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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /core/variant/variant.cpp
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'core/variant/variant.cpp')
-rw-r--r--core/variant/variant.cpp3521
1 files changed, 3521 insertions, 0 deletions
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
new file mode 100644
index 0000000000..126420bd02
--- /dev/null
+++ b/core/variant/variant.cpp
@@ -0,0 +1,3521 @@
+/*************************************************************************/
+/* variant.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "variant.h"
+
+#include "core/core_string_names.h"
+#include "core/debugger/engine_debugger.h"
+#include "core/io/marshalls.h"
+#include "core/io/resource.h"
+#include "core/math/math_funcs.h"
+#include "core/string/print_string.h"
+#include "core/variant/variant_parser.h"
+#include "scene/gui/control.h"
+#include "scene/main/node.h"
+
+String Variant::get_type_name(Variant::Type p_type) {
+ switch (p_type) {
+ case NIL: {
+ return "Nil";
+ } break;
+
+ // atomic types
+ case BOOL: {
+ return "bool";
+ } break;
+ case INT: {
+ return "int";
+
+ } break;
+ case FLOAT: {
+ return "float";
+
+ } break;
+ case STRING: {
+ return "String";
+ } break;
+
+ // math types
+ case VECTOR2: {
+ return "Vector2";
+ } break;
+ case VECTOR2I: {
+ return "Vector2i";
+ } break;
+ case RECT2: {
+ return "Rect2";
+ } break;
+ case RECT2I: {
+ return "Rect2i";
+ } break;
+ case TRANSFORM2D: {
+ return "Transform2D";
+ } break;
+ case VECTOR3: {
+ return "Vector3";
+ } break;
+ case VECTOR3I: {
+ return "Vector3i";
+ } break;
+ case PLANE: {
+ return "Plane";
+
+ } break;
+ case AABB: {
+ return "AABB";
+ } break;
+ case QUAT: {
+ return "Quat";
+
+ } break;
+ case BASIS: {
+ return "Basis";
+
+ } break;
+ case TRANSFORM: {
+ return "Transform";
+
+ } break;
+
+ // misc types
+ case COLOR: {
+ return "Color";
+
+ } break;
+ case _RID: {
+ return "RID";
+ } break;
+ case OBJECT: {
+ return "Object";
+ } break;
+ case CALLABLE: {
+ return "Callable";
+ } break;
+ case SIGNAL: {
+ return "Signal";
+ } break;
+ case STRING_NAME: {
+ return "StringName";
+
+ } break;
+ case NODE_PATH: {
+ return "NodePath";
+
+ } break;
+ case DICTIONARY: {
+ return "Dictionary";
+
+ } break;
+ case ARRAY: {
+ return "Array";
+
+ } break;
+
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ return "PackedByteArray";
+
+ } break;
+ case PACKED_INT32_ARRAY: {
+ return "PackedInt32Array";
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ return "PackedInt64Array";
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ return "PackedFloat32Array";
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ return "PackedFloat64Array";
+
+ } break;
+ case PACKED_STRING_ARRAY: {
+ return "PackedStringArray";
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ return "PackedVector2Array";
+
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ return "PackedVector3Array";
+
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ return "PackedColorArray";
+
+ } break;
+ default: {
+ }
+ }
+
+ return "";
+}
+
+bool Variant::can_convert(Variant::Type p_type_from, Variant::Type p_type_to) {
+ if (p_type_from == p_type_to) {
+ return true;
+ }
+ if (p_type_to == NIL && p_type_from != NIL) { //nil can convert to anything
+ return true;
+ }
+
+ if (p_type_from == NIL) {
+ return (p_type_to == OBJECT);
+ }
+
+ const Type *valid_types = nullptr;
+ const Type *invalid_types = nullptr;
+
+ switch (p_type_to) {
+ case BOOL: {
+ static const Type valid[] = {
+ INT,
+ FLOAT,
+ STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+ } break;
+ case INT: {
+ static const Type valid[] = {
+ BOOL,
+ FLOAT,
+ STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case FLOAT: {
+ static const Type valid[] = {
+ BOOL,
+ INT,
+ STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case STRING: {
+ static const Type invalid[] = {
+ OBJECT,
+ NIL
+ };
+
+ invalid_types = invalid;
+ } break;
+ case VECTOR2: {
+ static const Type valid[] = {
+ VECTOR2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR2I: {
+ static const Type valid[] = {
+ VECTOR2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2: {
+ static const Type valid[] = {
+ RECT2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2I: {
+ static const Type valid[] = {
+ RECT2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case TRANSFORM2D: {
+ static const Type valid[] = {
+ TRANSFORM,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case VECTOR3: {
+ static const Type valid[] = {
+ VECTOR3I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR3I: {
+ static const Type valid[] = {
+ VECTOR3,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case QUAT: {
+ static const Type valid[] = {
+ BASIS,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case BASIS: {
+ static const Type valid[] = {
+ QUAT,
+ VECTOR3,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case TRANSFORM: {
+ static const Type valid[] = {
+ TRANSFORM2D,
+ QUAT,
+ BASIS,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case COLOR: {
+ static const Type valid[] = {
+ STRING,
+ INT,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case _RID: {
+ static const Type valid[] = {
+ OBJECT,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case OBJECT: {
+ static const Type valid[] = {
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case STRING_NAME: {
+ static const Type valid[] = {
+ STRING,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case NODE_PATH: {
+ static const Type valid[] = {
+ STRING,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case ARRAY: {
+ static const Type valid[] = {
+ PACKED_BYTE_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
+ PACKED_STRING_ARRAY,
+ PACKED_COLOR_ARRAY,
+ PACKED_VECTOR2_ARRAY,
+ PACKED_VECTOR3_ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_INT32_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_INT64_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_STRING_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ default: {
+ }
+ }
+
+ if (valid_types) {
+ int i = 0;
+ while (valid_types[i] != NIL) {
+ if (p_type_from == valid_types[i]) {
+ return true;
+ }
+ i++;
+ }
+
+ } else if (invalid_types) {
+ int i = 0;
+ while (invalid_types[i] != NIL) {
+ if (p_type_from == invalid_types[i]) {
+ return false;
+ }
+ i++;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+bool Variant::can_convert_strict(Variant::Type p_type_from, Variant::Type p_type_to) {
+ if (p_type_from == p_type_to) {
+ return true;
+ }
+ if (p_type_to == NIL && p_type_from != NIL) { //nil can convert to anything
+ return true;
+ }
+
+ if (p_type_from == NIL) {
+ return (p_type_to == OBJECT);
+ }
+
+ const Type *valid_types = nullptr;
+
+ switch (p_type_to) {
+ case BOOL: {
+ static const Type valid[] = {
+ INT,
+ FLOAT,
+ //STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+ } break;
+ case INT: {
+ static const Type valid[] = {
+ BOOL,
+ FLOAT,
+ //STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case FLOAT: {
+ static const Type valid[] = {
+ BOOL,
+ INT,
+ //STRING,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case STRING: {
+ static const Type valid[] = {
+ NODE_PATH,
+ STRING_NAME,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case VECTOR2: {
+ static const Type valid[] = {
+ VECTOR2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR2I: {
+ static const Type valid[] = {
+ VECTOR2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2: {
+ static const Type valid[] = {
+ RECT2I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case RECT2I: {
+ static const Type valid[] = {
+ RECT2,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case TRANSFORM2D: {
+ static const Type valid[] = {
+ TRANSFORM,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case VECTOR3: {
+ static const Type valid[] = {
+ VECTOR3I,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+ case VECTOR3I: {
+ static const Type valid[] = {
+ VECTOR3,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case QUAT: {
+ static const Type valid[] = {
+ BASIS,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case BASIS: {
+ static const Type valid[] = {
+ QUAT,
+ VECTOR3,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ case TRANSFORM: {
+ static const Type valid[] = {
+ TRANSFORM2D,
+ QUAT,
+ BASIS,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case COLOR: {
+ static const Type valid[] = {
+ STRING,
+ INT,
+ NIL,
+ };
+
+ valid_types = valid;
+
+ } break;
+
+ case _RID: {
+ static const Type valid[] = {
+ OBJECT,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case OBJECT: {
+ static const Type valid[] = {
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case STRING_NAME: {
+ static const Type valid[] = {
+ STRING,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case NODE_PATH: {
+ static const Type valid[] = {
+ STRING,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case ARRAY: {
+ static const Type valid[] = {
+ PACKED_BYTE_ARRAY,
+ PACKED_INT32_ARRAY,
+ PACKED_INT64_ARRAY,
