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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-04-29 22:34:09 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-04-30 11:42:11 +0200 |
commit | f7706659b560ad2c4453f69551c3f6115c93364a (patch) | |
tree | 574cae14b4123413a2d73fc86e7cf50165194162 /core/ustring.h | |
parent | 92d4a0cbd231508221b0e977ae9a0e9d4207e328 (diff) |
Improve shader time roll over
- Resurrect it for GL ES 2
- Add it to the Vulkan rasterizer
- Expose the setting from the `RenderingServer`, since it does not belong in any specific rasterizer
Diffstat (limited to 'core/ustring.h')
0 files changed, 0 insertions, 0 deletions