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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-21 09:36:13 +0000
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-21 09:36:20 +0000
commitefea408d235b826c15f494d34274b606e872ece7 (patch)
tree80832de904b39109eeab9dab00846baba7ae58af /core/variant/variant_internal.h
parentbccbd4be90baa8ad104f05310e7bbc3dbde33060 (diff)
Ensure default value in _render_shadow is the same as parent
Use double instead of int for the p_lod_distance_multiplier default value in RendererSceneRenderForward::_render_shadow to match parent default value in RendererSceneRenderRD::_render_shadow
Diffstat (limited to 'core/variant/variant_internal.h')
0 files changed, 0 insertions, 0 deletions