+ PACKED_FLOAT32_ARRAY,
+ PACKED_FLOAT64_ARRAY,
+ PACKED_STRING_ARRAY,
+ PACKED_COLOR_ARRAY,
+ PACKED_VECTOR2_ARRAY,
+ PACKED_VECTOR3_ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_INT32_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_INT64_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+ } break;
+ case PACKED_STRING_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+ valid_types = valid;
+
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ static const Type valid[] = {
+ ARRAY,
+ NIL
+ };
+
+ valid_types = valid;
+
+ } break;
+ default: {
+ }
+ }
+
+ if (valid_types) {
+ int i = 0;
+ while (valid_types[i] != NIL) {
+ if (p_type_from == valid_types[i]) {
+ return true;
+ }
+ i++;
+ }
+ }
+
+ return false;
+}
+
+bool Variant::operator==(const Variant &p_variant) const {
+ if (type != p_variant.type) { //evaluation of operator== needs to be more strict
+ return false;
+ }
+ bool v;
+ Variant r;
+ evaluate(OP_EQUAL, *this, p_variant, r, v);
+ return r;
+}
+
+bool Variant::operator!=(const Variant &p_variant) const {
+ if (type != p_variant.type) { //evaluation of operator== needs to be more strict
+ return true;
+ }
+ bool v;
+ Variant r;
+ evaluate(OP_NOT_EQUAL, *this, p_variant, r, v);
+ return r;
+}
+
+bool Variant::operator<(const Variant &p_variant) const {
+ if (type != p_variant.type) { //if types differ, then order by type first
+ return type < p_variant.type;
+ }
+ bool v;
+ Variant r;
+ evaluate(OP_LESS, *this, p_variant, r, v);
+ return r;
+}
+
+bool Variant::is_zero() const {
+ switch (type) {
+ case NIL: {
+ return true;
+ } break;
+
+ // atomic types
+ case BOOL: {
+ return !(_data._bool);
+ } break;
+ case INT: {
+ return _data._int == 0;
+
+ } break;
+ case FLOAT: {
+ return _data._float == 0;
+
+ } break;
+ case STRING: {
+ return *reinterpret_cast<const String *>(_data._mem) == String();
+
+ } break;
+
+ // math types
+ case VECTOR2: {
+ return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2();
+
+ } break;
+ case VECTOR2I: {
+ return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i();
+
+ } break;
+ case RECT2: {
+ return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2();
+
+ } break;
+ case RECT2I: {
+ return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i();
+
+ } break;
+ case TRANSFORM2D: {
+ return *_data._transform2d == Transform2D();
+
+ } break;
+ case VECTOR3: {
+ return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3();
+
+ } break;
+ case VECTOR3I: {
+ return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i();
+
+ } break;
+ case PLANE: {
+ return *reinterpret_cast<const Plane *>(_data._mem) == Plane();
+
+ } break;
+ case AABB: {
+ return *_data._aabb == ::AABB();
+ } break;
+ case QUAT: {
+ return *reinterpret_cast<const Quat *>(_data._mem) == Quat();
+
+ } break;
+ case BASIS: {
+ return *_data._basis == Basis();
+
+ } break;
+ case TRANSFORM: {
+ return *_data._transform == Transform();
+
+ } break;
+
+ // misc types
+ case COLOR: {
+ return *reinterpret_cast<const Color *>(_data._mem) == Color();
+
+ } break;
+ case _RID: {
+ return *reinterpret_cast<const RID *>(_data._mem) == RID();
+ } break;
+ case OBJECT: {
+ return _get_obj().obj == nullptr;
+ } break;
+ case CALLABLE: {
+ return reinterpret_cast<const Callable *>(_data._mem)->is_null();
+ } break;
+ case SIGNAL: {
+ return reinterpret_cast<const Signal *>(_data._mem)->is_null();
+ } break;
+ case STRING_NAME: {
+ return *reinterpret_cast<const StringName *>(_data._mem) != StringName();
+
+ } break;
+ case NODE_PATH: {
+ return reinterpret_cast<const NodePath *>(_data._mem)->is_empty();
+
+ } break;
+ case DICTIONARY: {
+ return reinterpret_cast<const Dictionary *>(_data._mem)->empty();
+
+ } break;
+ case ARRAY: {
+ return reinterpret_cast<const Array *>(_data._mem)->empty();
+
+ } break;
+
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ return PackedArrayRef<uint8_t>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_INT32_ARRAY: {
+ return PackedArrayRef<int32_t>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ return PackedArrayRef<int64_t>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ return PackedArrayRef<float>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ return PackedArrayRef<double>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_STRING_ARRAY: {
+ return PackedArrayRef<String>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ return PackedArrayRef<Vector2>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ return PackedArrayRef<Vector3>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ return PackedArrayRef<Color>::get_array(_data.packed_array).size() == 0;
+
+ } break;
+ default: {
+ }
+ }
+
+ return false;
+}
+
+bool Variant::is_one() const {
+ switch (type) {
+ case NIL: {
+ return true;
+ } break;
+
+ // atomic types
+ case BOOL: {
+ return _data._bool;
+ } break;
+ case INT: {
+ return _data._int == 1;
+
+ } break;
+ case FLOAT: {
+ return _data._float == 1;
+
+ } break;
+ case VECTOR2: {
+ return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(1, 1);
+
+ } break;
+ case VECTOR2I: {
+ return *reinterpret_cast<const Vector2i *>(_data._mem) == Vector2i(1, 1);
+
+ } break;
+ case RECT2: {
+ return *reinterpret_cast<const Rect2 *>(_data._mem) == Rect2(1, 1, 1, 1);
+
+ } break;
+ case RECT2I: {
+ return *reinterpret_cast<const Rect2i *>(_data._mem) == Rect2i(1, 1, 1, 1);
+
+ } break;
+ case VECTOR3: {
+ return *reinterpret_cast<const Vector3 *>(_data._mem) == Vector3(1, 1, 1);
+
+ } break;
+ case VECTOR3I: {
+ return *reinterpret_cast<const Vector3i *>(_data._mem) == Vector3i(1, 1, 1);
+
+ } break;
+ case PLANE: {
+ return *reinterpret_cast<const Plane *>(_data._mem) == Plane(1, 1, 1, 1);
+
+ } break;
+ case COLOR: {
+ return *reinterpret_cast<const Color *>(_data._mem) == Color(1, 1, 1, 1);
+
+ } break;
+
+ default: {
+ return !is_zero();
+ }
+ }
+
+ return false;
+}
+
+bool Variant::is_null() const {
+ if (type == OBJECT && _get_obj().obj) {
+ return false;
+ } else {
+ return true;
+ }
+}
+
+void Variant::reference(const Variant &p_variant) {
+ switch (type) {
+ case NIL:
+ case BOOL:
+ case INT:
+ case FLOAT:
+ break;
+ default:
+ clear();
+ }
+
+ type = p_variant.type;
+
+ switch (p_variant.type) {
+ case NIL: {
+ // none
+ } break;
+
+ // atomic types
+ case BOOL: {
+ _data._bool = p_variant._data._bool;
+ } break;
+ case INT: {
+ _data._int = p_variant._data._int;
+ } break;
+ case FLOAT: {
+ _data._float = p_variant._data._float;
+ } break;
+ case STRING: {
+ memnew_placement(_data._mem, String(*reinterpret_cast<const String *>(p_variant._data._mem)));
+ } break;
+
+ // math types
+ case VECTOR2: {
+ memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem)));
+ } break;
+ case VECTOR2I: {
+ memnew_placement(_data._mem, Vector2i(*reinterpret_cast<const Vector2i *>(p_variant._data._mem)));
+ } break;
+ case RECT2: {
+ memnew_placement(_data._mem, Rect2(*reinterpret_cast<const Rect2 *>(p_variant._data._mem)));
+ } break;
+ case RECT2I: {
+ memnew_placement(_data._mem, Rect2i(*reinterpret_cast<const Rect2i *>(p_variant._data._mem)));
+ } break;
+ case TRANSFORM2D: {
+ _data._transform2d = memnew(Transform2D(*p_variant._data._transform2d));
+ } break;
+ case VECTOR3: {
+ memnew_placement(_data._mem, Vector3(*reinterpret_cast<const Vector3 *>(p_variant._data._mem)));
+ } break;
+ case VECTOR3I: {
+ memnew_placement(_data._mem, Vector3i(*reinterpret_cast<const Vector3i *>(p_variant._data._mem)));
+ } break;
+ case PLANE: {
+ memnew_placement(_data._mem, Plane(*reinterpret_cast<const Plane *>(p_variant._data._mem)));
+ } break;
+
+ case AABB: {
+ _data._aabb = memnew(::AABB(*p_variant._data._aabb));
+ } break;
+ case QUAT: {
+ memnew_placement(_data._mem, Quat(*reinterpret_cast<const Quat *>(p_variant._data._mem)));
+
+ } break;
+ case BASIS: {
+ _data._basis = memnew(Basis(*p_variant._data._basis));
+
+ } break;
+ case TRANSFORM: {
+ _data._transform = memnew(Transform(*p_variant._data._transform));
+ } break;
+
+ // misc types
+ case COLOR: {
+ memnew_placement(_data._mem, Color(*reinterpret_cast<const Color *>(p_variant._data._mem)));
+
+ } break;
+ case _RID: {
+ memnew_placement(_data._mem, RID(*reinterpret_cast<const RID *>(p_variant._data._mem)));
+ } break;
+ case OBJECT: {
+ memnew_placement(_data._mem, ObjData);
+
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
+ Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
+ if (!reference->reference()) {
+ _get_obj().obj = nullptr;
+ _get_obj().id = ObjectID();
+ break;
+ }
+ }
+
+ _get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
+ _get_obj().id = p_variant._get_obj().id;
+
+ } break;
+ case CALLABLE: {
+ memnew_placement(_data._mem, Callable(*reinterpret_cast<const Callable *>(p_variant._data._mem)));
+ } break;
+ case SIGNAL: {
+ memnew_placement(_data._mem, Signal(*reinterpret_cast<const Signal *>(p_variant._data._mem)));
+ } break;
+ case STRING_NAME: {
+ memnew_placement(_data._mem, StringName(*reinterpret_cast<const StringName *>(p_variant._data._mem)));
+
+ } break;
+ case NODE_PATH: {
