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author | Juan Linietsky <juan@godotengine.org> | 2019-03-03 17:12:19 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2019-03-03 17:12:19 -0300 |
commit | ae886a6f32b3cacc342ab3c4b52fa5e09d91fa49 (patch) | |
tree | 23549ab3d7c080f100925ab576ba21e5d0e71b5b /core/script_debugger_remote.cpp | |
parent | 4d875f115cbc661c9e631ba2f9fc9fd95366ff52 (diff) |
Ability to keep pumping messages while being debugged, may be a solution for #21431
Diffstat (limited to 'core/script_debugger_remote.cpp')
-rw-r--r-- | core/script_debugger_remote.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 3ed25f118d..e7ff7a3aef 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -311,6 +311,7 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue) } else { OS::get_singleton()->delay_usec(10000); + OS::get_singleton()->process_and_drop_events(); } } |