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author | Juan Linietsky <reduzio@gmail.com> | 2021-10-11 19:28:34 -0300 |
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committer | GitHub <noreply@github.com> | 2021-10-11 19:28:34 -0300 |
commit | f9aec342dcd51d65c5970dd395e3c7a66cac446c (patch) | |
tree | 9d5b542652e576f865abf0c97a37ee272210ae2e /core/variant/variant_utility.cpp | |
parent | 9ed4f8367b29204b89f9feaf86727b24396fb180 (diff) | |
parent | 610de0974db4feb7e50c9349a8a164b6bf0f36c8 (diff) |
Merge pull request #53687 from godotengine/revert-48332-implement-ping-pong
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
Diffstat (limited to 'core/variant/variant_utility.cpp')
-rw-r--r-- | core/variant/variant_utility.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp index e89bdd4faa..666b582e39 100644 --- a/core/variant/variant_utility.cpp +++ b/core/variant/variant_utility.cpp @@ -275,10 +275,6 @@ struct VariantUtilityFunctions { return Math::wrapf(value, min, max); } - static inline double pingpong(double value, double length) { - return Math::pingpong(value, length); - } - static inline Variant max(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (p_argcount < 2) { r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; @@ -1230,7 +1226,6 @@ void Variant::_register_variant_utility_functions() { FUNCBINDR(clampf, sarray("value", "min", "max"), Variant::UTILITY_FUNC_TYPE_MATH); FUNCBINDR(nearest_po2, sarray("value"), Variant::UTILITY_FUNC_TYPE_MATH); - FUNCBINDR(pingpong, sarray("value", "length"), Variant::UTILITY_FUNC_TYPE_MATH); // Random |