+ memnew_placement(_data._mem, NodePath(*reinterpret_cast<const NodePath *>(p_variant._data._mem)));
+
+ } break;
+ case DICTIONARY: {
+ memnew_placement(_data._mem, Dictionary(*reinterpret_cast<const Dictionary *>(p_variant._data._mem)));
+
+ } break;
+ case ARRAY: {
+ memnew_placement(_data._mem, Array(*reinterpret_cast<const Array *>(p_variant._data._mem)));
+
+ } break;
+
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<uint8_t> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<uint8_t>::create();
+ }
+
+ } break;
+ case PACKED_INT32_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<int32_t> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<int32_t>::create();
+ }
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<int64_t> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<int64_t>::create();
+ }
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<float> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<float>::create();
+ }
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<double> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<double>::create();
+ }
+
+ } break;
+ case PACKED_STRING_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<String> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<String>::create();
+ }
+
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<Vector2> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<Vector2>::create();
+ }
+
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<Vector3> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<Vector3>::create();
+ }
+
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ _data.packed_array = static_cast<PackedArrayRef<Color> *>(p_variant._data.packed_array)->reference();
+ if (!_data.packed_array) {
+ _data.packed_array = PackedArrayRef<Color>::create();
+ }
+
+ } break;
+ default: {
+ }
+ }
+}
+
+void Variant::zero() {
+ switch (type) {
+ case NIL:
+ break;
+ case BOOL:
+ this->_data._bool = false;
+ break;
+ case INT:
+ this->_data._int = 0;
+ break;
+ case FLOAT:
+ this->_data._float = 0;
+ break;
+ case VECTOR2:
+ *reinterpret_cast<Vector2 *>(this->_data._mem) = Vector2();
+ break;
+ case VECTOR2I:
+ *reinterpret_cast<Vector2i *>(this->_data._mem) = Vector2i();
+ break;
+ case RECT2:
+ *reinterpret_cast<Rect2 *>(this->_data._mem) = Rect2();
+ break;
+ case RECT2I:
+ *reinterpret_cast<Rect2i *>(this->_data._mem) = Rect2i();
+ break;
+ case VECTOR3:
+ *reinterpret_cast<Vector3 *>(this->_data._mem) = Vector3();
+ break;
+ case VECTOR3I:
+ *reinterpret_cast<Vector3i *>(this->_data._mem) = Vector3i();
+ break;
+ case PLANE:
+ *reinterpret_cast<Plane *>(this->_data._mem) = Plane();
+ break;
+ case QUAT:
+ *reinterpret_cast<Quat *>(this->_data._mem) = Quat();
+ break;
+ case COLOR:
+ *reinterpret_cast<Color *>(this->_data._mem) = Color();
+ break;
+ default:
+ this->clear();
+ break;
+ }
+}
+
+void Variant::clear() {
+ switch (type) {
+ case STRING: {
+ reinterpret_cast<String *>(_data._mem)->~String();
+ } break;
+ /*
+ // no point, they don't allocate memory
+ VECTOR3,
+ PLANE,
+ QUAT,
+ COLOR,
+ VECTOR2,
+ RECT2
+ */
+ case TRANSFORM2D: {
+ memdelete(_data._transform2d);
+ } break;
+ case AABB: {
+ memdelete(_data._aabb);
+ } break;
+ case BASIS: {
+ memdelete(_data._basis);
+ } break;
+ case TRANSFORM: {
+ memdelete(_data._transform);
+ } break;
+
+ // misc types
+ case STRING_NAME: {
+ reinterpret_cast<StringName *>(_data._mem)->~StringName();
+ } break;
+ case NODE_PATH: {
+ reinterpret_cast<NodePath *>(_data._mem)->~NodePath();
+ } break;
+ case OBJECT: {
+ if (_get_obj().id.is_reference()) {
+ //we are safe that there is a reference here
+ Reference *reference = static_cast<Reference *>(_get_obj().obj);
+ if (reference->unreference()) {
+ memdelete(reference);
+ }
+ }
+ _get_obj().obj = nullptr;
+ _get_obj().id = ObjectID();
+ } break;
+ case _RID: {
+ // not much need probably
+ reinterpret_cast<RID *>(_data._mem)->~RID();
+ } break;
+ case CALLABLE: {
+ reinterpret_cast<Callable *>(_data._mem)->~Callable();
+ } break;
+ case SIGNAL: {
+ reinterpret_cast<Signal *>(_data._mem)->~Signal();
+ } break;
+ case DICTIONARY: {
+ reinterpret_cast<Dictionary *>(_data._mem)->~Dictionary();
+ } break;
+ case ARRAY: {
+ reinterpret_cast<Array *>(_data._mem)->~Array();
+ } break;
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_INT32_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_INT64_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_STRING_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ PackedArrayRefBase::destroy(_data.packed_array);
+ } break;
+ default: {
+ } /* not needed */
+ }
+
+ type = NIL;
+}
+
+Variant::operator signed int() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator unsigned int() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator int64_t() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator uint64_t() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator ObjectID() const {
+ if (type == INT) {
+ return ObjectID(_data._int);
+ } else if (type == OBJECT) {
+ return _get_obj().id;
+ } else {
+ return ObjectID();
+ }
+}
+
+#ifdef NEED_LONG_INT
+Variant::operator signed long() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+
+ return 0;
+}
+
+Variant::operator unsigned long() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+
+ return 0;
+}
+#endif
+
+Variant::operator signed short() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator unsigned short() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator signed char() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator unsigned char() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1 : 0;
+ case INT:
+ return _data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_int();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator char32_t() const {
+ return operator unsigned int();
+}
+
+Variant::operator float() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1.0 : 0.0;
+ case INT:
+ return (float)_data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_float();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator double() const {
+ switch (type) {
+ case NIL:
+ return 0;
+ case BOOL:
+ return _data._bool ? 1.0 : 0.0;
+ case INT:
+ return (double)_data._int;
+ case FLOAT:
+ return _data._float;
+ case STRING:
+ return operator String().to_float();
+ default: {
+ return 0;
+ }
+ }
+}
+
+Variant::operator StringName() const {
+ if (type == STRING_NAME) {
+ return *reinterpret_cast<const StringName *>(_data._mem);
+ } else if (type == STRING) {
+ return *reinterpret_cast<const String *>(_data._mem);
+ }
+
+ return StringName();
+}
+
+struct _VariantStrPair {
+ String key;
+ String value;
+
+ bool operator<(const _VariantStrPair &p) const {
+ return key < p.key;
+ }
+};
+
+Variant::operator String() const {
+ List<const void *> stack;
+
+ return stringify(stack);
+}
+
+String Variant::stringify(List<const void *> &stack) const {
+ switch (type) {
+ case NIL:
+ return "Null";
+ case BOOL:
+ return _data._bool ? "True" : "False";
+ case INT:
+ return itos(_data._int);
+ case FLOAT:
+ return rtos(_data._float);
+ case STRING:
+ return *reinterpret_cast<const String *>(_data._mem);
+ case VECTOR2:
+ return "(" + operator Vector2() + ")";
+ case VECTOR2I:
+ return "(" + operator Vector2i() + ")";
+ case RECT2:
+ return "(" + operator Rect2() + ")";
+ case RECT2I:
+ return "(" + operator Rect2i() + ")";
+ case TRANSFORM2D: {
+ Transform2D mat32 = operator Transform2D();
+ return "(" + Variant(mat32.elements[0]).operator String() + ", " + Variant(mat32.elements[1]).operator String() + ", " + Variant(mat32.elements[2]).operator String() + ")";
+ } break;
+ case VECTOR3:
+ return "(" + operator Vector3() + ")";
+ case VECTOR3I:
+ return "(" + operator Vector3i() + ")";
+ case PLANE:
+ return operator Plane();
+ //case QUAT:
+ case AABB:
+ return operator ::AABB();
+ case QUAT:
+ return "(" + operator Quat() + ")";
+ case BASIS: {
+ Basis mat3 = operator Basis();
+
+ String mtx("(");
+ for (int i = 0; i < 3; i++) {
+ if (i != 0) {
+ mtx += ", ";
+ }
+
+ mtx += "(";
+
+ for (int j = 0; j < 3; j++) {
+ if (j != 0) {
+ mtx += ", ";
+ }
+
+ mtx += Variant(mat3.elements[i][j]).operator String();
+ }
+
+ mtx += ")";
+ }
+
+ return mtx + ")";
+ } break;
+ case TRANSFORM:
+ return operator Transform();
+ case STRING_NAME:
+ return operator StringName();
+ case NODE_PATH:
+ return operator NodePath();
+ case COLOR:
+ return String::num(operator Color().r) + "," + String::num(operator Color().g) + "," + String::num(operator Color().b) + "," + String::num(operator Color().a);
+ case DICTIONARY: {
+ const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem);
+ if (stack.find(d.id())) {
+ return "{...}";
+ }
+
+ stack.push_back(d.id());
+
+ //const String *K=nullptr;
+ String str("{");
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ Vector<_VariantStrPair> pairs;
+
+ for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ _VariantStrPair sp;
+ sp.key = E->get().stringify(stack);
+ sp.value = d[E->get()].stringify(stack);
+
+ pairs.push_back(sp);
+ }
+
+ pairs.sort();
+
