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author | Rémi Verschelde <remi@verschelde.fr> | 2015-11-23 11:40:52 +0100 |
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committer | Rémi Verschelde <remi@verschelde.fr> | 2015-11-23 11:40:52 +0100 |
commit | aa30e01f264220dcfd63c60c731a7e9c7ef6ee2b (patch) | |
tree | a895677189c27551c9ebfc373992873ca801531a /core/print_string.h | |
parent | 74e0c76216bdcb9d6b516dded2bee5f1b509cbd0 (diff) | |
parent | dd00452997122029dd2f74a278574d781fd2bf5f (diff) |
Merge pull request #2752 from SaracenOne/shadow_color
New shader feature: change the colour of shadows on a per-material basis
Diffstat (limited to 'core/print_string.h')
0 files changed, 0 insertions, 0 deletions