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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-21 11:56:40 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-21 11:56:40 +0100 |
commit | a24aafcb92992f860694bf411acab1080fc0b3db (patch) | |
tree | fa1e7a1e80ec7cbe0546a752732bf34b66299100 /core/script_debugger_remote.h | |
parent | 8b058d4b9a63799e29d3e9ef551bbdf8144f8f8b (diff) | |
parent | cbc450c0e53dbfc31a30f5ebf37c51cee77cde5c (diff) |
Merge pull request #36244 from Faless/debugger/big_refactor_squash
Huge Debugger/EditorDebugger refactor.
Diffstat (limited to 'core/script_debugger_remote.h')
-rw-r--r-- | core/script_debugger_remote.h | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h new file mode 100644 index 0000000000..682da1d276 --- /dev/null +++ b/core/script_debugger_remote.h @@ -0,0 +1,316 @@ +/*************************************************************************/ +/* script_debugger_remote.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SCRIPT_DEBUGGER_REMOTE_H +#define SCRIPT_DEBUGGER_REMOTE_H + +#include "core/io/packet_peer.h" +#include "core/io/stream_peer_tcp.h" +#include "core/list.h" +#include "core/os/os.h" +#include "core/script_language.h" + +class ScriptDebuggerRemote : public ScriptDebugger { + +public: + class ResourceInfo { + public: + String path; + String format; + String type; + RID id; + int vram; + bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } + ResourceInfo() { + vram = 0; + } + }; + + class ResourceUsage { + public: + List<ResourceInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + class FrameInfo { + public: + StringName name; + float self_time; + float total_time; + + FrameInfo() { + self_time = 0; + total_time = 0; + } + }; + + class FrameFunction { + public: + int sig_id; + int call_count; + StringName name; + float self_time; + float total_time; + + FrameFunction() { + sig_id = -1; + call_count = 0; + self_time = 0; + total_time = 0; + } + }; + + class ScriptStackVariable { + public: + String name; + Variant value; + int type; + ScriptStackVariable() { + type = -1; + } + + Array serialize(int max_size = 1 << 20); // 1 MiB default. + bool deserialize(const Array &p_arr); + }; + + class ScriptStackDump { + public: + List<ScriptLanguage::StackInfo> frames; + ScriptStackDump() {} + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + class Message { + + public: + String message; + Array data; + + Message() {} + }; + + class OutputError { + public: + int hr; + int min; + int sec; + int msec; + String source_file; + String source_func; + int source_line; + String error; + String error_descr; + bool warning; + Vector<ScriptLanguage::StackInfo> callstack; + + OutputError() { + hr = -1; + min = -1; + sec = -1; + msec = -1; + source_line = -1; + warning = false; + } + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + struct FrameData { + + StringName name; + Array data; + }; + + class ProfilerSignature { + public: + StringName name; + int id; + + Array serialize(); + bool deserialize(const Array &p_arr); + + ProfilerSignature() { + id = -1; + }; + }; + + class ProfilerFrame { + public: + int frame_number; + float frame_time; + float idle_time; + float physics_time; + float physics_frame_time; + float script_time; + + Vector<FrameData> frames_data; + Vector<FrameFunction> frame_functions; + + ProfilerFrame() { + frame_number = 0; + frame_time = 0; + idle_time = 0; + physics_time = 0; + physics_frame_time = 0; + } + + Array serialize(); + bool deserialize(const Array &p_arr); + }; + + class NetworkProfilerFrame { + public: + Vector<MultiplayerAPI::ProfilingInfo> infos; + + Array serialize(); + bool deserialize(const Array &p_arr); + + NetworkProfilerFrame(){}; + }; + +protected: + struct ProfileInfoSort { + + bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const { + return A->total_time < B->total_time; + } + }; + + Vector<ScriptLanguage::ProfilingInfo> profile_info; + Vector<ScriptLanguage::ProfilingInfo *> profile_info_ptrs; + Vector<MultiplayerAPI::ProfilingInfo> network_profile_info; + + Map<StringName, int> profiler_function_signature_map; + float frame_time, idle_time, physics_time, physics_frame_time; + + bool profiling; + bool visual_profiling; + bool network_profiling; + int max_frame_functions; + bool skip_profile_frame; + bool reload_all_scripts; + + Ref<StreamPeerTCP> tcp_client; + Ref<PacketPeerStream> packet_peer_stream; + + uint64_t last_perf_time; + uint64_t last_net_prof_time; + uint64_t last_net_bandwidth_time; + Object *performance; + bool requested_quit; + Mutex *mutex; + + List<String> output_strings; + List<Message> messages; + int max_messages_per_frame; + int n_messages_dropped; + List<OutputError> errors; + int max_errors_per_second; + int max_warnings_per_second; + int n_errors_dropped; + int n_warnings_dropped; + + int max_cps; + int char_count; + int err_count; + int warn_count; + uint64_t last_msec; + uint64_t msec_count; + + bool locking; //hack to avoid a deadloop + static void _print_handler(void *p_this, const String &p_string, bool p_error); + + PrintHandlerList phl; + + void _get_output(); + void _poll_events(); + uint32_t poll_every; + + void _parse_message(const String p_command, const Array &p_data, ScriptLanguage *p_script = NULL); + + void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value); + + void _send_object_id(ObjectID p_id); + void _send_video_memory(); + + Ref<MultiplayerAPI> multiplayer; + + ErrorHandlerList eh; + static void _err_handler(void *, const char *, const char *, int p_line, const char *, const char *, ErrorHandlerType p_type); + + void _put_msg(String p_message, Array p_data); + void _send_profiling_data(bool p_for_frame); + void _send_network_profiling_data(); + void _send_network_bandwidth_usage(); + + Vector<FrameData> profile_frame_data; + + bool skip_breakpoints; + +public: + typedef void (*ResourceUsageFunc)(ResourceUsage *); + typedef Error (*ParseMessageFunc)(const String &p_name, const Array &p_msg); // Returns true if something was found (stopping propagation). + + static ResourceUsageFunc resource_usage_func; + static ParseMessageFunc scene_tree_parse_func; // Could be made into list, extensible... + + Error connect_to_host(const String &p_host, uint16_t p_port); + bool is_peer_connected(); + virtual void debug(ScriptLanguage *p_script, bool p_can_continue = true, bool p_is_error_breakpoint = false); + virtual void idle_poll(); + virtual void line_poll(); + + virtual bool is_remote() const { return true; } + virtual void request_quit(); + + virtual void send_message(const String &p_message, const Array &p_args); + virtual void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, ErrorHandlerType p_type, const Vector<ScriptLanguage::StackInfo> &p_stack_info); + + virtual void set_multiplayer(Ref<MultiplayerAPI> p_multiplayer); + + virtual bool is_profiling() const; + virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data); + + virtual void profiling_start(); + virtual void profiling_end(); + virtual void profiling_set_frame_times(float p_frame_time, float p_idle_time, float p_physics_time, float p_physics_frame_time); + + virtual void set_skip_breakpoints(bool p_skip_breakpoints); + + ScriptDebuggerRemote(); + ~ScriptDebuggerRemote(); +}; + +#endif // SCRIPT_DEBUGGER_REMOTE_H |