+ for (int i = 0; i < pairs.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str += pairs[i].key + ":" + pairs[i].value;
+ }
+ str += "}";
+
+ return str;
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ Vector<Vector2> vec = operator Vector<Vector2>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + Variant(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ Vector<Vector3> vec = operator Vector<Vector3>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + Variant(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_STRING_ARRAY: {
+ Vector<String> vec = operator Vector<String>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + vec[i];
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_INT32_ARRAY: {
+ Vector<int32_t> vec = operator Vector<int32_t>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + itos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_INT64_ARRAY: {
+ Vector<int64_t> vec = operator Vector<int64_t>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + itos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ Vector<float> vec = operator Vector<float>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + rtos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ Vector<double> vec = operator Vector<double>();
+ String str("[");
+ for (int i = 0; i < vec.size(); i++) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str = str + rtos(vec[i]);
+ }
+ str += "]";
+ return str;
+ } break;
+ case ARRAY: {
+ Array arr = operator Array();
+ if (stack.find(arr.id())) {
+ return "[...]";
+ }
+ stack.push_back(arr.id());
+
+ String str("[");
+ for (int i = 0; i < arr.size(); i++) {
+ if (i) {
+ str += ", ";
+ }
+
+ str += arr[i].stringify(stack);
+ }
+
+ str += "]";
+ return str;
+
+ } break;
+ case OBJECT: {
+ if (_get_obj().obj) {
+ if (!_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
+ return "[Freed Object]";
+ }
+
+ return _get_obj().obj->to_string();
+ } else {
+ return "[Object:null]";
+ }
+
+ } break;
+ case CALLABLE: {
+ const Callable &c = *reinterpret_cast<const Callable *>(_data._mem);
+ return c;
+ } break;
+ case SIGNAL: {
+ const Signal &s = *reinterpret_cast<const Signal *>(_data._mem);
+ return s;
+ } break;
+ case _RID: {
+ const RID &s = *reinterpret_cast<const RID *>(_data._mem);
+ return "RID(" + itos(s.get_id()) + ")";
+ } break;
+ default: {
+ return "[" + get_type_name(type) + "]";
+ }
+ }
+
+ return "";
+}
+
+Variant::operator Vector2() const {
+ if (type == VECTOR2) {
+ return *reinterpret_cast<const Vector2 *>(_data._mem);
+ } else if (type == VECTOR2I) {
+ return *reinterpret_cast<const Vector2i *>(_data._mem);
+ } else if (type == VECTOR3) {
+ return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
+ } else if (type == VECTOR3I) {
+ return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else {
+ return Vector2();
+ }
+}
+
+Variant::operator Vector2i() const {
+ if (type == VECTOR2I) {
+ return *reinterpret_cast<const Vector2i *>(_data._mem);
+ } else if (type == VECTOR2) {
+ return *reinterpret_cast<const Vector2 *>(_data._mem);
+ } else if (type == VECTOR3) {
+ return Vector2(reinterpret_cast<const Vector3 *>(_data._mem)->x, reinterpret_cast<const Vector3 *>(_data._mem)->y);
+ } else if (type == VECTOR3I) {
+ return Vector2(reinterpret_cast<const Vector3i *>(_data._mem)->x, reinterpret_cast<const Vector3i *>(_data._mem)->y);
+ } else {
+ return Vector2i();
+ }
+}
+
+Variant::operator Rect2() const {
+ if (type == RECT2) {
+ return *reinterpret_cast<const Rect2 *>(_data._mem);
+ } else if (type == RECT2I) {
+ return *reinterpret_cast<const Rect2i *>(_data._mem);
+ } else {
+ return Rect2();
+ }
+}
+
+Variant::operator Rect2i() const {
+ if (type == RECT2I) {
+ return *reinterpret_cast<const Rect2i *>(_data._mem);
+ } else if (type == RECT2) {
+ return *reinterpret_cast<const Rect2 *>(_data._mem);
+ } else {
+ return Rect2i();
+ }
+}
+
+Variant::operator Vector3() const {
+ if (type == VECTOR3) {
+ return *reinterpret_cast<const Vector3 *>(_data._mem);
+ } else if (type == VECTOR3I) {
+ return *reinterpret_cast<const Vector3i *>(_data._mem);
+ } else if (type == VECTOR2) {
+ return Vector3(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector3(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else {
+ return Vector3();
+ }
+}
+
+Variant::operator Vector3i() const {
+ if (type == VECTOR3I) {
+ return *reinterpret_cast<const Vector3i *>(_data._mem);
+ } else if (type == VECTOR3) {
+ return *reinterpret_cast<const Vector3 *>(_data._mem);
+ } else if (type == VECTOR2) {
+ return Vector3i(reinterpret_cast<const Vector2 *>(_data._mem)->x, reinterpret_cast<const Vector2 *>(_data._mem)->y, 0.0);
+ } else if (type == VECTOR2I) {
+ return Vector3i(reinterpret_cast<const Vector2i *>(_data._mem)->x, reinterpret_cast<const Vector2i *>(_data._mem)->y, 0.0);
+ } else {
+ return Vector3i();
+ }
+}
+
+Variant::operator Plane() const {
+ if (type == PLANE) {
+ return *reinterpret_cast<const Plane *>(_data._mem);
+ } else {
+ return Plane();
+ }
+}
+
+Variant::operator ::AABB() const {
+ if (type == AABB) {
+ return *_data._aabb;
+ } else {
+ return ::AABB();
+ }
+}
+
+Variant::operator Basis() const {
+ if (type == BASIS) {
+ return *_data._basis;
+ } else if (type == QUAT) {
+ return *reinterpret_cast<const Quat *>(_data._mem);
+ } else if (type == VECTOR3) {
+ return Basis(*reinterpret_cast<const Vector3 *>(_data._mem));
+ } else if (type == TRANSFORM) { // unexposed in Variant::can_convert?
+ return _data._transform->basis;
+ } else {
+ return Basis();
+ }
+}
+
+Variant::operator Quat() const {
+ if (type == QUAT) {
+ return *reinterpret_cast<const Quat *>(_data._mem);
+ } else if (type == BASIS) {
+ return *_data._basis;
+ } else if (type == TRANSFORM) {
+ return _data._transform->basis;
+ } else {
+ return Quat();
+ }
+}
+
+Variant::operator Transform() const {
+ if (type == TRANSFORM) {
+ return *_data._transform;
+ } else if (type == BASIS) {
+ return Transform(*_data._basis, Vector3());
+ } else if (type == QUAT) {
+ return Transform(Basis(*reinterpret_cast<const Quat *>(_data._mem)), Vector3());
+ } else if (type == TRANSFORM2D) {
+ const Transform2D &t = *_data._transform2d;
+ Transform m;
+ m.basis.elements[0][0] = t.elements[0][0];
+ m.basis.elements[1][0] = t.elements[0][1];
+ m.basis.elements[0][1] = t.elements[1][0];
+ m.basis.elements[1][1] = t.elements[1][1];
+ m.origin[0] = t.elements[2][0];
+ m.origin[1] = t.elements[2][1];
+ return m;
+ } else {
+ return Transform();
+ }
+}
+
+Variant::operator Transform2D() const {
+ if (type == TRANSFORM2D) {
+ return *_data._transform2d;
+ } else if (type == TRANSFORM) {
+ const Transform &t = *_data._transform;
+ Transform2D m;
+ m.elements[0][0] = t.basis.elements[0][0];
+ m.elements[0][1] = t.basis.elements[1][0];
+ m.elements[1][0] = t.basis.elements[0][1];
+ m.elements[1][1] = t.basis.elements[1][1];
+ m.elements[2][0] = t.origin[0];
+ m.elements[2][1] = t.origin[1];
+ return m;
+ } else {
+ return Transform2D();
+ }
+}
+
+Variant::operator Color() const {
+ if (type == COLOR) {
+ return *reinterpret_cast<const Color *>(_data._mem);
+ } else if (type == STRING) {
+ return Color::html(operator String());
+ } else if (type == INT) {
+ return Color::hex(operator int());
+ } else {
+ return Color();
+ }
+}
+
+Variant::operator NodePath() const {
+ if (type == NODE_PATH) {
+ return *reinterpret_cast<const NodePath *>(_data._mem);
+ } else if (type == STRING) {
+ return NodePath(operator String());
+ } else {
+ return NodePath();
+ }
+}
+
+Variant::operator RID() const {
+ if (type == _RID) {
+ return *reinterpret_cast<const RID *>(_data._mem);
+ } else if (type == OBJECT && _get_obj().obj == nullptr) {
+ return RID();
+ } else if (type == OBJECT && _get_obj().obj) {
+#ifdef DEBUG_ENABLED
+ if (EngineDebugger::is_active()) {
+ ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, RID(), "Invalid pointer (object was freed).");
+ }
+#endif
+ Callable::CallError ce;
+ Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->get_rid, nullptr, 0, ce);
+ if (ce.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::_RID) {
+ return ret;
+ }
+ return RID();
+ } else {
+ return RID();
+ }
+}
+
+Variant::operator Object *() const {
+ if (type == OBJECT) {
+ return _get_obj().obj;
+ } else {
+ return nullptr;
+ }
+}
+
+Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const {
+ if (type == OBJECT) {
+ Object *instance = ObjectDB::get_instance(_get_obj().id);
+ r_previously_freed = !instance && _get_obj().id != ObjectID();
+ return instance;
+ } else {
+ r_previously_freed = false;
+ return nullptr;
+ }
+}
+
+Object *Variant::get_validated_object() const {
+ if (type == OBJECT) {
+ return ObjectDB::get_instance(_get_obj().id);
+ } else {
+ return nullptr;
+ }
+}
+
+Variant::operator Node *() const {
+ if (type == OBJECT) {
+ return Object::cast_to<Node>(_get_obj().obj);
+ } else {
+ return nullptr;
+ }
+}
+
+Variant::operator Control *() const {
+ if (type == OBJECT) {
+ return Object::cast_to<Control>(_get_obj().obj);
+ } else {
+ return nullptr;
+ }
+}
+
+Variant::operator Dictionary() const {
+ if (type == DICTIONARY) {
