diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-08 21:33:23 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-01-08 21:33:37 +0100 |
commit | 8b7a86ec7b7bc4bb115f45545aa062cba47022bc (patch) | |
tree | a5e904e935bf54ef3a8e61c485b0f8e2a3d96a62 /core/tests/test_shader_lang.cpp | |
parent | 5bfa4227b309062b3ec9651a5d0c1e560a3f9863 (diff) |
Move tests again from core to main
As advised by @reduz, as tests depend on other libs.
Diffstat (limited to 'core/tests/test_shader_lang.cpp')
-rw-r--r-- | core/tests/test_shader_lang.cpp | 361 |
1 files changed, 0 insertions, 361 deletions
diff --git a/core/tests/test_shader_lang.cpp b/core/tests/test_shader_lang.cpp deleted file mode 100644 index 1a677bcbe2..0000000000 --- a/core/tests/test_shader_lang.cpp +++ /dev/null @@ -1,361 +0,0 @@ -/*************************************************************************/ -/* test_shader_lang.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "test_shader_lang.h" - - -#include "os/main_loop.h" -#include "os/os.h" -#include "os/file_access.h" - -#include "scene/gui/control.h" -#include "scene/gui/text_edit.h" -#include "print_string.h" -#include "servers/visual/shader_language.h" -//#include "drivers/gles2/shader_compiler_gles2.h" - - -typedef ShaderLanguage SL; - -namespace TestShaderLang { - - -static String _mktab(int p_level) { - - String tb; - for(int i=0;i<p_level;i++) { - tb+="\t"; - } - - return tb; -} - -static String _typestr(SL::DataType p_type) { - - return ShaderLanguage::get_datatype_name(p_type); - - return ""; -} - - -static String _prestr(SL::DataPrecision p_pres) { - - - switch(p_pres) { - case SL::PRECISION_LOWP: return "lowp "; - case SL::PRECISION_MEDIUMP: return "mediump "; - case SL::PRECISION_HIGHP: return "highp "; - case SL::PRECISION_DEFAULT: return ""; - } - return ""; -} - - -static String _opstr(SL::Operator p_op) { - - return ShaderLanguage::get_operator_text(p_op); - - -} - - -static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value>& p_values) { - - switch(p_type) { - case SL::TYPE_BOOL: return p_values[0].boolean?"true":"false"; - case SL::TYPE_BVEC2: return String()+"bvec2("+(p_values[0].boolean?"true":"false")+(p_values[1].boolean?"true":"false")+")"; - case SL::TYPE_BVEC3: return String()+"bvec3("+(p_values[0].boolean?"true":"false")+","+(p_values[1].boolean?"true":"false")+","+(p_values[2].boolean?"true":"false")+")"; - case SL::TYPE_BVEC4: return String()+"bvec4("+(p_values[0].boolean?"true":"false")+","+(p_values[1].boolean?"true":"false")+","+(p_values[2].boolean?"true":"false")+","+(p_values[3].boolean?"true":"false")+")"; - case SL::TYPE_INT: return rtos(p_values[0].sint); - case SL::TYPE_IVEC2: return String()+"ivec2("+rtos(p_values[0].sint)+","+rtos(p_values[1].sint)+")"; - case SL::TYPE_IVEC3: return String()+"ivec3("+rtos(p_values[0].sint)+","+rtos(p_values[1].sint)+","+rtos(p_values[2].sint)+")"; - case SL::TYPE_IVEC4: return String()+"ivec4("+rtos(p_values[0].sint)+","+rtos(p_values[1].sint)+","+rtos(p_values[2].sint)+","+rtos(p_values[3].sint)+")"; - case SL::TYPE_UINT: return rtos(p_values[0].real); - case SL::TYPE_UVEC2: return String()+"uvec2("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+")"; - case SL::TYPE_UVEC3: return String()+"uvec3("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+","+rtos(p_values[2].real)+")"; - case SL::TYPE_UVEC4: return String()+"uvec4("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+","+rtos(p_values[2].real)+","+rtos(p_values[3].real)+")"; - case SL::TYPE_FLOAT: return rtos(p_values[0].real); - case SL::TYPE_VEC2: return String()+"vec2("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+")"; - case SL::TYPE_VEC3: return String()+"vec3("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+","+rtos(p_values[2].real)+")"; - case SL::TYPE_VEC4: return String()+"vec4("+rtos(p_values[0].real)+","+rtos(p_values[1].real)+","+rtos(p_values[2].real)+","+rtos(p_values[3].real)+")"; - default: ERR_FAIL_V(String()); - } -} - -static String dump_node_code(SL::Node *p_node,int p_level) { - - String code; - - switch(p_node->type) { - - case SL::Node::TYPE_SHADER: { - - SL::ShaderNode *pnode=(SL::ShaderNode*)p_node; - - for(Map<StringName,SL::ShaderNode::Uniform>::Element *E=pnode->uniforms.front();E;E=E->next()) { - - String ucode="uniform "; - ucode+=_prestr(E->get().precission); - ucode+=_typestr(E->get().type); - ucode+=" "+String(E->key()); - - if (E->get().default_value.size()) { - ucode+=" = "+get_constant_text(E->get().type,E->get().default_value); - } - - static const char*hint_name[SL::ShaderNode::Uniform::HINT_MAX]={ - "", - "color", - "range", - "albedo", - "normal", - "black", - "white" - }; - - if (E->get().hint) - ucode+=" : "+String(hint_name[E->get().hint]); - - code+=ucode+"\n"; - - } - - for(Map<StringName,SL::ShaderNode::Varying>::Element *E=pnode->varyings.front();E;E=E->next()) { - - String vcode="varying "; - vcode+=_prestr(E->get().precission); - vcode+=_typestr(E->get().type); - vcode+=" "+String(E->key()); - - code+=vcode+"\n"; - - } - for(int i=0;i<pnode->functions.size();i++) { - - SL::FunctionNode *fnode=pnode->functions[i].function; - - String header; - header=_typestr(fnode->return_type)+" "+fnode->name+"("; - for(int i=0;i<fnode->arguments.size();i++) { - - if (i>0) - header+=", "; - header+=_prestr(fnode->arguments[i].precision)+_typestr(fnode->arguments[i].type)+" "+fnode->arguments[i].name; - } - - header+=")\n"; - code+=header; - code+=dump_node_code(fnode->body,p_level+1); - } - - //code+=dump_node_code(pnode->body,p_level); - } break; - case SL::Node::TYPE_FUNCTION: { - - } break; - case SL::Node::TYPE_BLOCK: { - SL::BlockNode *bnode=(SL::BlockNode*)p_node; - - //variables - code+=_mktab(p_level-1)+"{\n"; - for(Map<StringName,SL::BlockNode::Variable>::Element *E=bnode->variables.front();E;E=E->next()) { - - code+=_mktab(p_level)+_prestr(E->get().precision)+_typestr(E->get().type)+" "+E->key()+";\n"; - } - - for(int i=0;i<bnode->statements.size();i++) { - - String scode = dump_node_code(bnode->statements[i],p_level); - - if (bnode->statements[i]->type==SL::Node::TYPE_CONTROL_FLOW || bnode->statements[i]->type==SL::Node::TYPE_CONTROL_FLOW) { - code+=scode; //use directly - } else { - code+=_mktab(p_level)+scode+";\n"; - } - } - code+=_mktab(p_level-1)+"}\n"; - - - } break; - case SL::Node::TYPE_VARIABLE: { - SL::VariableNode *vnode=(SL::VariableNode*)p_node; - code=vnode->name; - - } break; - case SL::Node::TYPE_CONSTANT: { - SL::ConstantNode *cnode=(SL::ConstantNode*)p_node; - return get_constant_text(cnode->datatype,cnode->values); - - } break; - case SL::Node::TYPE_OPERATOR: { - SL::OperatorNode *onode=(SL::OperatorNode*)p_node; - - - switch(onode->op) { - - case SL::OP_ASSIGN: - case SL::OP_ASSIGN_ADD: - case SL::OP_ASSIGN_SUB: - case SL::OP_ASSIGN_MUL: - case SL::OP_ASSIGN_DIV: - case SL::OP_ASSIGN_SHIFT_LEFT: - case SL::OP_ASSIGN_SHIFT_RIGHT: - case SL::OP_ASSIGN_MOD: - case SL::OP_ASSIGN_BIT_AND: - case SL::OP_ASSIGN_BIT_OR: - case SL::OP_ASSIGN_BIT_XOR: - code=dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level); - break; - case SL::OP_BIT_INVERT: - case SL::OP_NEGATE: - case SL::OP_NOT: - case SL::OP_DECREMENT: - case SL::OP_INCREMENT: - code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level); - break; - case SL::OP_POST_DECREMENT: - case SL::OP_POST_INCREMENT: - code=dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op); - break; - case SL::OP_CALL: - case SL::OP_CONSTRUCT: - code=dump_node_code(onode->arguments[0],p_level)+"("; - for(int i=1;i<onode->arguments.size();i++) { - if (i>1) - code+=", "; - code+=dump_node_code(onode->arguments[i],p_level); - } - code+=")"; - break; - default: { - - code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")"; - break; - - } - } - - } break; - case SL::Node::TYPE_CONTROL_FLOW: { - SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node; - if (cfnode->flow_op==SL::FLOW_OP_IF) { - - code+=_mktab(p_level)+"if ("+dump_node_code(cfnode->expressions[0],p_level)+")\n"; - code+=dump_node_code(cfnode->blocks[0],p_level+1); - if (cfnode->blocks.size()==2) { - - code+=_mktab(p_level)+"else\n"; - code+=dump_node_code(cfnode->blocks[1],p_level+1); - } - - - } else if (cfnode->flow_op==SL::FLOW_OP_RETURN) { - - if (cfnode->blocks.size()) { - code="return "+dump_node_code(cfnode->blocks[0],p_level); - } else { - code="return"; - } - } - - } break; - case SL::Node::TYPE_MEMBER: { - SL::MemberNode *mnode=(SL::MemberNode*)p_node; - code=dump_node_code(mnode->owner,p_level)+"."+mnode->name; - - } break; - } - - return code; - -} - -static Error recreate_code(void *p_str,SL::ShaderNode *p_program) { - - - String *str=(String*)p_str; - - *str=dump_node_code(p_program,0); - - return OK; -} - - -MainLoop* test() { - - List<String> cmdlargs = OS::get_singleton()->get_cmdline_args(); - - if (cmdlargs.empty()) { - //try editor! - print_line("usage: godot -test shader_lang <shader>"); - return NULL; - } - - String test = cmdlargs.back()->get(); - - FileAccess *fa = FileAccess::open(test,FileAccess::READ); - - if (!fa) { - ERR_FAIL_V(NULL); - } - - String code; - - while(true) { - CharType c = fa->get_8(); - if (fa->eof_reached()) - break; - code+=c; - } - - SL sl; - print_line("tokens:\n\n"+sl.token_debug(code)); - - Map<StringName,Map<StringName,SL::DataType> > dt; - dt["fragment"]["ALBEDO"]=SL::TYPE_VEC3; - - Set<String> rm; - rm.insert("popo"); - - Error err = sl.compile(code,dt,rm); - - if (err) { - - print_line("Error at line: "+rtos(sl.get_error_line())+": "+sl.get_error_text()); - return NULL; - } else { - String code; - recreate_code(&code,sl.get_shader()); - print_line("code:\n\n"+code); - } - - return NULL; -} - - -} |