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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-02-13 08:49:39 +0100
committerGitHub <noreply@github.com>2019-02-13 08:49:39 +0100
commit55ca2a7c88503d0f07785ab9215809b02027f858 (patch)
treedff95ace09acaa882c74f77f1036b05c7e4a360b /core/pool_vector.h
parenta18ceb6a302b23094136adfc9591121f8b49a8cf (diff)
parentfe7e11e008598e4bbbe46cf817af2fac999a5326 (diff)
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
Diffstat (limited to 'core/pool_vector.h')
-rw-r--r--core/pool_vector.h643
1 files changed, 643 insertions, 0 deletions
diff --git a/core/pool_vector.h b/core/pool_vector.h
new file mode 100644
index 0000000000..102a620f17
--- /dev/null
+++ b/core/pool_vector.h
@@ -0,0 +1,643 @@
+/*************************************************************************/
+/* pool_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef POOL_VECTOR_H
+#define POOL_VECTOR_H
+
+#include "core/os/copymem.h"
+#include "core/os/memory.h"
+#include "core/os/rw_lock.h"
+#include "core/pool_allocator.h"
+#include "core/safe_refcount.h"
+#include "core/ustring.h"
+
+struct MemoryPool {
+
+ //avoid accessing these directly, must be public for template access
+
+ static PoolAllocator *memory_pool;
+ static uint8_t *pool_memory;
+ static size_t *pool_size;
+
+ struct Alloc {
+
+ SafeRefCount refcount;
+ uint32_t lock;
+ void *mem;
+ PoolAllocator::ID pool_id;
+ size_t size;
+
+ Alloc *free_list;
+
+ Alloc() :
+ lock(0),
+ mem(NULL),
+ pool_id(POOL_ALLOCATOR_INVALID_ID),
+ size(0),
+ free_list(NULL) {
+ }
+ };
+
+ static Alloc *allocs;
+ static Alloc *free_list;
+ static uint32_t alloc_count;
+ static uint32_t allocs_used;
+ static Mutex *alloc_mutex;
+ static size_t total_memory;
+ static size_t max_memory;
+
+ static void setup(uint32_t p_max_allocs = (1 << 16));
+ static void cleanup();
+};
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+
+template <class T>
+class PoolVector {
+
+ MemoryPool::Alloc *alloc;
+
+ void _copy_on_write() {
+
+ if (!alloc)
+ return;
+
+ // ERR_FAIL_COND(alloc->lock>0); should not be illegal to lock this for copy on write, as it's a copy on write after all
+
+ // Refcount should not be zero, otherwise it's a misuse of COW
+ if (alloc->refcount.get() == 1)
+ return; //nothing to do
+
+ //must allocate something
+
+ MemoryPool::alloc_mutex->lock();
+ if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
+ MemoryPool::alloc_mutex->unlock();
+ ERR_EXPLAINC("All memory pool allocations are in use, can't COW.");
+ ERR_FAIL();
+ }
+
+ MemoryPool::Alloc *old_alloc = alloc;
+
+ //take one from the free list
+ alloc = MemoryPool::free_list;
+ MemoryPool::free_list = alloc->free_list;
+ //increment the used counter
+ MemoryPool::allocs_used++;
+
+ //copy the alloc data
+ alloc->size = old_alloc->size;
+ alloc->refcount.init();
+ alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
+ alloc->lock = 0;
+
+#ifdef DEBUG_ENABLED
+ MemoryPool::total_memory += alloc->size;
+ if (MemoryPool::total_memory > MemoryPool::max_memory) {
+ MemoryPool::max_memory = MemoryPool::total_memory;
+ }
+#endif
+
+ MemoryPool::alloc_mutex->unlock();
+
+ if (MemoryPool::memory_pool) {
+
+ } else {
+ alloc->mem = memalloc(alloc->size);
+ }
+
+ {
+ Write w;
+ w._ref(alloc);
+ Read r;
+ r._ref(old_alloc);
+
+ int cur_elements = alloc->size / sizeof(T);
+ T *dst = (T *)w.ptr();
+ const T *src = (const T *)r.ptr();
+ for (int i = 0; i < cur_elements; i++) {
+ memnew_placement(&dst[i], T(src[i]));
+ }
+ }
+
+ if (old_alloc->refcount.unref()) {
+ //this should never happen but..
