diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/pool_allocator.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'core/pool_allocator.h')
-rw-r--r-- | core/pool_allocator.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/core/pool_allocator.h b/core/pool_allocator.h new file mode 100644 index 0000000000..4b94ae48d6 --- /dev/null +++ b/core/pool_allocator.h @@ -0,0 +1,146 @@ +/*************************************************************************/ +/* pool_allocator.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef POOL_ALLOCATOR_H +#define POOL_ALLOCATOR_H + +#include "typedefs.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> + * Generic Pool Allocator. + * This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment) + * It used as a standard way to manage alloction in a specific region of memory, such as texture memory, + * audio sample memory, or just any kind of memory overall. + * (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory. +*/ + +enum { + + POOL_ALLOCATOR_INVALID_ID=-1 ///< default invalid value. use INVALID_ID( id ) to test +}; + +class PoolAllocator { +public: + typedef int ID; +private: + enum { + CHECK_BITS=8, + CHECK_LEN=(1<<CHECK_BITS), + CHECK_MASK=CHECK_LEN-1 + + }; + + + struct Entry { + + unsigned int pos; + unsigned int len; + unsigned int lock; + unsigned int check; + + inline void clear() { pos=0; len=0; lock=0; check=0; } + Entry() { clear(); } + }; + + + typedef int EntryArrayPos; + typedef int EntryIndicesPos; + + Entry *entry_array; + int *entry_indices; + int entry_max; + int entry_count; + + uint8_t *pool; + void *mem_ptr; + int pool_size; + + int free_mem; + int free_mem_peak; + + unsigned int check_count; + int align; + + bool needs_locking; + + inline int entry_end(const Entry& p_entry) const { + return p_entry.pos+aligned(p_entry.len); + } + inline int aligned(int p_size) const { + + int rem=p_size%align; + if (rem) + p_size+=align-rem; + + return p_size; + } + + void compact(int p_up_to=-1); + void compact_up(int p_from=0); + bool get_free_entry(EntryArrayPos* p_pos); + bool find_hole(EntryArrayPos *p_pos, int p_for_size); + bool find_entry_index(EntryIndicesPos *p_map_pos,Entry *p_entry); + Entry* get_entry(ID p_mem); + const Entry* get_entry(ID p_mem) const; + + void create_pool(void * p_mem,int p_size,int p_max_entries); +protected: + virtual void mt_lock() const; ///< Reimplement for custom mt locking + virtual void mt_unlock() const; ///< Reimplement for custom mt locking + +public: + + enum { + DEFAULT_MAX_ALLOCS=4096, + }; + + ID alloc(int p_size); ///< Alloc memory, get an ID on success, POOL_ALOCATOR_INVALID_ID on failure + void free(ID p_mem); ///< Free allocated memory + Error resize(ID p_mem,int p_new_size); ///< resize a memory chunk + int get_size(ID p_mem) const; + + int get_free_mem(); ///< get free memory + int get_used_mem() const; + int get_free_peak(); ///< get free memory + + Error lock(ID p_mem); //@todo move this out + void *get(ID p_mem); + const void *get(ID p_mem) const; + void unlock(ID p_mem); + bool is_locked(ID p_mem) const; + + PoolAllocator(int p_size,bool p_needs_locking=false,int p_max_entries=DEFAULT_MAX_ALLOCS); + PoolAllocator(void * p_mem,int p_size, int p_align = 1, bool p_needs_locking=false,int p_max_entries=DEFAULT_MAX_ALLOCS); + PoolAllocator(int p_align,int p_size,bool p_needs_locking=false,int p_max_entries=DEFAULT_MAX_ALLOCS); + + virtual ~PoolAllocator(); + +}; + +#endif |