+ return *reinterpret_cast<const Dictionary *>(_data._mem);
+ } else {
+ return Dictionary();
+ }
+}
+
+Variant::operator Callable() const {
+ if (type == CALLABLE) {
+ return *reinterpret_cast<const Callable *>(_data._mem);
+ } else {
+ return Callable();
+ }
+}
+
+Variant::operator Signal() const {
+ if (type == SIGNAL) {
+ return *reinterpret_cast<const Signal *>(_data._mem);
+ } else {
+ return Signal();
+ }
+}
+
+template <class DA, class SA>
+inline DA _convert_array(const SA &p_array) {
+ DA da;
+ da.resize(p_array.size());
+
+ for (int i = 0; i < p_array.size(); i++) {
+ da.set(i, Variant(p_array.get(i)));
+ }
+
+ return da;
+}
+
+template <class DA>
+inline DA _convert_array_from_variant(const Variant &p_variant) {
+ switch (p_variant.get_type()) {
+ case Variant::ARRAY: {
+ return _convert_array<DA, Array>(p_variant.operator Array());
+ }
+ case Variant::PACKED_BYTE_ARRAY: {
+ return _convert_array<DA, Vector<uint8_t>>(p_variant.operator Vector<uint8_t>());
+ }
+ case Variant::PACKED_INT32_ARRAY: {
+ return _convert_array<DA, Vector<int32_t>>(p_variant.operator Vector<int32_t>());
+ }
+ case Variant::PACKED_INT64_ARRAY: {
+ return _convert_array<DA, Vector<int64_t>>(p_variant.operator Vector<int64_t>());
+ }
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ return _convert_array<DA, Vector<float>>(p_variant.operator Vector<float>());
+ }
+ case Variant::PACKED_FLOAT64_ARRAY: {
+ return _convert_array<DA, Vector<double>>(p_variant.operator Vector<double>());
+ }
+ case Variant::PACKED_STRING_ARRAY: {
+ return _convert_array<DA, Vector<String>>(p_variant.operator Vector<String>());
+ }
+ case Variant::PACKED_VECTOR2_ARRAY: {
+ return _convert_array<DA, Vector<Vector2>>(p_variant.operator Vector<Vector2>());
+ }
+ case Variant::PACKED_VECTOR3_ARRAY: {
+ return _convert_array<DA, Vector<Vector3>>(p_variant.operator Vector<Vector3>());
+ }
+ case Variant::PACKED_COLOR_ARRAY: {
+ return _convert_array<DA, Vector<Color>>(p_variant.operator Vector<Color>());
+ }
+ default: {
+ return DA();
+ }
+ }
+}
+
+Variant::operator Array() const {
+ if (type == ARRAY) {
+ return *reinterpret_cast<const Array *>(_data._mem);
+ } else {
+ return _convert_array_from_variant<Array>(*this);
+ }
+}
+
+Variant::operator Vector<uint8_t>() const {
+ if (type == PACKED_BYTE_ARRAY) {
+ return static_cast<PackedArrayRef<uint8_t> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<uint8_t>>(*this);
+ }
+}
+
+Variant::operator Vector<int32_t>() const {
+ if (type == PACKED_INT32_ARRAY) {
+ return static_cast<PackedArrayRef<int32_t> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<int>>(*this);
+ }
+}
+
+Variant::operator Vector<int64_t>() const {
+ if (type == PACKED_INT64_ARRAY) {
+ return static_cast<PackedArrayRef<int64_t> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<int64_t>>(*this);
+ }
+}
+
+Variant::operator Vector<float>() const {
+ if (type == PACKED_FLOAT32_ARRAY) {
+ return static_cast<PackedArrayRef<float> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<float>>(*this);
+ }
+}
+
+Variant::operator Vector<double>() const {
+ if (type == PACKED_FLOAT64_ARRAY) {
+ return static_cast<PackedArrayRef<double> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<double>>(*this);
+ }
+}
+
+Variant::operator Vector<String>() const {
+ if (type == PACKED_STRING_ARRAY) {
+ return static_cast<PackedArrayRef<String> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<String>>(*this);
+ }
+}
+
+Variant::operator Vector<Vector3>() const {
+ if (type == PACKED_VECTOR3_ARRAY) {
+ return static_cast<PackedArrayRef<Vector3> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<Vector3>>(*this);
+ }
+}
+
+Variant::operator Vector<Vector2>() const {
+ if (type == PACKED_VECTOR2_ARRAY) {
+ return static_cast<PackedArrayRef<Vector2> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<Vector2>>(*this);
+ }
+}
+
+Variant::operator Vector<Color>() const {
+ if (type == PACKED_COLOR_ARRAY) {
+ return static_cast<PackedArrayRef<Color> *>(_data.packed_array)->array;
+ } else {
+ return _convert_array_from_variant<Vector<Color>>(*this);
+ }
+}
+
+/* helpers */
+
+Variant::operator Vector<RID>() const {
+ Array va = operator Array();
+ Vector<RID> rids;
+ rids.resize(va.size());
+ for (int i = 0; i < rids.size(); i++) {
+ rids.write[i] = va[i];
+ }
+ return rids;
+}
+
+Variant::operator Vector<Plane>() const {
+ Array va = operator Array();
+ Vector<Plane> planes;
+ int va_size = va.size();
+ if (va_size == 0) {
+ return planes;
+ }
+
+ planes.resize(va_size);
+ Plane *w = planes.ptrw();
+
+ for (int i = 0; i < va_size; i++) {
+ w[i] = va[i];
+ }
+
+ return planes;
+}
+
+Variant::operator Vector<Face3>() const {
+ Vector<Vector3> va = operator Vector<Vector3>();
+ Vector<Face3> faces;
+ int va_size = va.size();
+ if (va_size == 0) {
+ return faces;
+ }
+
+ faces.resize(va_size / 3);
+ Face3 *w = faces.ptrw();
+ const Vector3 *r = va.ptr();
+
+ for (int i = 0; i < va_size; i++) {
+ w[i / 3].vertex[i % 3] = r[i];
+ }
+
+ return faces;
+}
+
+Variant::operator Vector<Variant>() const {
+ Array va = operator Array();
+ Vector<Variant> variants;
+ int va_size = va.size();
+ if (va_size == 0) {
+ return variants;
+ }
+
+ variants.resize(va_size);
+ Variant *w = variants.ptrw();
+ for (int i = 0; i < va_size; i++) {
+ w[i] = va[i];
+ }
+
+ return variants;
+}
+
+Variant::operator Vector<StringName>() const {
+ Vector<String> from = operator Vector<String>();
+ Vector<StringName> to;
+ int len = from.size();
+ to.resize(len);
+ for (int i = 0; i < len; i++) {
+ to.write[i] = from[i];
+ }
+ return to;
+}
+
+Variant::operator Margin() const {
+ return (Margin) operator int();
+}
+
+Variant::operator Orientation() const {
+ return (Orientation) operator int();
+}
+
+Variant::operator IP_Address() const {
+ if (type == PACKED_FLOAT32_ARRAY || type == PACKED_INT32_ARRAY || type == PACKED_FLOAT64_ARRAY || type == PACKED_INT64_ARRAY || type == PACKED_BYTE_ARRAY) {
+ Vector<int> addr = operator Vector<int>();
+ if (addr.size() == 4) {
+ return IP_Address(addr.get(0), addr.get(1), addr.get(2), addr.get(3));
+ }
+ }
+
+ return IP_Address(operator String());
+}
+
+Variant::Variant(bool p_bool) {
+ type = BOOL;
+ _data._bool = p_bool;
+}
+
+Variant::Variant(signed int p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+
+Variant::Variant(unsigned int p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+
+#ifdef NEED_LONG_INT
+
+Variant::Variant(signed long p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+
+Variant::Variant(unsigned long p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+#endif
+
+Variant::Variant(int64_t p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+
+Variant::Variant(uint64_t p_int) {
+ type = INT;
+ _data._int = p_int;
+}
+
+Variant::Variant(signed short p_short) {
+ type = INT;
+ _data._int = p_short;
+}
+
+Variant::Variant(unsigned short p_short) {
+ type = INT;
+ _data._int = p_short;
+}
+
+Variant::Variant(signed char p_char) {
+ type = INT;
+ _data._int = p_char;
+}
+
+Variant::Variant(unsigned char p_char) {
+ type = INT;
+ _data._int = p_char;
+}
+
+Variant::Variant(float p_float) {
+ type = FLOAT;
+ _data._float = p_float;
+}
+
+Variant::Variant(double p_double) {
+ type = FLOAT;
+ _data._float = p_double;
+}
+
+Variant::Variant(const ObjectID &p_id) {
+ type = INT;
+ _data._int = p_id;
+}
+
+Variant::Variant(const StringName &p_string) {
+ type = STRING_NAME;
+ memnew_placement(_data._mem, StringName(p_string));
+}
+
+Variant::Variant(const String &p_string) {
+ type = STRING;
+ memnew_placement(_data._mem, String(p_string));
+}
+
+Variant::Variant(const char *const p_cstring) {
+ type = STRING;
+ memnew_placement(_data._mem, String((const char *)p_cstring));
+}
+
+Variant::Variant(const char32_t *p_wstring) {
+ type = STRING;
+ memnew_placement(_data._mem, String(p_wstring));
+}
+
+Variant::Variant(const Vector3 &p_vector3) {
+ type = VECTOR3;
+ memnew_placement(_data._mem, Vector3(p_vector3));
+}
+
+Variant::Variant(const Vector3i &p_vector3i) {
+ type = VECTOR3I;
+ memnew_placement(_data._mem, Vector3i(p_vector3i));
+}
+
+Variant::Variant(const Vector2 &p_vector2) {
+ type = VECTOR2;
+ memnew_placement(_data._mem, Vector2(p_vector2));
+}
+
+Variant::Variant(const Vector2i &p_vector2i) {
+ type = VECTOR2I;
+ memnew_placement(_data._mem, Vector2i(p_vector2i));
+}
+
+Variant::Variant(const Rect2 &p_rect2) {
+ type = RECT2;
+ memnew_placement(_data._mem, Rect2(p_rect2));
+}
+
+Variant::Variant(const Rect2i &p_rect2i) {
+ type = RECT2I;
+ memnew_placement(_data._mem, Rect2i(p_rect2i));
+}
+
+Variant::Variant(const Plane &p_plane) {
+ type = PLANE;
+ memnew_placement(_data._mem, Plane(p_plane));
+}
+
+Variant::Variant(const ::AABB &p_aabb) {
+ type = AABB;
+ _data._aabb = memnew(::AABB(p_aabb));
+}
+
+Variant::Variant(const Basis &p_matrix) {
+ type = BASIS;
+ _data._basis = memnew(Basis(p_matrix));
+}
+
+Variant::Variant(const Quat &p_quat) {
+ type = QUAT;
+ memnew_placement(_data._mem, Quat(p_quat));
+}
+
+Variant::Variant(const Transform &p_transform) {
+ type = TRANSFORM;