+
+#ifdef DEBUG_ENABLED
+ MemoryPool::alloc_mutex->lock();
+ MemoryPool::total_memory -= old_alloc->size;
+ MemoryPool::alloc_mutex->unlock();
+#endif
+
+ {
+ Write w;
+ w._ref(old_alloc);
+
+ int cur_elements = old_alloc->size / sizeof(T);
+ T *elems = (T *)w.ptr();
+ for (int i = 0; i < cur_elements; i++) {
+ elems[i].~T();
+ }
+ }
+
+ if (MemoryPool::memory_pool) {
+ //resize memory pool
+ //if none, create
+ //if some resize
+ } else {
+
+ memfree(old_alloc->mem);
+ old_alloc->mem = NULL;
+ old_alloc->size = 0;
+
+ MemoryPool::alloc_mutex->lock();
+ old_alloc->free_list = MemoryPool::free_list;
+ MemoryPool::free_list = old_alloc;
+ MemoryPool::allocs_used--;
+ MemoryPool::alloc_mutex->unlock();
+ }
+ }
+ }
+
+ void _reference(const PoolVector &p_pool_vector) {
+
+ if (alloc == p_pool_vector.alloc)
+ return;
+
+ _unreference();
+
+ if (!p_pool_vector.alloc) {
+ return;
+ }
+
+ if (p_pool_vector.alloc->refcount.ref()) {
+ alloc = p_pool_vector.alloc;
+ }
+ }
+
+ void _unreference() {
+
+ if (!alloc)
+ return;
+
+ if (!alloc->refcount.unref()) {
+ alloc = NULL;
+ return;
+ }
+
+ //must be disposed!
+
+ {
+ int cur_elements = alloc->size / sizeof(T);
+
+ // Don't use write() here because it could otherwise provoke COW,
+ // which is not desirable here because we are destroying the last reference anyways
+ Write w;
+ // Reference to still prevent other threads from touching the alloc
+ w._ref(alloc);
+
+ for (int i = 0; i < cur_elements; i++) {
+
+ w[i].~T();
+ }
+ }
+
+#ifdef DEBUG_ENABLED
+ MemoryPool::alloc_mutex->lock();
+ MemoryPool::total_memory -= alloc->size;
+ MemoryPool::alloc_mutex->unlock();
+#endif
+
+ if (MemoryPool::memory_pool) {
+ //resize memory pool
+ //if none, create
+ //if some resize
+ } else {
+
+ memfree(alloc->mem);
+ alloc->mem = NULL;
+ alloc->size = 0;
+
+ MemoryPool::alloc_mutex->lock();
+ alloc->free_list = MemoryPool::free_list;
+ MemoryPool::free_list = alloc;
+ MemoryPool::allocs_used--;
+ MemoryPool::alloc_mutex->unlock();
+ }
+
+ alloc = NULL;
+ }
+
+public:
+ class Access {
+ friend class PoolVector;
+
+ protected:
+ MemoryPool::Alloc *alloc;
+ T *mem;
+
+ _FORCE_INLINE_ void _ref(MemoryPool::Alloc *p_alloc) {
+ alloc = p_alloc;
+ if (alloc) {
+ if (atomic_increment(&alloc->lock) == 1) {
+ if (MemoryPool::memory_pool) {
+ //lock it and get mem
+ }
+ }
+
+ mem = (T *)alloc->mem;
+ }
+ }
+
+ _FORCE_INLINE_ void _unref() {
+
+ if (alloc) {
+ if (atomic_decrement(&alloc->lock) == 0) {
+ if (MemoryPool::memory_pool) {
+ //put mem back
+ }
+ }
+
+ mem = NULL;
+ alloc = NULL;
+ }
+ }
+
+ Access() {
+ alloc = NULL;
+ mem = NULL;
+ }
+
+ public:
+ virtual ~Access() {
+ _unref();
+ }
+ };
+
+ class Read : public Access {
+ public:
+ _FORCE_INLINE_ const T &operator[](int p_index) const { return this->mem[p_index]; }
+ _FORCE_INLINE_ const T *ptr() const { return this->mem; }
+
+ void operator=(const Read &p_read) {
+ if (this->alloc == p_read.alloc)
+ return;
+ this->_unref();
+ this->_ref(p_read.alloc);
+ }
+
+ Read(const Read &p_read) {
+ this->_ref(p_read.alloc);
+ }
+
+ Read() {}
+ };
+
+ class Write : public Access {
