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author | Tiger Caldwell <tiger@caldwellfive.com> | 2018-07-24 03:49:12 -0400 |
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committer | Tiger Caldwell <tiger@caldwellfive.com> | 2018-07-24 05:00:56 -0400 |
commit | 40c7716586db9182208b51d22e117d099bb4c97d (patch) | |
tree | 658b3a51f9712097e82ec1f46b08e9b39cdfd690 /core/ustring.h | |
parent | 4b277c2c20438c5aada0d45f1e4228b15249faee (diff) |
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
RigidBody:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse
RigidBody2D:
- Added add_central_force
- Added add_torque
- Added apply_central_impulse
- Added apply_torque_impulse
PhysicsDirectBodyState:
- Added apply_central_impulse
Physics2DDirectBodyState:
- Added add_central_force
- Added add_force
- Added add_torque
- Added apply_central_impulse
- Added apply_impulse
- Added apply_torque_impulse
PhysicsServer:
- Added body_add_force
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse
Physics2DServer:
- Added body_add_torque
- Added body_add_central_force
- Added body_apply_central_impulse
- Added body_apply_torque_impulse
Also fixed some small bugs along the way
Diffstat (limited to 'core/ustring.h')
0 files changed, 0 insertions, 0 deletions