+ _data._transform = memnew(Transform(p_transform));
+}
+
+Variant::Variant(const Transform2D &p_transform) {
+ type = TRANSFORM2D;
+ _data._transform2d = memnew(Transform2D(p_transform));
+}
+
+Variant::Variant(const Color &p_color) {
+ type = COLOR;
+ memnew_placement(_data._mem, Color(p_color));
+}
+
+Variant::Variant(const NodePath &p_node_path) {
+ type = NODE_PATH;
+ memnew_placement(_data._mem, NodePath(p_node_path));
+}
+
+Variant::Variant(const RID &p_rid) {
+ type = _RID;
+ memnew_placement(_data._mem, RID(p_rid));
+}
+
+Variant::Variant(const Object *p_object) {
+ type = OBJECT;
+
+ memnew_placement(_data._mem, ObjData);
+
+ if (p_object) {
+ if (p_object->is_reference()) {
+ Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(p_object));
+ if (!reference->init_ref()) {
+ _get_obj().obj = nullptr;
+ _get_obj().id = ObjectID();
+ return;
+ }
+ }
+
+ _get_obj().obj = const_cast<Object *>(p_object);
+ _get_obj().id = p_object->get_instance_id();
+ } else {
+ _get_obj().obj = nullptr;
+ _get_obj().id = ObjectID();
+ }
+}
+
+Variant::Variant(const Callable &p_callable) {
+ type = CALLABLE;
+ memnew_placement(_data._mem, Callable(p_callable));
+}
+
+Variant::Variant(const Signal &p_callable) {
+ type = SIGNAL;
+ memnew_placement(_data._mem, Signal(p_callable));
+}
+
+Variant::Variant(const Dictionary &p_dictionary) {
+ type = DICTIONARY;
+ memnew_placement(_data._mem, Dictionary(p_dictionary));
+}
+
+Variant::Variant(const Array &p_array) {
+ type = ARRAY;
+ memnew_placement(_data._mem, Array(p_array));
+}
+
+Variant::Variant(const Vector<Plane> &p_array) {
+ type = ARRAY;
+
+ Array *plane_array = memnew_placement(_data._mem, Array);
+
+ plane_array->resize(p_array.size());
+
+ for (int i = 0; i < p_array.size(); i++) {
+ plane_array->operator[](i) = Variant(p_array[i]);
+ }
+}
+
+Variant::Variant(const Vector<RID> &p_array) {
+ type = ARRAY;
+
+ Array *rid_array = memnew_placement(_data._mem, Array);
+
+ rid_array->resize(p_array.size());
+
+ for (int i = 0; i < p_array.size(); i++) {
+ rid_array->set(i, Variant(p_array[i]));
+ }
+}
+
+Variant::Variant(const Vector<uint8_t> &p_byte_array) {
+ type = PACKED_BYTE_ARRAY;
+
+ _data.packed_array = PackedArrayRef<uint8_t>::create(p_byte_array);
+}
+
+Variant::Variant(const Vector<int32_t> &p_int32_array) {
+ type = PACKED_INT32_ARRAY;
+ _data.packed_array = PackedArrayRef<int32_t>::create(p_int32_array);
+}
+
+Variant::Variant(const Vector<int64_t> &p_int64_array) {
+ type = PACKED_INT64_ARRAY;
+ _data.packed_array = PackedArrayRef<int64_t>::create(p_int64_array);
+}
+
+Variant::Variant(const Vector<float> &p_float32_array) {
+ type = PACKED_FLOAT32_ARRAY;
+ _data.packed_array = PackedArrayRef<float>::create(p_float32_array);
+}
+
+Variant::Variant(const Vector<double> &p_float64_array) {
+ type = PACKED_FLOAT64_ARRAY;
+ _data.packed_array = PackedArrayRef<double>::create(p_float64_array);
+}
+
+Variant::Variant(const Vector<String> &p_string_array) {
+ type = PACKED_STRING_ARRAY;
+ _data.packed_array = PackedArrayRef<String>::create(p_string_array);
+}
+
+Variant::Variant(const Vector<Vector3> &p_vector3_array) {
+ type = PACKED_VECTOR3_ARRAY;
+ _data.packed_array = PackedArrayRef<Vector3>::create(p_vector3_array);
+}
+
+Variant::Variant(const Vector<Vector2> &p_vector2_array) {
+ type = PACKED_VECTOR2_ARRAY;
+ _data.packed_array = PackedArrayRef<Vector2>::create(p_vector2_array);
+}
+
+Variant::Variant(const Vector<Color> &p_color_array) {
+ type = PACKED_COLOR_ARRAY;
+ _data.packed_array = PackedArrayRef<Color>::create(p_color_array);
+}
+
+Variant::Variant(const Vector<Face3> &p_face_array) {
+ Vector<Vector3> vertices;
+ int face_count = p_face_array.size();
+ vertices.resize(face_count * 3);
+
+ if (face_count) {
+ const Face3 *r = p_face_array.ptr();
+ Vector3 *w = vertices.ptrw();
+
+ for (int i = 0; i < face_count; i++) {
+ for (int j = 0; j < 3; j++) {
+ w[i * 3 + j] = r[i].vertex[j];
+ }
+ }
+ }
+
+ type = NIL;
+
+ *this = vertices;
+}
+
+/* helpers */
+Variant::Variant(const Vector<Variant> &p_array) {
+ type = NIL;
+ Array arr;
+ arr.resize(p_array.size());
+ for (int i = 0; i < p_array.size(); i++) {
+ arr[i] = p_array[i];
+ }
+ *this = arr;
+}
+
+Variant::Variant(const Vector<StringName> &p_array) {
+ type = NIL;
+ Vector<String> v;
+ int len = p_array.size();
+ v.resize(len);
+ for (int i = 0; i < len; i++) {
+ v.set(i, p_array[i]);
+ }
+ *this = v;
+}
+
+void Variant::operator=(const Variant &p_variant) {
+ if (unlikely(this == &p_variant)) {
+ return;
+ }
+
+ if (unlikely(type != p_variant.type)) {
+ reference(p_variant);
+ return;
+ }
+
+ switch (p_variant.type) {
+ case NIL: {
+ // none
+ } break;
+
+ // atomic types
+ case BOOL: {
+ _data._bool = p_variant._data._bool;
+ } break;
+ case INT: {
+ _data._int = p_variant._data._int;
+ } break;
+ case FLOAT: {
+ _data._float = p_variant._data._float;
+ } break;
+ case STRING: {
+ *reinterpret_cast<String *>(_data._mem) = *reinterpret_cast<const String *>(p_variant._data._mem);
+ } break;
+
+ // math types
+ case VECTOR2: {
+ *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem);
+ } break;
+ case VECTOR2I: {
+ *reinterpret_cast<Vector2i *>(_data._mem) = *reinterpret_cast<const Vector2i *>(p_variant._data._mem);
+ } break;
+ case RECT2: {
+ *reinterpret_cast<Rect2 *>(_data._mem) = *reinterpret_cast<const Rect2 *>(p_variant._data._mem);
+ } break;
+ case RECT2I: {
+ *reinterpret_cast<Rect2i *>(_data._mem) = *reinterpret_cast<const Rect2i *>(p_variant._data._mem);
+ } break;
+ case TRANSFORM2D: {
+ *_data._transform2d = *(p_variant._data._transform2d);
+ } break;
+ case VECTOR3: {
+ *reinterpret_cast<Vector3 *>(_data._mem) = *reinterpret_cast<const Vector3 *>(p_variant._data._mem);
+ } break;
+ case VECTOR3I: {
+ *reinterpret_cast<Vector3i *>(_data._mem) = *reinterpret_cast<const Vector3i *>(p_variant._data._mem);
+ } break;
+ case PLANE: {
+ *reinterpret_cast<Plane *>(_data._mem) = *reinterpret_cast<const Plane *>(p_variant._data._mem);
+ } break;
+
+ case AABB: {
+ *_data._aabb = *(p_variant._data._aabb);
+ } break;
+ case QUAT: {
+ *reinterpret_cast<Quat *>(_data._mem) = *reinterpret_cast<const Quat *>(p_variant._data._mem);
+ } break;
+ case BASIS: {
+ *_data._basis = *(p_variant._data._basis);
+ } break;
+ case TRANSFORM: {
+ *_data._transform = *(p_variant._data._transform);
+ } break;
+
+ // misc types
+ case COLOR: {
+ *reinterpret_cast<Color *>(_data._mem) = *reinterpret_cast<const Color *>(p_variant._data._mem);
+ } break;
+ case _RID: {
+ *reinterpret_cast<RID *>(_data._mem) = *reinterpret_cast<const RID *>(p_variant._data._mem);
+ } break;
+ case OBJECT: {
+ if (_get_obj().id.is_reference()) {
+ //we are safe that there is a reference here
+ Reference *reference = static_cast<Reference *>(_get_obj().obj);
+ if (reference->unreference()) {
+ memdelete(reference);
+ }
+ }
+
+ if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
+ Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
+ if (!reference->reference()) {
+ _get_obj().obj = nullptr;
+ _get_obj().id = ObjectID();
+ break;
+ }
+ }
+
+ _get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
+ _get_obj().id = p_variant._get_obj().id;
+
+ } break;
+ case CALLABLE: {
+ *reinterpret_cast<Callable *>(_data._mem) = *reinterpret_cast<const Callable *>(p_variant._data._mem);
+ } break;
+ case SIGNAL: {
+ *reinterpret_cast<Signal *>(_data._mem) = *reinterpret_cast<const Signal *>(p_variant._data._mem);
+ } break;
+
+ case STRING_NAME: {
+ *reinterpret_cast<StringName *>(_data._mem) = *reinterpret_cast<const StringName *>(p_variant._data._mem);
+ } break;
+ case NODE_PATH: {
+ *reinterpret_cast<NodePath *>(_data._mem) = *reinterpret_cast<const NodePath *>(p_variant._data._mem);
+ } break;
+ case DICTIONARY: {
+ *reinterpret_cast<Dictionary *>(_data._mem) = *reinterpret_cast<const Dictionary *>(p_variant._data._mem);
+ } break;
+ case ARRAY: {
+ *reinterpret_cast<Array *>(_data._mem) = *reinterpret_cast<const Array *>(p_variant._data._mem);
+ } break;
+
+ // arrays
+ case PACKED_BYTE_ARRAY: {
+ _data.packed_array = PackedArrayRef<uint8_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_INT32_ARRAY: {
+ _data.packed_array = PackedArrayRef<int32_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_INT64_ARRAY: {
+ _data.packed_array = PackedArrayRef<int64_t>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ _data.packed_array = PackedArrayRef<float>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ _data.packed_array = PackedArrayRef<double>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_STRING_ARRAY: {
+ _data.packed_array = PackedArrayRef<String>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ _data.packed_array = PackedArrayRef<Vector2>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ _data.packed_array = PackedArrayRef<Vector3>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ _data.packed_array = PackedArrayRef<Color>::reference_from(_data.packed_array, p_variant._data.packed_array);
+ } break;
+ default: {
+ }
+ }
+}
+
+Variant::Variant(const IP_Address &p_address) {
+ type = STRING;
