BASIS, "IDENTITY", identity_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_X", flip_x_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_Y", flip_y_basis);
+ _VariantCall::add_variant_constant(Variant::BASIS, "FLIP_Z", flip_z_basis);
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0));