+ public:
+ _FORCE_INLINE_ T &operator[](int p_index) const { return this->mem[p_index]; }
+ _FORCE_INLINE_ T *ptr() const { return this->mem; }
+
+ void operator=(const Write &p_read) {
+ if (this->alloc == p_read.alloc)
+ return;
+ this->_unref();
+ this->_ref(p_read.alloc);
+ }
+
+ Write(const Write &p_read) {
+ this->_ref(p_read.alloc);
+ }
+
+ Write() {}
+ };
+
+ Read read() const {
+
+ Read r;
+ if (alloc) {
+ r._ref(alloc);
+ }
+ return r;
+ }
+ Write write() {
+
+ Write w;
+ if (alloc) {
+ _copy_on_write(); //make sure there is only one being acessed
+ w._ref(alloc);
+ }
+ return w;
+ }
+
+ template <class MC>
+ void fill_with(const MC &p_mc) {
+
+ int c = p_mc.size();
+ resize(c);
+ Write w = write();
+ int idx = 0;
+ for (const typename MC::Element *E = p_mc.front(); E; E = E->next()) {
+
+ w[idx++] = E->get();
+ }
+ }
+
+ void remove(int p_index) {
+
+ int s = size();
+ ERR_FAIL_INDEX(p_index, s);
+ Write w = write();
+ for (int i = p_index; i < s - 1; i++) {
+
+ w[i] = w[i + 1];
+ };
+ w = Write();
+ resize(s - 1);
+ }
+
+ inline int size() const;
+ T get(int p_index) const;
+ void set(int p_index, const T &p_val);
+ void push_back(const T &p_val);
+ void append(const T &p_val) { push_back(p_val); }
+ void append_array(const PoolVector<T> &p_arr) {
+ int ds = p_arr.size();
+ if (ds == 0)
+ return;
+ int bs = size();
+ resize(bs + ds);
+ Write w = write();
+ Read r = p_arr.read();
+ for (int i = 0; i < ds; i++)
+ w[bs + i] = r[i];
+ }
+
+ PoolVector<T> subarray(int p_from, int p_to) {
+
+ if (p_from < 0) {
+ p_from = size() + p_from;
+ }
+ if (p_to < 0) {
+ p_to = size() + p_to;
+ }
+
+ CRASH_BAD_INDEX(p_from, size());
+ CRASH_BAD_INDEX(p_to, size());
+
+ PoolVector<T> slice;
+ int span = 1 + p_to - p_from;
+ slice.resize(span);
+ Read r = read();
+ Write w = slice.write();
+ for (int i = 0; i < span; ++i) {
+ w[i] = r[p_from + i];
+ }
+
+ return slice;
+ }
+
+ Error insert(int p_pos, const T &p_val) {
+
+ int s = size();
+ ERR_FAIL_INDEX_V(p_pos, s + 1, ERR_INVALID_PARAMETER);
+ resize(s + 1);
+ {
+ Write w = write();
+ for (int i = s; i > p_pos; i--)
+ w[i] = w[i - 1];
+ w[p_pos] = p_val;
+ }
+
+ return OK;
+ }
+
+ String join(String delimiter) {
+ String rs = "";
+ int s = size();
+ Read r = read();
+ for (int i = 0; i < s; i++) {
+ rs += r[i] + delimiter;
+ }
+ rs.erase(rs.length() - delimiter.length(), delimiter.length());
+ return rs;
+ }
+
+ bool is_locked() const { return alloc && alloc->lock > 0; }
+
+ inline const T operator[](int p_index) const;
+
+ Error resize(int p_size);
+
+ void invert();
+
+ void operator=(const PoolVector &p_pool_vector) { _reference(p_pool_vector); }
+ PoolVector() { alloc = NULL; }
+ PoolVector(const PoolVector &p_pool_vector) {
+ alloc = NULL;
+ _reference(p_pool_vector);
+ }
+ ~PoolVector() { _unreference(); }
+};
+
+template <class T>
+int PoolVector<T>::size() const {
+
+ return alloc ? alloc->size / sizeof(T) : 0;
+}
+
+template <class T>
+T PoolVector<T>::get(int p_index) const {
+
+ return operator[](p_index);
+}
+
+template <class T>
+void PoolVector<T>::set(int p_index, const T &p_val) {