+ memnew_placement(_data._mem, String(p_address));
+}
+
+Variant::Variant(const Variant &p_variant) {
+ reference(p_variant);
+}
+
+uint32_t Variant::hash() const {
+ switch (type) {
+ case NIL: {
+ return 0;
+ } break;
+ case BOOL: {
+ return _data._bool ? 1 : 0;
+ } break;
+ case INT: {
+ return _data._int;
+ } break;
+ case FLOAT: {
+ return hash_djb2_one_float(_data._float);
+ } break;
+ case STRING: {
+ return reinterpret_cast<const String *>(_data._mem)->hash();
+ } break;
+
+ // math types
+ case VECTOR2: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x);
+ return hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->y, hash);
+ } break;
+ case VECTOR2I: {
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->x);
+ return hash_djb2_one_32(reinterpret_cast<const Vector2i *>(_data._mem)->y, hash);
+ } break;
+ case RECT2: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->position.y, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.x, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Rect2 *>(_data._mem)->size.y, hash);
+ } break;
+ case RECT2I: {
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.x);
+ hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->position.y, hash);
+ hash = hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.x, hash);
+ return hash_djb2_one_32(reinterpret_cast<const Rect2i *>(_data._mem)->size.y, hash);
+ } break;
+ case TRANSFORM2D: {
+ uint32_t hash = 5831;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 2; j++) {
+ hash = hash_djb2_one_float(_data._transform2d->elements[i][j], hash);
+ }
+ }
+
+ return hash;
+ } break;
+ case VECTOR3: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->y, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Vector3 *>(_data._mem)->z, hash);
+ } break;
+ case VECTOR3I: {
+ uint32_t hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->x);
+ hash = hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->y, hash);
+ return hash_djb2_one_32(reinterpret_cast<const Vector3i *>(_data._mem)->z, hash);
+ } break;
+ case PLANE: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.y, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->normal.z, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Plane *>(_data._mem)->d, hash);
+
+ } break;
+ case AABB: {
+ uint32_t hash = 5831;
+ for (int i = 0; i < 3; i++) {
+ hash = hash_djb2_one_float(_data._aabb->position[i], hash);
+ hash = hash_djb2_one_float(_data._aabb->size[i], hash);
+ }
+
+ return hash;
+
+ } break;
+ case QUAT: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->x);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->y, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->z, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Quat *>(_data._mem)->w, hash);
+
+ } break;
+ case BASIS: {
+ uint32_t hash = 5831;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ hash = hash_djb2_one_float(_data._basis->elements[i][j], hash);
+ }
+ }
+
+ return hash;
+
+ } break;
+ case TRANSFORM: {
+ uint32_t hash = 5831;
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ hash = hash_djb2_one_float(_data._transform->basis.elements[i][j], hash);
+ }
+ hash = hash_djb2_one_float(_data._transform->origin[i], hash);
+ }
+
+ return hash;
+
+ } break;
+
+ // misc types
+ case COLOR: {
+ uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->r);
+ hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->g, hash);
+ hash = hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->b, hash);
+ return hash_djb2_one_float(reinterpret_cast<const Color *>(_data._mem)->a, hash);
+
+ } break;
+ case _RID: {
+ return hash_djb2_one_64(reinterpret_cast<const RID *>(_data._mem)->get_id());
+ } break;
+ case OBJECT: {
+ return hash_djb2_one_64(make_uint64_t(_get_obj().obj));
+ } break;
+ case STRING_NAME: {
+ return reinterpret_cast<const StringName *>(_data._mem)->hash();
+ } break;
+ case NODE_PATH: {
+ return reinterpret_cast<const NodePath *>(_data._mem)->hash();
+ } break;
+ case DICTIONARY: {
+ return reinterpret_cast<const Dictionary *>(_data._mem)->hash();
+
+ } break;
+ case CALLABLE: {
+ return reinterpret_cast<const Callable *>(_data._mem)->hash();
+
+ } break;
+ case SIGNAL: {
+ const Signal &s = *reinterpret_cast<const Signal *>(_data._mem);
+ uint32_t hash = s.get_name().hash();
+ return hash_djb2_one_64(s.get_object_id(), hash);
+ } break;
+ case ARRAY: {
+ const Array &arr = *reinterpret_cast<const Array *>(_data._mem);
+ return arr.hash();
+
+ } break;
+ case PACKED_BYTE_ARRAY: {
+ const Vector<uint8_t> &arr = PackedArrayRef<uint8_t>::get_array(_data.packed_array);
+ int len = arr.size();
+ if (likely(len)) {
+ const uint8_t *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len);
+ } else {
+ return hash_djb2_one_64(0);
+ }
+
+ } break;
+ case PACKED_INT32_ARRAY: {
+ const Vector<int32_t> &arr = PackedArrayRef<int32_t>::get_array(_data.packed_array);
+ int len = arr.size();
+ if (likely(len)) {
+ const int32_t *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int32_t));
+ } else {
+ return hash_djb2_one_64(0);
+ }
+
+ } break;
+ case PACKED_INT64_ARRAY: {
+ const Vector<int64_t> &arr = PackedArrayRef<int64_t>::get_array(_data.packed_array);
+ int len = arr.size();
+ if (likely(len)) {
+ const int64_t *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(int64_t));
+ } else {
+ return hash_djb2_one_64(0);
+ }
+
+ } break;
+ case PACKED_FLOAT32_ARRAY: {
+ const Vector<float> &arr = PackedArrayRef<float>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const float *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(float));
+ } else {
+ return hash_djb2_one_float(0.0);
+ }
+
+ } break;
+ case PACKED_FLOAT64_ARRAY: {
+ const Vector<double> &arr = PackedArrayRef<double>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const double *r = arr.ptr();
+ return hash_djb2_buffer((uint8_t *)&r[0], len * sizeof(double));
+ } else {
+ return hash_djb2_one_float(0.0);
+ }
+
+ } break;
+ case PACKED_STRING_ARRAY: {
+ uint32_t hash = 5831;
+ const Vector<String> &arr = PackedArrayRef<String>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const String *r = arr.ptr();
+
+ for (int i = 0; i < len; i++) {
+ hash = hash_djb2_one_32(r[i].hash(), hash);
+ }
+ }
+
+ return hash;
+ } break;
+ case PACKED_VECTOR2_ARRAY: {
+ uint32_t hash = 5831;
+ const Vector<Vector2> &arr = PackedArrayRef<Vector2>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const Vector2 *r = arr.ptr();
+
+ for (int i = 0; i < len; i++) {
+ hash = hash_djb2_one_float(r[i].x, hash);
+ hash = hash_djb2_one_float(r[i].y, hash);
+ }
+ }
+
+ return hash;
+ } break;
+ case PACKED_VECTOR3_ARRAY: {
+ uint32_t hash = 5831;
+ const Vector<Vector3> &arr = PackedArrayRef<Vector3>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const Vector3 *r = arr.ptr();
+
+ for (int i = 0; i < len; i++) {
+ hash = hash_djb2_one_float(r[i].x, hash);
+ hash = hash_djb2_one_float(r[i].y, hash);
+ hash = hash_djb2_one_float(r[i].z, hash);
+ }
+ }
+
+ return hash;
+ } break;
+ case PACKED_COLOR_ARRAY: {
+ uint32_t hash = 5831;
+ const Vector<Color> &arr = PackedArrayRef<Color>::get_array(_data.packed_array);
+ int len = arr.size();
+
+ if (likely(len)) {
+ const Color *r = arr.ptr();
+
+ for (int i = 0; i < len; i++) {
+ hash = hash_djb2_one_float(r[i].r, hash);
+ hash = hash_djb2_one_float(r[i].g, hash);
+ hash = hash_djb2_one_float(r[i].b, hash);
+ hash = hash_djb2_one_float(r[i].a, hash);
+ }
+ }
+
+ return hash;
+ } break;
+ default: {
+ }
+ }
+
+ return 0;
+}
+
+#define hash_compare_scalar(p_lhs, p_rhs) \
+ ((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs))
+
+#define hash_compare_vector2(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y))
+
+#define hash_compare_vector3(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z))
+
+#define hash_compare_quat(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
+ (hash_compare_scalar((p_lhs).w, (p_rhs).w))
+
+#define hash_compare_color(p_lhs, p_rhs) \
+ (hash_compare_scalar((p_lhs).r, (p_rhs).r)) && \
+ (hash_compare_scalar((p_lhs).g, (p_rhs).g)) && \
+ (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \
+ (hash_compare_scalar((p_lhs).a, (p_rhs).a))
+
+#define hash_compare_packed_array(p_lhs, p_rhs, p_type, p_compare_func) \
+ const Vector<p_type> &l = PackedArrayRef<p_type>::get_array(p_lhs); \
+ const Vector<p_type> &r = PackedArrayRef<p_type>::get_array(p_rhs); \
+ \
+ if (l.size() != r.size()) \
+ return false; \
+ \
+ const p_type *lr = l.ptr(); \
+ const p_type *rr = r.ptr(); \
+ \
+ for (int i = 0; i < l.size(); ++i) { \
+ if (!p_compare_func((lr[i]), (rr[i]))) \
+ return false; \
+ } \
+ \
+ return true
+
+bool Variant::hash_compare(const Variant &p_variant) const {
+ if (type != p_variant.type) {
+ return false;
+ }
+
+ switch (type) {
+ case FLOAT: {
+ return hash_compare_scalar(_data._float, p_variant._data._float);
+ } break;
+
+ case VECTOR2: {
+ const Vector2 *l = reinterpret_cast<const Vector2 *>(_data._mem);
+ const Vector2 *r = reinterpret_cast<const Vector2 *>(p_variant._data._mem);
+
+ return hash_compare_vector2(*l, *r);
+ } break;
+ case VECTOR2I: {
