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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-06 01:29:20 +0200
committerGitHub <noreply@github.com>2021-06-06 01:29:20 +0200
commit94c31ba3006b071a6fe03b29a86d0a415351a50f (patch)
treef25a24d54a7370e6f972729ea53131fb5f61f7c6 /core/variant/variant_call.cpp
parent7085c0d80110c4c3f90fcc12f609650144e08712 (diff)
parent8aa3c2f0918707c2243b86ac53c02c27ceb9a266 (diff)
Merge pull request #47872 from TwistedTwigleg/GSOC_2020_Working_Branch_2D_IK_SQUISHED
New and improved IK system for Skeleton2D - Squished
Diffstat (limited to 'core/variant/variant_call.cpp')
-rw-r--r--core/variant/variant_call.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp
index 72dd888dff..a1314a11f3 100644
--- a/core/variant/variant_call.cpp
+++ b/core/variant/variant_call.cpp
@@ -1651,6 +1651,8 @@ static void _register_variant_builtin_methods() {
bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
+ bind_method(Transform2D, set_rotation, sarray("rotation"), varray());
+ bind_method(Transform2D, looking_at, sarray("target"), varray(Transform2D()));
/* Basis */