+
+ if (p_index < 0 || p_index >= size()) {
+ ERR_FAIL_COND(p_index < 0 || p_index >= size());
+ }
+
+ Write w = write();
+ w[p_index] = p_val;
+}
+
+template <class T>
+void PoolVector<T>::push_back(const T &p_val) {
+
+ resize(size() + 1);
+ set(size() - 1, p_val);
+}
+
+template <class T>
+const T PoolVector<T>::operator[](int p_index) const {
+
+ CRASH_BAD_INDEX(p_index, size());
+
+ Read r = read();
+ return r[p_index];
+}
+
+template <class T>
+Error PoolVector<T>::resize(int p_size) {
+
+ if (alloc == NULL) {
+
+ if (p_size == 0)
+ return OK; //nothing to do here
+
+ //must allocate something
+ MemoryPool::alloc_mutex->lock();
+ if (MemoryPool::allocs_used == MemoryPool::alloc_count) {
+ MemoryPool::alloc_mutex->unlock();
+ ERR_EXPLAINC("All memory pool allocations are in use.");
+ ERR_FAIL_V(ERR_OUT_OF_MEMORY);
+ }
+
+ //take one from the free list
+ alloc = MemoryPool::free_list;
+ MemoryPool::free_list = alloc->free_list;
+ //increment the used counter
+ MemoryPool::allocs_used++;
+
+ //cleanup the alloc
+ alloc->size = 0;
+ alloc->refcount.init();
+ alloc->pool_id = POOL_ALLOCATOR_INVALID_ID;
+ MemoryPool::alloc_mutex->unlock();
+
+ } else {
+
+ ERR_FAIL_COND_V(alloc->lock > 0, ERR_LOCKED); //can't resize if locked!
+ }
+
+ size_t new_size = sizeof(T) * p_size;
+
+ if (alloc->size == new_size)
+ return OK; //nothing to do
+
+ if (p_size == 0) {
+ _unreference();
+ return OK;
+ }
+
+ _copy_on_write(); // make it unique
+
+#ifdef DEBUG_ENABLED
+ MemoryPool::alloc_mutex->lock();
+ MemoryPool::total_memory -= alloc->size;
+ MemoryPool::total_memory += new_size;
+ if (MemoryPool::total_memory > MemoryPool::max_memory) {
+ MemoryPool::max_memory = MemoryPool::total_memory;
+ }
+ MemoryPool::alloc_mutex->unlock();
+#endif
+
+ int cur_elements = alloc->size / sizeof(T);
+
+ if (p_size > cur_elements) {
+
+ if (MemoryPool::memory_pool) {
+ //resize memory pool
+ //if none, create
+ //if some resize
+ } else {
+
+ if (alloc->size == 0) {
+ alloc->mem = memalloc(new_size);
+ } else {
+ alloc->mem = memrealloc(alloc->mem, new_size);
+ }
+ }
+
+ alloc->size = new_size;
+
+ Write w = write();
+
+ for (int i = cur_elements; i < p_size; i++) {
+
+ memnew_placement(&w[i], T);
+ }
+
+ } else {
+
+ {
+ Write w = write();
+ for (int i = p_size; i < cur_elements; i++) {
+
+ w[i].~T();
+ }
+ }
+
+ if (MemoryPool::memory_pool) {
+ //resize memory pool
+ //if none, create
+ //if some resize
+ } else {
+
+ if (new_size == 0) {
+ memfree(alloc->mem);
+ alloc->mem = NULL;
+ alloc->size = 0;
+
+ MemoryPool::alloc_mutex->lock();
+ alloc->free_list = MemoryPool::free_list;
+ MemoryPool::free_list = alloc;
+ MemoryPool::allocs_used--;
+ MemoryPool::alloc_mutex->unlock();
+
+ } else {
+ alloc->mem = memrealloc(alloc->mem, new_size);
+ alloc->size = new_size;
+ }
+ }
+ }
+
+ return OK;
+}
+
+template <class T>
+void PoolVector<T>::invert() {
+ T temp;
+ Write w = write();
+ int s = size();
+ int half_s = s / 2;
+
+ for (int i = 0; i < half_s; i++) {
+ temp = w[i];
+ w[i] = w[s - i - 1];
+ w[s - i - 1] = temp;
+ }
+}
+
+#endif // POOL_VECTOR_H