+ const Vector2i *l = reinterpret_cast<const Vector2i *>(_data._mem);
+ const Vector2i *r = reinterpret_cast<const Vector2i *>(p_variant._data._mem);
+ return *l == *r;
+ } break;
+
+ case RECT2: {
+ const Rect2 *l = reinterpret_cast<const Rect2 *>(_data._mem);
+ const Rect2 *r = reinterpret_cast<const Rect2 *>(p_variant._data._mem);
+
+ return (hash_compare_vector2(l->position, r->position)) &&
+ (hash_compare_vector2(l->size, r->size));
+ } break;
+ case RECT2I: {
+ const Rect2i *l = reinterpret_cast<const Rect2i *>(_data._mem);
+ const Rect2i *r = reinterpret_cast<const Rect2i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
+
+ case TRANSFORM2D: {
+ Transform2D *l = _data._transform2d;
+ Transform2D *r = p_variant._data._transform2d;
+
+ for (int i = 0; i < 3; i++) {
+ if (!(hash_compare_vector2(l->elements[i], r->elements[i]))) {
+ return false;
+ }
+ }
+
+ return true;
+ } break;
+
+ case VECTOR3: {
+ const Vector3 *l = reinterpret_cast<const Vector3 *>(_data._mem);
+ const Vector3 *r = reinterpret_cast<const Vector3 *>(p_variant._data._mem);
+
+ return hash_compare_vector3(*l, *r);
+ } break;
+ case VECTOR3I: {
+ const Vector3i *l = reinterpret_cast<const Vector3i *>(_data._mem);
+ const Vector3i *r = reinterpret_cast<const Vector3i *>(p_variant._data._mem);
+
+ return *l == *r;
+ } break;
+
+ case PLANE: {
+ const Plane *l = reinterpret_cast<const Plane *>(_data._mem);
+ const Plane *r = reinterpret_cast<const Plane *>(p_variant._data._mem);
+
+ return (hash_compare_vector3(l->normal, r->normal)) &&
+ (hash_compare_scalar(l->d, r->d));
+ } break;
+
+ case AABB: {
+ const ::AABB *l = _data._aabb;
+ const ::AABB *r = p_variant._data._aabb;
+
+ return (hash_compare_vector3(l->position, r->position) &&
+ (hash_compare_vector3(l->size, r->size)));
+
+ } break;
+
+ case QUAT: {
+ const Quat *l = reinterpret_cast<const Quat *>(_data._mem);
+ const Quat *r = reinterpret_cast<const Quat *>(p_variant._data._mem);
+
+ return hash_compare_quat(*l, *r);
+ } break;
+
+ case BASIS: {
+ const Basis *l = _data._basis;
+ const Basis *r = p_variant._data._basis;
+
+ for (int i = 0; i < 3; i++) {
+ if (!(hash_compare_vector3(l->elements[i], r->elements[i]))) {
+ return false;
+ }
+ }
+
+ return true;
+ } break;
+
+ case TRANSFORM: {
+ const Transform *l = _data._transform;
+ const Transform *r = p_variant._data._transform;
+
+ for (int i = 0; i < 3; i++) {
+ if (!(hash_compare_vector3(l->basis.elements[i], r->basis.elements[i]))) {
+ return false;
+ }
+ }
+
+ return hash_compare_vector3(l->origin, r->origin);
+ } break;
+
+ case COLOR: {
+ const Color *l = reinterpret_cast<const Color *>(_data._mem);
+ const Color *r = reinterpret_cast<const Color *>(p_variant._data._mem);
+
+ return hash_compare_color(*l, *r);
+ } break;
+
+ case ARRAY: {
+ const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
+ const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
+
+ if (l.size() != r.size()) {
+ return false;
+ }
+
+ for (int i = 0; i < l.size(); ++i) {
+ if (!l[i].hash_compare(r[i])) {
+ return false;
+ }
+ }
+
+ return true;
+ } break;
+
+ // This is for floating point comparisons only.
+ case PACKED_FLOAT32_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, float, hash_compare_scalar);
+ } break;
+
+ case PACKED_FLOAT64_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, double, hash_compare_scalar);
+ } break;
+
+ case PACKED_VECTOR2_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector2, hash_compare_vector2);
+ } break;
+
+ case PACKED_VECTOR3_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Vector3, hash_compare_vector3);
+ } break;
+
+ case PACKED_COLOR_ARRAY: {
+ hash_compare_packed_array(_data.packed_array, p_variant._data.packed_array, Color, hash_compare_color);
+ } break;
+
+ default:
+ bool v;
+ Variant r;
+ evaluate(OP_EQUAL, *this, p_variant, r, v);
+ return r;
+ }
+
+ return false;
+}
+
+bool Variant::is_ref() const {
+ return type == OBJECT && _get_obj().id.is_reference();
+}
+
+Vector<Variant> varray() {
+ return Vector<Variant>();
+}
+
+Vector<Variant> varray(const Variant &p_arg1) {
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ return v;
+}
+
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2) {
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ return v;
+}
+
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3) {
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ return v;
+}
+
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4) {
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ v.push_back(p_arg4);
+ return v;
+}
+
+Vector<Variant> varray(const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5) {
+ Vector<Variant> v;
+ v.push_back(p_arg1);
+ v.push_back(p_arg2);
+ v.push_back(p_arg3);
+ v.push_back(p_arg4);
+ v.push_back(p_arg5);
+ return v;
+}
+
+void Variant::static_assign(const Variant &p_variant) {
+}
+
+bool Variant::is_shared() const {
+ switch (type) {
+ case OBJECT:
+ return true;
+ case ARRAY:
+ return true;
+ case DICTIONARY:
+ return true;
+ default: {
+ }
+ }
+
+ return false;
+}
+
+Variant Variant::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
+ VARIANT_ARGPTRS;
+ int argc = 0;
+ for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ if (argptr[i]->get_type() == Variant::NIL) {
+ break;
+ }
+ argc++;
+ }
+
+ Callable::CallError error;
+
+ Variant ret = call(p_method, argptr, argc, error);
+
+ switch (error.error) {
+ case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
+ String err = "Invalid type for argument #" + itos(error.argument) + ", expected '" + Variant::get_type_name(Variant::Type(error.expected)) + "'.";
+ ERR_PRINT(err.utf8().get_data());
+
+ } break;
+ case Callable::CallError::CALL_ERROR_INVALID_METHOD: {
+ String err = "Invalid method '" + p_method + "' for type '" + Variant::get_type_name(type) + "'.";
+ ERR_PRINT(err.utf8().get_data());
+ } break;
+ case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS: {
+ String err = "Too many arguments for method '" + p_method + "'";
+ ERR_PRINT(err.utf8().get_data());
+ } break;
+ default: {
+ }
+ }
+
+ return ret;
+}
+
+void Variant::construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct, void *p_construct_ud) {
+ r_value = Variant();
+}
+
+String Variant::get_construct_string() const {
+ String vars;
+ VariantWriter::write_to_string(*this, vars);
+
+ return vars;
+}
+
+String Variant::get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
+ String err_text;
+
+ if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ int errorarg = ce.argument;
+ if (p_argptrs) {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
+ } else {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
+ }
+ } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
+ err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
+ err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
+ err_text = "Method not found.";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
+ err_text = "Instance is null";
+ } else if (ce.error == Callable::CallError::CALL_OK) {
+ return "Call OK";
+ }
+
+ String class_name = p_base->get_class();
+ Ref<Script> script = p_base->get_script();
+ if (script.is_valid() && script->get_path().is_resource_file()) {
+ class_name += "(" + script->get_path().get_file() + ")";
+ }
+ return "'" + class_name + "::" + String(p_method) + "': " + err_text;
+}
+
+String Variant::get_callable_error_text(const Callable &p_callable, const Variant **p_argptrs, int p_argcount, const Callable::CallError &ce) {
+ String err_text;
+
+ if (ce.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ int errorarg = ce.argument;
+ if (p_argptrs) {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from " + Variant::get_type_name(p_argptrs[errorarg]->get_type()) + " to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
+ } else {
+ err_text = "Cannot convert argument " + itos(errorarg + 1) + " from [missing argptr, type unknown] to " + Variant::get_type_name(Variant::Type(ce.expected)) + ".";
+ }
+ } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
+ err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
+ err_text = "Method expected " + itos(ce.argument) + " arguments, but called with " + itos(p_argcount) + ".";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
+ err_text = "Method not found.";
+ } else if (ce.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
+ err_text = "Instance is null";
+ } else if (ce.error == Callable::CallError::CALL_OK) {
+ return "Call OK";
+ }
+
+ return String(p_callable) + " : " + err_text;
+}
+
+String vformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) {
+ Array args;
+ if (p1.get_type() != Variant::NIL) {
+ args.push_back(p1);
+
+ if (p2.get_type() != Variant::NIL) {
+ args.push_back(p2);
+
+ if (p3.get_type() != Variant::NIL) {
+ args.push_back(p3);
+
+ if (p4.get_type() != Variant::NIL) {
+ args.push_back(p4);
+
+ if (p5.get_type() != Variant::NIL) {
+ args.push_back(p5);
+ }
+ }
+ }
+ }
+ }
+
+ bool error = false;
+ String fmt = p_text.sprintf(args, &error);
+
+ ERR_FAIL_COND_V_MSG(error, String(), fmt);
+
+ return fmt;
+}